Commit graph

10 commits

Author SHA1 Message Date
Lwmte
6d9cf3c214 Fix namespace case 2021-08-30 18:03:21 +03:00
MontyTRC89
0ed8181cda Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces;
# Conflicts:
#	TR5Main/TR5Main.vcxproj.user
2021-08-20 05:25:51 +02:00
Lwmte
dfd08a8660 Move font to /Textures folder, fix project settings to launch proper binary 2021-08-19 11:41:37 +03:00
Raildex
94eabe8918 Using Smart Pointers 2020-08-09 22:15:32 +02:00
Raildex
b58d18ade2 Refactored functions 2020-08-09 15:25:56 +02:00
Raildex
e5ead31064 Putting Renderer into namespace
made g_Renderer a global object
2020-06-21 14:27:12 +02:00
Raildex
b8d26691ff Refactored RenderTarget2D 2020-06-16 17:40:32 +02:00
TokyoSU
29f0724693 New project format (#206)
* Starting Reformat the project

- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time

* Refactoring the Project

- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.

* Update Some Code Before Switching to Master

* Finished the NewProjectFormat Template

- need to finish entity in the master later.

* Added Monty NewFileFormat

* Fixed Monty NewFileFormat Include

* Revert "Fixed Monty NewFileFormat Include"

This reverts commit ebf0afca10.

* Trying to fix conflits for NewFileFormat

* Fixed .filters

* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
MontyTRC89
6bff6caed2 Decompiled input 2020-04-23 19:22:01 +02:00
Raildex
d2f44aaae2 Splitted Renderer into multiple source files 2020-01-08 20:57:33 +01:00