Commit graph

118 commits

Author SHA1 Message Date
Lwmte
28aeceac98 Rename box 2021-09-13 02:46:48 +03:00
Lwmte
a8e128bc0b Rename some legacy fields, restore footsteps 2021-09-13 02:07:42 +03:00
MontyTRC89
e7b093d2f2 Merge branch 'master' of https://github.com/MontyTRC89/TombEngine 2021-09-12 05:09:29 +02:00
MontyTRC89
e7eba9c30b Removed closed doors 2021-09-12 05:09:20 +02:00
Lwmte
bbf93167e0 Remove skyRoom/pitRoom 2021-09-11 23:50:54 +03:00
Lwmte
258a9b367f Merge branch 'master' into coll_info_reorganize 2021-09-11 22:44:25 +03:00
Lwmte
010ae44410 Fix merge conflicts 2021-09-11 22:43:29 +03:00
Lwmte
f47d0d2179 Fix compile 2021-09-11 22:40:35 +03:00
Lwmte
47ecaae5b0 Merge branch 'master' into coll_info_reorganize 2021-09-11 10:13:37 +03:00
Lwmte
744325bea2 Revert "Fix regressions"
This reverts commit c1fc33ab52.
2021-09-11 10:13:04 +03:00
Lwmte
6372443766 Merge branch 'master' into coll_info_reorganize 2021-09-11 09:44:43 +03:00
Lwmte
c1fc33ab52 Fix regressions 2021-09-11 09:41:29 +03:00
Lwmte
8f3315a817 Update turn_switch.cpp 2021-09-11 09:36:28 +03:00
Lwmte
cbf22aa649 Merge branch 'master' into coll_info_reorganize 2021-09-11 09:35:04 +03:00
MontyTRC89
8db7df3868 Merge branch 'doors_refactoring'
# Conflicts:
#	TR5Main/Game/door.cpp
#	TR5Main/Game/door.h
#	TR5Main/Game/memory/malloc.cpp
#	TR5Main/Objects/Generic/Switches/cog_switch.cpp
#	TR5Main/Objects/Generic/Switches/crowbar_switch.cpp
#	TR5Main/Objects/Generic/Switches/generic_switch.h
#	TR5Main/Objects/Generic/Switches/turn_switch.cpp
#	TR5Main/Objects/TR4/Object/tr4_obelisk.cpp
#	TR5Main/Renderer/Renderer11Draw.cpp
#	TR5Main/Specific/level.cpp
#	TR5Main/TombEngine.vcxproj
#	TR5Main/TombEngine.vcxproj.filters
2021-09-11 05:38:26 +02:00
Lwmte
280c9fa28b Merge branch 'master' into coll_info_reorganize 2021-09-10 10:11:15 +03:00
Lwmte
1df38ae15a Rename settings to setup 2021-09-10 00:20:59 +03:00
Lwmte
1efe0a9f09 Reorganize COLL_INFO 2021-09-10 00:18:47 +03:00
Lwmte
48a9a1d52a Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
MontyTRC89
f5351e52ae Fixed turn switch 2021-09-09 05:29:59 +02:00
Lwmte
3fe6211e4e Further organizing 2021-09-08 18:31:35 +03:00
Lwmte
ba6c260b92 Further code organizing 2021-09-08 18:19:06 +03:00
MontyTRC89
3f28ca6be0 Added turn switch setup code 2021-09-08 10:03:43 +02:00
MontyTRC89
f43e7b863b Fixed crowbar switch 2021-09-08 06:10:38 +02:00
MontyTRC89
887d509233 Fixed pushpull and kick doors 2021-09-07 06:04:09 +02:00
MontyTRC89
bba8de53e4 Fixed cog switch and raisable door 2021-09-06 05:41:03 +02:00
MontyTRC89
139d777cb2 Removed TR5 doors code; Added OCB for underwater switches; Small fixes to doors; 2021-09-06 05:27:27 +02:00
Raildex
2ee57e5891 Renamed "generalPtr" of LaraInfo to "interactedItem"
All code that cast it to ITEM_INFO* was converted to a separate access into g_Level.Items
2021-09-05 11:20:51 +02:00
MontyTRC89
d5ea0becf1 Refactored doors in multiple files 2021-09-05 06:05:00 +02:00
Raildex
31ec83f9cc Merge branch 'master' into item_data
# Conflicts:
#	TR5Main/Game/items.cpp
2021-09-04 11:52:34 +02:00
Lwmte
522b41d1d6 Clarify function names
# Conflicts:
#	TR5Main/Game/collide.cpp
2021-09-02 19:49:07 +02:00
Raildex
b422cafc79 Merge branch 'master' into item_data
# Conflicts:
#	TR5Main/Game/Lara/lara.cpp
#	TR5Main/Game/Lara/lara_collide.cpp
#	TR5Main/Game/Lara/lara_monkey.cpp
#	TR5Main/Game/Lara/lara_struct.h
#	TR5Main/Game/Lara/lara_tests.cpp
#	TR5Main/Game/collide.h
#	TR5Main/Game/control.h
#	TR5Main/Game/effect.h
#	TR5Main/Game/effect2.cpp
#	TR5Main/Game/flipeffect.cpp
#	TR5Main/Game/floordata.h
#	TR5Main/Game/hair.cpp
#	TR5Main/Game/health.cpp
#	TR5Main/Game/items.cpp
#	TR5Main/Game/newinv2.cpp
#	TR5Main/Game/spotcam.cpp
#	TR5Main/Objects/Effects/tr4_bubbles.cpp
#	TR5Main/Objects/TR1/Entity/tr1_ape.cpp
#	TR5Main/Objects/TR1/Entity/tr1_bigrat.cpp
#	TR5Main/Objects/TR1/Entity/tr1_doppelganger.cpp
#	TR5Main/Objects/TR2/Entity/tr2_birdmonster.cpp
#	TR5Main/Objects/TR2/Entity/tr2_shark.cpp
#	TR5Main/Objects/TR2/Entity/tr2_spider.cpp
#	TR5Main/Objects/TR2/Entity/tr2_yeti.cpp
#	TR5Main/Objects/TR3/Entity/tr3_fishemitter.cpp
#	TR5Main/Objects/TR3/Entity/tr3_flamethrower.cpp
#	TR5Main/Objects/TR3/Entity/tr3_monkey.cpp
#	TR5Main/Objects/TR3/Entity/tr3_raptor.cpp
#	TR5Main/Objects/TR3/Entity/tr3_scuba.cpp
#	TR5Main/Objects/TR3/Entity/tr3_trex.cpp
#	TR5Main/Objects/TR3/Vehicles/kayak.cpp
#	TR5Main/Objects/TR3/Vehicles/minecart.cpp
#	TR5Main/Objects/TR4/Entity/tr4_bat.cpp
#	TR5Main/Objects/TR4/Entity/tr4_big_beetle.cpp
#	TR5Main/Objects/TR4/Entity/tr4_bigscorpion.cpp
#	TR5Main/Objects/TR4/Entity/tr4_demigod.cpp
#	TR5Main/Objects/TR4/Entity/tr4_dog.cpp
#	TR5Main/Objects/TR4/Entity/tr4_hammerhead.cpp
#	TR5Main/Objects/TR4/Entity/tr4_harpy.cpp
#	TR5Main/Objects/TR4/Entity/tr4_mutant.cpp
#	TR5Main/Objects/TR4/Entity/tr4_smallscorpion.cpp
#	TR5Main/Objects/TR4/Entity/tr4_troops.cpp
#	TR5Main/Objects/TR4/Entity/tr4_wildboar.cpp
#	TR5Main/Objects/TR4/Trap/tr4_joby_spikes.cpp
#	TR5Main/Objects/TR4/Vehicles/motorbike.cpp
#	TR5Main/Objects/TR5/Entity/tr5_doberman.cpp
#	TR5Main/Objects/TR5/Entity/tr5_imp.cpp
#	TR5Main/Objects/TR5/Entity/tr5_larson.cpp
#	TR5Main/Objects/TR5/Entity/tr5_lion.cpp
#	TR5Main/Objects/TR5/Entity/tr5_reaper.cpp
#	TR5Main/Objects/TR5/Object/tr5_pushableblock.cpp
#	TR5Main/Objects/TR5/Object/tr5_rollingball.cpp
#	TR5Main/Objects/TR5/Trap/tr5_fallingceiling.cpp
#	TR5Main/Renderer/Renderer11Draw2D.cpp
#	TR5Main/Specific/input.cpp
#	TR5Main/Specific/level.cpp
#	TR5Main/TombEngine.vcxproj.filters
2021-08-31 18:20:23 +02:00
Lwmte
6d9cf3c214 Fix namespace case 2021-08-30 18:03:21 +03:00
Lwmte
9669544577 Move trigger functions into separate file 2021-08-30 17:50:32 +03:00
Raildex
f7080f56c9 Integrated ITEM_DATA into ITEM_INFO
TODO: See what happens with ENEMY_JEEP
2021-08-29 16:11:03 +02:00
Raildex
59987a69a7 Refactored several info types into separate files 2021-08-29 10:19:47 +02:00
Lwmte
1037d74cd1 Simplify GetSwitchTrigger/GetKeyTrigger 2021-08-29 00:56:16 +03:00
Lwmte
9f60b228a7 Manually fix merge conflicts 2021-08-28 21:43:47 +03:00
Lwmte
0b7c3d4a20 Merge branch 'master' into legacy_trigger_refactor 2021-08-28 21:38:58 +03:00
Raildex
2621fa8f0d Fixed More Include Hell 2021-08-28 13:27:58 +02:00
MontyTRC89
5a9289f806 Merge branch 'master' of https://github.com/MontyTRC89/TombEngine
# Conflicts:
#	TR5Main/TombEngine.vcxproj
#	TR5Main/TombEngine.vcxproj.filters
2021-08-28 06:45:36 +02:00
MontyTRC89
d0da243f73 Refactored switches 2021-08-28 06:37:22 +02:00
Lwmte
b8c3b67f10 Move collision and FX functions from effect.cpp 2021-08-26 15:54:52 +03:00
Lwmte
9b25b01f8a Merge branch 'master' into legacy_trigger_refactor 2021-08-26 10:41:50 +03:00
Lwmte
d7c5487a38 Fix release build and resolve build warning about bad project name 2021-08-26 10:41:07 +03:00
Lwmte
c9de2c6aeb Fix building 2021-08-26 10:31:58 +03:00
MontyTRC89
82898fe37b Refactoring switches; Moved crowbar switch and underwater switches to separated files; 2021-08-26 05:46:10 +02:00
MontyTRC89
a12247a287 Refactoring switches; Fixed ID_JUMP_SWITCH and ID_LEVER_SWITCH; 2021-08-25 09:42:17 +02:00
MontyTRC89
5129f0e064 Fixed ID_COG_SWITCH 2021-08-25 08:16:35 +02:00
MontyTRC89
0ed8181cda Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces;
# Conflicts:
#	TR5Main/TR5Main.vcxproj.user
2021-08-20 05:25:51 +02:00