Commit graph

505 commits

Author SHA1 Message Date
Lwmte
0c9922c231 Fix corner snapping, replace idiotic pushable data manipulation with less idiotic one 2021-11-15 10:38:31 +03:00
Lwmte
9058f2e3de Use script for setting weather 2021-11-11 01:16:27 +03:00
Lwmte
09e87ca18b Rewrite TestObjectOnLedge 2021-11-09 03:16:34 +03:00
Lwmte
75621fb729 Cleanup camera code more 2021-11-08 19:28:14 +03:00
Lwmte
282927ffda Fix #344 2021-11-08 17:28:04 +03:00
Lwmte
17864c7f94 Remove old project name mentions everywhere 2021-11-07 12:50:55 +03:00
Lwmte
e442c6caee Fix quicksand 2021-11-07 04:54:48 +03:00
Lwmte
3ca6ede394 Code styling 2021-11-04 05:18:00 +03:00
Lwmte
8e42d77243 Move savegames to separate folder, organize savegame code 2021-10-31 21:36:51 +03:00
Lwmte
83bae04c01 Replace logD/logE everywhere with TENLog 2021-10-31 10:50:36 +03:00
Lwmte
7701c9e2b7 Save playheads in savegame 2021-10-29 13:45:48 +03:00
MontyTRC89
2ee369e7ea Added better items handling on load and save for runtime created items 2021-10-29 06:49:34 +02:00
Lwmte
d470cdcf01 Refactor and fix sound code 2021-10-29 02:22:26 +03:00
MontyTRC89
e5c8c1010e Merge branch 'entities_fixings'
# Conflicts:
#	TR5Main/Renderer/Renderer11Draw.cpp
#	TR5Main/TombEngine.vcxproj.filters
2021-10-28 10:43:09 +02:00
MontyTRC89
4a1e31c467 Added sinks, flyby cameras, flipmaps to savegames; Resetted max flipmaps to 256; 2021-10-28 06:04:13 +02:00
MontyTRC89
9b59d25ca2 Added load and save of ropes 2021-10-16 07:35:44 +02:00
MontyTRC89
5c829c5c23 Renamed little bettes to scarabs; Added statics, cameras, scarabs, spiders, rats, bats to savegames 2021-10-15 10:28:32 +02:00
MontyTRC89
51cc21338e Linked all the coded for loading and saving 2021-10-15 05:55:22 +02:00
MontyTRC89
4c3583c1ed Merge remote-tracking branch 'origin/inventory_class' into savegame
# Conflicts:
#	TR5Main/Game/savegame.cpp
#	TR5Main/Renderer/Renderer11Draw.cpp
#	TR5Main/Specific/input.cpp
2021-10-15 05:23:04 +02:00
MontyTRC89
29d4f54976 Added Lara and missing fields; Testing savegames; 2021-10-14 17:26:10 +02:00
Troye
def1169966 Implement LoadSave UI; Fix Grenade ammo selection; Fix pause flicker; fix infinite shotgun ammo; 2021-10-12 15:05:07 -05:00
Troye
af287cdf6d InventoryClass; 2021-10-12 04:15:22 -05:00
Troye
acc4281555 purge ring inventory; 2021-10-12 00:26:46 -05:00
MontyTRC89
aa5c0821c7 Skeleton for load and save GUI; First tests with object api of flat buffer; 2021-10-12 06:43:25 +02:00
MontyTRC89
174183ad20 Working on new savegames, first prototype load and save (missing UI) 2021-10-11 10:44:28 +02:00
Raildex
1f56879a89 Start working on savegame 2021-10-07 18:29:16 +02:00
MontyTRC89
fbd15b520d Merge remote-tracking branch 'origin/master' into entities_fixings 2021-10-07 05:30:35 +02:00
Lwmte
b46e0466c3 Cleanup smoke particles on level load, add some logging to level load 2021-10-04 03:09:32 +03:00
Lwmte
2c3fed88fd Merge branch 'freeform_bridges' 2021-10-02 16:20:53 +03:00
Lwmte
6c7276be28 Unhack lara_as_stop state - no more direct calls to other state code 2021-10-02 15:44:34 +03:00
MontyTRC89
7a4b9aed5f Refactored rope files; Fixed ID_POLE_ROPE; 2021-09-30 05:10:30 +02:00
MontyTRC89
5a378b213f Fixing ropes and added debug ropes drawing 2021-09-28 13:01:28 +02:00
Lwmte
788ce04661 First commit 2021-09-27 07:12:30 +03:00
Lwmte
e6fc5aba77 Cleanup 2021-09-25 16:00:30 +03:00
Lwmte
b7cf7be08c Merge branch 'master' into item_info_include_fix 2021-09-25 15:59:51 +03:00
Raildex
2b0b1ff282 Added newlines 2021-09-25 11:27:47 +02:00
Lwmte
e17a8a0d99 Merge branch 'master' into mesh_mutator 2021-09-24 13:53:39 +03:00
Lwmte
6c29ba5442 Fix everything 2021-09-24 13:50:31 +03:00
Raildex
7b070e75ad Fixed duplicated ITEM_INFO definition 2021-09-24 07:53:42 +02:00
Lwmte
ba7797c71c First test 2021-09-22 10:48:14 +03:00
MontyTRC89
4b0d76ed95 Refactored flame emitters, Lara burn and lightning bolts; 2021-09-22 05:51:25 +02:00
Lwmte
cefc60c7ea Move around some files 2021-09-19 23:41:26 +03:00
Lwmte
016be41f97 Move anim structs to animation.h 2021-09-19 18:29:25 +03:00
Lwmte
7fd525e436 Fix water 2021-09-18 01:32:48 +03:00
Lwmte
1bf269052a Fix issues with conflicting filename 2021-09-17 17:14:15 +03:00
Lwmte
32b48e9c24 Rename some functions 2021-09-17 16:07:53 +03:00
Lwmte
8d86c2e97d Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
Lwmte
99e1572b82 Update winmain.cpp 2021-09-16 01:13:28 +03:00
Lwmte
1d0ceb0ff4 Fix more stuff 2021-09-16 01:12:19 +03:00
Lwmte
68923228dd Remove unused globals and move others from control.cpp to needed source files 2021-09-15 21:09:09 +03:00