Commit graph

37 commits

Author SHA1 Message Date
MontyTRC89
f1e7c6fbfc All files under the same project; Renamed TR5Main to TombEngine; Cleaned repository; 2022-05-08 06:52:04 +02:00
MontyTRC89
7587d3470c Merge branch 'state_cleaning_tier_2' into luarefactor
# Conflicts:
#	.gitignore
#	Common/Game/collision/collide_room.h
#	Common/Game/control/control.h
#	Common/Game/items.h
#	Common/Specific/phd_global.h
#	Common/Specific/trmath.h
#	Scripting/src/TEN/Flow/Animations/Animations.h
#	Scripting/src/TEN/Flow/FlowHandler.cpp
#	Scripts/Settings.lua
#	TR5Main/Game/Lara/lara.cpp
#	TR5Main/Game/Lara/lara_basic.cpp
#	TR5Main/Game/Lara/lara_cheat.cpp
#	TR5Main/Game/Lara/lara_collide.cpp
#	TR5Main/Game/Lara/lara_crawl.cpp
#	TR5Main/Game/Lara/lara_helpers.cpp
#	TR5Main/Game/Lara/lara_jump.cpp
#	TR5Main/Game/Lara/lara_monkey.cpp
#	TR5Main/Game/Lara/lara_swim.cpp
#	TR5Main/Game/Lara/lara_tests.cpp
#	TR5Main/Game/animation.cpp
#	TR5Main/Game/camera.cpp
#	TR5Main/Game/collision/collide_item.cpp
#	TR5Main/Game/collision/collide_room.cpp
#	TR5Main/Game/collision/floordata.cpp
#	TR5Main/Game/control/control.cpp
#	TR5Main/Game/control/los.cpp
#	TR5Main/Game/control/volume.cpp
#	TR5Main/Game/effects/hair.cpp
#	TR5Main/Game/gui.cpp
#	TR5Main/Game/health.cpp
#	TR5Main/Game/items.cpp
#	TR5Main/Game/room.cpp
#	TR5Main/Game/savegame.cpp
#	TR5Main/Renderer/ConstantBuffers/MiscBuffer.h
#	TR5Main/Renderer/RenderPipelineState/RenderPipelineState.cpp
#	TR5Main/Renderer/RenderPipelineState/RenderPipelineState.h
#	TR5Main/Renderer/Renderer11Draw.cpp
#	TR5Main/Renderer/Renderer11Frame.cpp
#	TR5Main/Renderer/Renderer11Helper.cpp
#	TR5Main/Renderer/Renderer11Lara.cpp
#	TR5Main/Renderer/Renderer11PostProcess.cpp
#	TR5Main/Renderer/Renderer11Settings.cpp
#	TR5Main/Renderer/Renderer11String.cpp
#	TR5Main/Renderer/RendererSprites.h
#	TR5Main/Scripting/GameLogicScript.cpp
#	TR5Main/Scripting/GameScriptAnimations.cpp
#	TR5Main/Scripting/GameScriptItemInfo.cpp
#	TR5Main/Scripting/GameScriptItemInfo.h
#	TR5Main/Scripting/GameScriptMeshInfo.cpp
#	TR5Main/Scripting/GameScriptPosition.cpp
#	TR5Main/Specific/input.cpp
#	TR5Main/Specific/level.cpp
#	TR5Main/Specific/savegame/flatbuffers/ten_savegame_generated.h
#	TR5Main/TombEngine.vcxproj.filters
#	common/game/collision/collide_item.h
2022-05-05 06:28:43 +02:00
MontyTRC89
0704a92b55 Merge branch 'renderer_refactor' into luarefactor
# Conflicts:
#	TR5Main/Renderer/Renderer11Draw.cpp
#	TR5Main/Shaders/DX11_AmbientCubeMap.fx
#	TR5Main/Shaders/DX11_FinalPass.fx
#	TR5Main/Shaders/DX11_Hairs.fx
#	TR5Main/Shaders/DX11_Inventory.fx
#	TR5Main/Shaders/DX11_Items.fx
#	TR5Main/Shaders/DX11_Rooms.fx
#	TR5Main/Shaders/DX11_ShadowMap.fx
#	TR5Main/Shaders/DX11_Sky.fx
#	TR5Main/Shaders/DX11_Solid.fx
#	TR5Main/Shaders/DX11_Sprites.fx
#	TR5Main/Shaders/DX11_Statics.fx
#	TR5Main/Specific/level.cpp
#	TR5Main/Specific/winmain.cpp
#	TR5Main/TombEngine.vcxproj
#	TR5Main/TombEngine.vcxproj.filters
2022-04-17 06:06:47 +02:00
Sezz
503c158977 Refactor vector/position structs 2022-03-31 23:55:54 +11:00
Sezz
10a4e072e3 Revert "Tentatively refactor PHD_3DPOS"
This reverts commit 850ab149af.
2022-03-31 21:17:06 +11:00
Sezz
850ab149af Tentatively refactor PHD_3DPOS 2022-03-31 21:14:27 +11:00
MontyTRC89
5ad767c6a9 Merge branch 'master' into renderer_refactor 2022-03-24 05:35:51 +01:00
Sezz
85df2ed1b1 ITEM_INFO cleanup; rename some structs to comply with TEN conventions; LaraInfo cleanup 2022-03-13 02:04:24 +11:00
Sezz
ba724f0cec Cleanup 2022-03-10 02:27:11 +11:00
Sezz
59fe5e419a Finish LaraInfo cleanup; general cleanup; update savegame schema 2022-03-10 00:29:28 +11:00
Sezz
b5ccf0c405 Lara weapon struct cleanup; general cleanup 2022-03-09 20:37:26 +11:00
Sezz
6978cb94f0 Refactor poison effect on Lara; LaraInfo cleanup; general cleanup; update savegame schema 2022-03-09 17:04:19 +11:00
Sezz
b4cd7d3091 Cleanup 2022-02-28 21:02:19 +11:00
MontyTRC89
a89eb8ec26 Restored setup dialog; Refactored screen resolution handling; Removed refresh rate; 2022-02-25 05:53:20 +01:00
Sezz
b18d6e24f7 LaraInfo cleanup; update savegame schema 2022-02-15 21:25:24 +11:00
Sezz
5713906b20 Refactor Lara weapon files 2022-02-15 17:34:17 +11:00
Sezz
cdb8eb5927 Merge branch 'master' into state_cleaning_tier_2 2022-02-13 20:23:09 +11:00
hispidence
a8f1d3b3be Compile fixes. Don't be alarmed at the removal of the save vectors, they weren't connected to anything yet. 2022-02-10 18:35:16 +00:00
hispidence
a66b6cc230 More compile fixes. I decided to worry about getters/setters later and just allow public members to continue to be public for now. 2022-02-10 18:35:15 +00:00
hispidence
1e31dc52d5 More compile fixes. 2022-02-10 18:34:34 +00:00
Sezz
1e0f82b2c3 More LaraItem cleanup; update savegame schema; convert HandStatus and WaterStatus structs to enum class 2022-02-11 01:31:54 +11:00
Sezz
5bba1df285 More LaraInfo cleanup; update savegame schema 2022-02-10 01:38:32 +11:00
Sezz
ed6ac2d7bc Rename ITEM_INFO members to comply with conventions 2022-02-09 16:55:46 +11:00
Sezz
8e3d7cfa4c Begin tidying LaraInfo; cleanup tr4_senet.cpp; update savegame schema 2022-02-08 20:45:21 +11:00
hispidence
841c9fadbd Offset selected level by +1 to account for 0 being the title level. 2022-02-06 20:02:11 +00:00
MontyTRC89
5091d363b5 Converted function names in renderer to PascalCase 2022-02-03 05:20:13 +01:00
Sezz
be08902a5c Tentatively rename animation-related ITEM_INFO members 2022-02-02 20:16:16 +11:00
Sezz
953742964e Rename IN_DUCK to IN_CROUCH for consistency 2022-02-02 18:32:52 +11:00
Sezz
95363e3719 Rename LaraInfo members; cleanup 2022-01-03 17:01:07 +11:00
Lwmte
8f4ba68f30 Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
Lwmte
2101d3e65f Reorganize includes tier 2 2021-12-22 16:23:57 +03:00
Sezz
dc45376fdf Merge branch 'master' into lara_state_cleaning_etc 2021-12-02 12:58:18 +11:00
Lwmte
313cf0a764 Minor cleanups 2021-12-01 18:12:04 +03:00
Sezz
d85eea8c1f Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections 2021-11-25 23:38:59 +11:00
Sezz
a036810db9 Refactor lara_fire.cpp 2021-11-20 15:39:05 +11:00
Lwmte
54007a136c Fix issues with control configuration 2021-11-16 16:45:44 +03:00
Lwmte
e05f0b89a2 Rename newinv2 to gui 2021-11-16 15:51:50 +03:00
Renamed from TR5Main/Game/newinv2.cpp (Browse further)