Commit graph

11 commits

Author SHA1 Message Date
Lwmte
e05f0b89a2 Rename newinv2 to gui 2021-11-16 15:51:50 +03:00
Lwmte
b7e5a81322 Tests and fixes, removed unnecessary flags from SetAnimation 2021-11-10 11:59:54 +03:00
Lwmte
8f51243ca4 First commit 2021-11-10 02:41:59 +03:00
Lwmte
cefc60c7ea Move around some files 2021-09-19 23:41:26 +03:00
Lwmte
8d86c2e97d Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
Lwmte
744325bea2 Revert "Fix regressions"
This reverts commit c1fc33ab52.
2021-09-11 10:13:04 +03:00
Lwmte
c1fc33ab52 Fix regressions 2021-09-11 09:41:29 +03:00
MontyTRC89
8db7df3868 Merge branch 'doors_refactoring'
# Conflicts:
#	TR5Main/Game/door.cpp
#	TR5Main/Game/door.h
#	TR5Main/Game/memory/malloc.cpp
#	TR5Main/Objects/Generic/Switches/cog_switch.cpp
#	TR5Main/Objects/Generic/Switches/crowbar_switch.cpp
#	TR5Main/Objects/Generic/Switches/generic_switch.h
#	TR5Main/Objects/Generic/Switches/turn_switch.cpp
#	TR5Main/Objects/TR4/Object/tr4_obelisk.cpp
#	TR5Main/Renderer/Renderer11Draw.cpp
#	TR5Main/Specific/level.cpp
#	TR5Main/TombEngine.vcxproj
#	TR5Main/TombEngine.vcxproj.filters
2021-09-11 05:38:26 +02:00
MontyTRC89
887d509233 Fixed pushpull and kick doors 2021-09-07 06:04:09 +02:00
MontyTRC89
139d777cb2 Removed TR5 doors code; Added OCB for underwater switches; Small fixes to doors; 2021-09-06 05:27:27 +02:00
MontyTRC89
d5ea0becf1 Refactored doors in multiple files 2021-09-05 06:05:00 +02:00