Lwmte
|
e05f0b89a2
|
Rename newinv2 to gui
|
2021-11-16 15:51:50 +03:00 |
|
Lwmte
|
b7e5a81322
|
Tests and fixes, removed unnecessary flags from SetAnimation
|
2021-11-10 11:59:54 +03:00 |
|
Lwmte
|
8f51243ca4
|
First commit
|
2021-11-10 02:41:59 +03:00 |
|
Lwmte
|
cefc60c7ea
|
Move around some files
|
2021-09-19 23:41:26 +03:00 |
|
Lwmte
|
8d86c2e97d
|
Rename draw.cpp to animation.cpp which makes more sense, some more edits
|
2021-09-16 05:06:03 +03:00 |
|
Lwmte
|
744325bea2
|
Revert "Fix regressions"
This reverts commit c1fc33ab52 .
|
2021-09-11 10:13:04 +03:00 |
|
Lwmte
|
c1fc33ab52
|
Fix regressions
|
2021-09-11 09:41:29 +03:00 |
|
MontyTRC89
|
8db7df3868
|
Merge branch 'doors_refactoring'
# Conflicts:
# TR5Main/Game/door.cpp
# TR5Main/Game/door.h
# TR5Main/Game/memory/malloc.cpp
# TR5Main/Objects/Generic/Switches/cog_switch.cpp
# TR5Main/Objects/Generic/Switches/crowbar_switch.cpp
# TR5Main/Objects/Generic/Switches/generic_switch.h
# TR5Main/Objects/Generic/Switches/turn_switch.cpp
# TR5Main/Objects/TR4/Object/tr4_obelisk.cpp
# TR5Main/Renderer/Renderer11Draw.cpp
# TR5Main/Specific/level.cpp
# TR5Main/TombEngine.vcxproj
# TR5Main/TombEngine.vcxproj.filters
|
2021-09-11 05:38:26 +02:00 |
|
MontyTRC89
|
887d509233
|
Fixed pushpull and kick doors
|
2021-09-07 06:04:09 +02:00 |
|
MontyTRC89
|
139d777cb2
|
Removed TR5 doors code; Added OCB for underwater switches; Small fixes to doors;
|
2021-09-06 05:27:27 +02:00 |
|
MontyTRC89
|
d5ea0becf1
|
Refactored doors in multiple files
|
2021-09-05 06:05:00 +02:00 |
|