Lwmte
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0c9922c231
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Fix corner snapping, replace idiotic pushable data manipulation with less idiotic one
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2021-11-15 10:38:31 +03:00 |
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Lwmte
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9058f2e3de
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Use script for setting weather
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2021-11-11 01:16:27 +03:00 |
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Lwmte
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09e87ca18b
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Rewrite TestObjectOnLedge
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2021-11-09 03:16:34 +03:00 |
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Lwmte
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75621fb729
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Cleanup camera code more
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2021-11-08 19:28:14 +03:00 |
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Lwmte
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282927ffda
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Fix #344
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2021-11-08 17:28:04 +03:00 |
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Lwmte
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17864c7f94
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Remove old project name mentions everywhere
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2021-11-07 12:50:55 +03:00 |
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Lwmte
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e442c6caee
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Fix quicksand
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2021-11-07 04:54:48 +03:00 |
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Lwmte
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3ca6ede394
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Code styling
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2021-11-04 05:18:00 +03:00 |
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Lwmte
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8e42d77243
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Move savegames to separate folder, organize savegame code
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2021-10-31 21:36:51 +03:00 |
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Lwmte
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83bae04c01
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Replace logD/logE everywhere with TENLog
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2021-10-31 10:50:36 +03:00 |
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Lwmte
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7701c9e2b7
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Save playheads in savegame
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2021-10-29 13:45:48 +03:00 |
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MontyTRC89
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2ee369e7ea
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Added better items handling on load and save for runtime created items
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2021-10-29 06:49:34 +02:00 |
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Lwmte
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d470cdcf01
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Refactor and fix sound code
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2021-10-29 02:22:26 +03:00 |
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MontyTRC89
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e5c8c1010e
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Merge branch 'entities_fixings'
# Conflicts:
# TR5Main/Renderer/Renderer11Draw.cpp
# TR5Main/TombEngine.vcxproj.filters
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2021-10-28 10:43:09 +02:00 |
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MontyTRC89
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4a1e31c467
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Added sinks, flyby cameras, flipmaps to savegames; Resetted max flipmaps to 256;
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2021-10-28 06:04:13 +02:00 |
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MontyTRC89
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9b59d25ca2
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Added load and save of ropes
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2021-10-16 07:35:44 +02:00 |
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MontyTRC89
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5c829c5c23
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Renamed little bettes to scarabs; Added statics, cameras, scarabs, spiders, rats, bats to savegames
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2021-10-15 10:28:32 +02:00 |
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MontyTRC89
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51cc21338e
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Linked all the coded for loading and saving
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2021-10-15 05:55:22 +02:00 |
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MontyTRC89
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4c3583c1ed
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Merge remote-tracking branch 'origin/inventory_class' into savegame
# Conflicts:
# TR5Main/Game/savegame.cpp
# TR5Main/Renderer/Renderer11Draw.cpp
# TR5Main/Specific/input.cpp
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2021-10-15 05:23:04 +02:00 |
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MontyTRC89
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29d4f54976
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Added Lara and missing fields; Testing savegames;
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2021-10-14 17:26:10 +02:00 |
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Troye
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def1169966
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Implement LoadSave UI; Fix Grenade ammo selection; Fix pause flicker; fix infinite shotgun ammo;
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2021-10-12 15:05:07 -05:00 |
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Troye
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af287cdf6d
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InventoryClass;
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2021-10-12 04:15:22 -05:00 |
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Troye
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acc4281555
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purge ring inventory;
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2021-10-12 00:26:46 -05:00 |
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MontyTRC89
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aa5c0821c7
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Skeleton for load and save GUI; First tests with object api of flat buffer;
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2021-10-12 06:43:25 +02:00 |
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MontyTRC89
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174183ad20
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Working on new savegames, first prototype load and save (missing UI)
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2021-10-11 10:44:28 +02:00 |
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Raildex
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1f56879a89
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Start working on savegame
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2021-10-07 18:29:16 +02:00 |
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MontyTRC89
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fbd15b520d
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Merge remote-tracking branch 'origin/master' into entities_fixings
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2021-10-07 05:30:35 +02:00 |
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Lwmte
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b46e0466c3
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Cleanup smoke particles on level load, add some logging to level load
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2021-10-04 03:09:32 +03:00 |
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Lwmte
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2c3fed88fd
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Merge branch 'freeform_bridges'
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2021-10-02 16:20:53 +03:00 |
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Lwmte
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6c7276be28
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Unhack lara_as_stop state - no more direct calls to other state code
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2021-10-02 15:44:34 +03:00 |
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MontyTRC89
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7a4b9aed5f
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Refactored rope files; Fixed ID_POLE_ROPE;
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2021-09-30 05:10:30 +02:00 |
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MontyTRC89
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5a378b213f
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Fixing ropes and added debug ropes drawing
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2021-09-28 13:01:28 +02:00 |
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Lwmte
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788ce04661
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First commit
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2021-09-27 07:12:30 +03:00 |
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Lwmte
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e6fc5aba77
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Cleanup
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2021-09-25 16:00:30 +03:00 |
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Lwmte
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b7cf7be08c
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Merge branch 'master' into item_info_include_fix
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2021-09-25 15:59:51 +03:00 |
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Raildex
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2b0b1ff282
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Added newlines
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2021-09-25 11:27:47 +02:00 |
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Lwmte
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e17a8a0d99
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Merge branch 'master' into mesh_mutator
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2021-09-24 13:53:39 +03:00 |
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Lwmte
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6c29ba5442
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Fix everything
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2021-09-24 13:50:31 +03:00 |
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Raildex
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7b070e75ad
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Fixed duplicated ITEM_INFO definition
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2021-09-24 07:53:42 +02:00 |
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Lwmte
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ba7797c71c
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First test
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2021-09-22 10:48:14 +03:00 |
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MontyTRC89
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4b0d76ed95
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Refactored flame emitters, Lara burn and lightning bolts;
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2021-09-22 05:51:25 +02:00 |
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Lwmte
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cefc60c7ea
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Move around some files
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2021-09-19 23:41:26 +03:00 |
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Lwmte
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016be41f97
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Move anim structs to animation.h
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2021-09-19 18:29:25 +03:00 |
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Lwmte
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7fd525e436
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Fix water
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2021-09-18 01:32:48 +03:00 |
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Lwmte
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1bf269052a
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Fix issues with conflicting filename
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2021-09-17 17:14:15 +03:00 |
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Lwmte
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32b48e9c24
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Rename some functions
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2021-09-17 16:07:53 +03:00 |
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Lwmte
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8d86c2e97d
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Rename draw.cpp to animation.cpp which makes more sense, some more edits
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2021-09-16 05:06:03 +03:00 |
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Lwmte
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99e1572b82
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Update winmain.cpp
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2021-09-16 01:13:28 +03:00 |
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Lwmte
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1d0ceb0ff4
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Fix more stuff
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2021-09-16 01:12:19 +03:00 |
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Lwmte
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68923228dd
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Remove unused globals and move others from control.cpp to needed source files
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2021-09-15 21:09:09 +03:00 |
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