Lwmte
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e05f0b89a2
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Rename newinv2 to gui
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2021-11-16 15:51:50 +03:00 |
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Lwmte
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dedb938b24
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Tier 1
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2021-11-16 14:38:04 +03:00 |
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Troye
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af287cdf6d
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InventoryClass;
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2021-10-12 04:15:22 -05:00 |
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Troye
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acc4281555
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purge ring inventory;
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2021-10-12 00:26:46 -05:00 |
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Lwmte
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e6fc5aba77
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Cleanup
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2021-09-25 16:00:30 +03:00 |
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Raildex
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2b0b1ff282
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Added newlines
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2021-09-25 11:27:47 +02:00 |
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Raildex
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7b070e75ad
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Fixed duplicated ITEM_INFO definition
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2021-09-24 07:53:42 +02:00 |
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Lwmte
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cefc60c7ea
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Move around some files
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2021-09-19 23:41:26 +03:00 |
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Lwmte
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016be41f97
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Move anim structs to animation.h
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2021-09-19 18:29:25 +03:00 |
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Lwmte
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8d86c2e97d
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Rename draw.cpp to animation.cpp which makes more sense, some more edits
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2021-09-16 05:06:03 +03:00 |
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Lwmte
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383ed1b9f6
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Fix #337
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2021-09-16 02:39:25 +03:00 |
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Lwmte
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7f16b66dfc
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Simplify trigger handling code
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2021-09-15 10:12:42 +03:00 |
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Lwmte
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b8bb8562a3
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Merge branch 'master' into sky_fix
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2021-09-13 09:50:25 +03:00 |
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Lwmte
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744325bea2
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Revert "Fix regressions"
This reverts commit c1fc33ab52 .
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2021-09-11 10:13:04 +03:00 |
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Lwmte
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c1fc33ab52
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Fix regressions
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2021-09-11 09:41:29 +03:00 |
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MontyTRC89
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8db7df3868
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Merge branch 'doors_refactoring'
# Conflicts:
# TR5Main/Game/door.cpp
# TR5Main/Game/door.h
# TR5Main/Game/memory/malloc.cpp
# TR5Main/Objects/Generic/Switches/cog_switch.cpp
# TR5Main/Objects/Generic/Switches/crowbar_switch.cpp
# TR5Main/Objects/Generic/Switches/generic_switch.h
# TR5Main/Objects/Generic/Switches/turn_switch.cpp
# TR5Main/Objects/TR4/Object/tr4_obelisk.cpp
# TR5Main/Renderer/Renderer11Draw.cpp
# TR5Main/Specific/level.cpp
# TR5Main/TombEngine.vcxproj
# TR5Main/TombEngine.vcxproj.filters
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2021-09-11 05:38:26 +02:00 |
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Lwmte
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280c9fa28b
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Merge branch 'master' into coll_info_reorganize
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2021-09-10 10:11:15 +03:00 |
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Lwmte
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1df38ae15a
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Rename settings to setup
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2021-09-10 00:20:59 +03:00 |
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Lwmte
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1efe0a9f09
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Reorganize COLL_INFO
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2021-09-10 00:18:47 +03:00 |
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Lwmte
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48a9a1d52a
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Merge branch 'master' into item_data
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2021-09-09 11:10:25 +03:00 |
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MontyTRC89
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f5351e52ae
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Fixed turn switch
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2021-09-09 05:29:59 +02:00 |
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Lwmte
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ba6c260b92
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Further code organizing
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2021-09-08 18:19:06 +03:00 |
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MontyTRC89
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f43e7b863b
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Fixed crowbar switch
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2021-09-08 06:10:38 +02:00 |
|
MontyTRC89
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887d509233
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Fixed pushpull and kick doors
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2021-09-07 06:04:09 +02:00 |
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MontyTRC89
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bba8de53e4
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Fixed cog switch and raisable door
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2021-09-06 05:41:03 +02:00 |
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MontyTRC89
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139d777cb2
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Removed TR5 doors code; Added OCB for underwater switches; Small fixes to doors;
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2021-09-06 05:27:27 +02:00 |
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Raildex
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2ee57e5891
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Renamed "generalPtr" of LaraInfo to "interactedItem"
All code that cast it to ITEM_INFO* was converted to a separate access into g_Level.Items
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2021-09-05 11:20:51 +02:00 |
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MontyTRC89
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d5ea0becf1
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Refactored doors in multiple files
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2021-09-05 06:05:00 +02:00 |
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Raildex
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31ec83f9cc
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Merge branch 'master' into item_data
# Conflicts:
# TR5Main/Game/items.cpp
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2021-09-04 11:52:34 +02:00 |
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Lwmte
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522b41d1d6
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Clarify function names
# Conflicts:
# TR5Main/Game/collide.cpp
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2021-09-02 19:49:07 +02:00 |
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Raildex
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b422cafc79
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Merge branch 'master' into item_data
# Conflicts:
# TR5Main/Game/Lara/lara.cpp
# TR5Main/Game/Lara/lara_collide.cpp
# TR5Main/Game/Lara/lara_monkey.cpp
# TR5Main/Game/Lara/lara_struct.h
# TR5Main/Game/Lara/lara_tests.cpp
# TR5Main/Game/collide.h
# TR5Main/Game/control.h
# TR5Main/Game/effect.h
# TR5Main/Game/effect2.cpp
# TR5Main/Game/flipeffect.cpp
# TR5Main/Game/floordata.h
# TR5Main/Game/hair.cpp
# TR5Main/Game/health.cpp
# TR5Main/Game/items.cpp
# TR5Main/Game/newinv2.cpp
# TR5Main/Game/spotcam.cpp
# TR5Main/Objects/Effects/tr4_bubbles.cpp
# TR5Main/Objects/TR1/Entity/tr1_ape.cpp
# TR5Main/Objects/TR1/Entity/tr1_bigrat.cpp
# TR5Main/Objects/TR1/Entity/tr1_doppelganger.cpp
# TR5Main/Objects/TR2/Entity/tr2_birdmonster.cpp
# TR5Main/Objects/TR2/Entity/tr2_shark.cpp
# TR5Main/Objects/TR2/Entity/tr2_spider.cpp
# TR5Main/Objects/TR2/Entity/tr2_yeti.cpp
# TR5Main/Objects/TR3/Entity/tr3_fishemitter.cpp
# TR5Main/Objects/TR3/Entity/tr3_flamethrower.cpp
# TR5Main/Objects/TR3/Entity/tr3_monkey.cpp
# TR5Main/Objects/TR3/Entity/tr3_raptor.cpp
# TR5Main/Objects/TR3/Entity/tr3_scuba.cpp
# TR5Main/Objects/TR3/Entity/tr3_trex.cpp
# TR5Main/Objects/TR3/Vehicles/kayak.cpp
# TR5Main/Objects/TR3/Vehicles/minecart.cpp
# TR5Main/Objects/TR4/Entity/tr4_bat.cpp
# TR5Main/Objects/TR4/Entity/tr4_big_beetle.cpp
# TR5Main/Objects/TR4/Entity/tr4_bigscorpion.cpp
# TR5Main/Objects/TR4/Entity/tr4_demigod.cpp
# TR5Main/Objects/TR4/Entity/tr4_dog.cpp
# TR5Main/Objects/TR4/Entity/tr4_hammerhead.cpp
# TR5Main/Objects/TR4/Entity/tr4_harpy.cpp
# TR5Main/Objects/TR4/Entity/tr4_mutant.cpp
# TR5Main/Objects/TR4/Entity/tr4_smallscorpion.cpp
# TR5Main/Objects/TR4/Entity/tr4_troops.cpp
# TR5Main/Objects/TR4/Entity/tr4_wildboar.cpp
# TR5Main/Objects/TR4/Trap/tr4_joby_spikes.cpp
# TR5Main/Objects/TR4/Vehicles/motorbike.cpp
# TR5Main/Objects/TR5/Entity/tr5_doberman.cpp
# TR5Main/Objects/TR5/Entity/tr5_imp.cpp
# TR5Main/Objects/TR5/Entity/tr5_larson.cpp
# TR5Main/Objects/TR5/Entity/tr5_lion.cpp
# TR5Main/Objects/TR5/Entity/tr5_reaper.cpp
# TR5Main/Objects/TR5/Object/tr5_pushableblock.cpp
# TR5Main/Objects/TR5/Object/tr5_rollingball.cpp
# TR5Main/Objects/TR5/Trap/tr5_fallingceiling.cpp
# TR5Main/Renderer/Renderer11Draw2D.cpp
# TR5Main/Specific/input.cpp
# TR5Main/Specific/level.cpp
# TR5Main/TombEngine.vcxproj.filters
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2021-08-31 18:20:23 +02:00 |
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Lwmte
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9669544577
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Move trigger functions into separate file
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2021-08-30 17:50:32 +03:00 |
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Raildex
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f7080f56c9
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Integrated ITEM_DATA into ITEM_INFO
TODO: See what happens with ENEMY_JEEP
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2021-08-29 16:11:03 +02:00 |
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Raildex
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59987a69a7
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Refactored several info types into separate files
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2021-08-29 10:19:47 +02:00 |
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Lwmte
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1037d74cd1
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Simplify GetSwitchTrigger/GetKeyTrigger
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2021-08-29 00:56:16 +03:00 |
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Lwmte
|
9f60b228a7
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Manually fix merge conflicts
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2021-08-28 21:43:47 +03:00 |
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Lwmte
|
0b7c3d4a20
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Merge branch 'master' into legacy_trigger_refactor
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2021-08-28 21:38:58 +03:00 |
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Raildex
|
2621fa8f0d
|
Fixed More Include Hell
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2021-08-28 13:27:58 +02:00 |
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MontyTRC89
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5a9289f806
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Merge branch 'master' of https://github.com/MontyTRC89/TombEngine
# Conflicts:
# TR5Main/TombEngine.vcxproj
# TR5Main/TombEngine.vcxproj.filters
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2021-08-28 06:45:36 +02:00 |
|
MontyTRC89
|
d0da243f73
|
Refactored switches
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2021-08-28 06:37:22 +02:00 |
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Lwmte
|
9b25b01f8a
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Merge branch 'master' into legacy_trigger_refactor
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2021-08-26 10:41:50 +03:00 |
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Lwmte
|
d7c5487a38
|
Fix release build and resolve build warning about bad project name
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2021-08-26 10:41:07 +03:00 |
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Lwmte
|
c9de2c6aeb
|
Fix building
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2021-08-26 10:31:58 +03:00 |
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MontyTRC89
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82898fe37b
|
Refactoring switches; Moved crowbar switch and underwater switches to separated files;
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2021-08-26 05:46:10 +02:00 |
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MontyTRC89
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a12247a287
|
Refactoring switches; Fixed ID_JUMP_SWITCH and ID_LEVER_SWITCH;
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2021-08-25 09:42:17 +02:00 |
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MontyTRC89
|
5129f0e064
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Fixed ID_COG_SWITCH
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2021-08-25 08:16:35 +02:00 |
|