Lwmte
1c20cefd4e
Fix merge and small things
2021-09-24 13:58:56 +03:00
MontyTRC89
4b0d76ed95
Refactored flame emitters, Lara burn and lightning bolts;
2021-09-22 05:51:25 +02:00
Lwmte
cefc60c7ea
Move around some files
2021-09-19 23:41:26 +03:00
Lwmte
8d86c2e97d
Rename draw.cpp to animation.cpp which makes more sense, some more edits
2021-09-16 05:06:03 +03:00
Lwmte
d8aa65260f
Make Lara targetable again
2021-09-16 03:56:04 +03:00
Lwmte
0f70ad4082
Fix LaraFire
2021-09-16 03:25:04 +03:00
Lwmte
68923228dd
Remove unused globals and move others from control.cpp to needed source files
2021-09-15 21:09:09 +03:00
Lwmte
2e62725933
Move flipmap stuff out of control.cpp
2021-09-15 17:40:00 +03:00
Lwmte
1284d34f68
Implement basic flash, fix func names
2021-09-15 14:24:03 +03:00
Lwmte
26cd489da6
Move FlashFader to environment controller
2021-09-15 12:58:07 +03:00
Lwmte
1df38ae15a
Rename settings to setup
2021-09-10 00:20:59 +03:00
Lwmte
1efe0a9f09
Reorganize COLL_INFO
2021-09-10 00:18:47 +03:00
Lwmte
ba6c260b92
Further code organizing
2021-09-08 18:19:06 +03:00
Lwmte
f293735d11
Move all effect source files to separate directory, rename effect2 to effects
2021-09-08 18:07:48 +03:00
MontyTRC89
713b52b616
Merge pull request #322 from MontyTRC89/generalPtr
...
Renamed "generalPtr" of LaraInfo to "interactedItem"
2021-09-08 16:43:33 +02:00
MontyTRC89
e06a79ffc9
Merge branch 'master' into bitshifts_2
2021-09-08 16:20:28 +02:00
Raildex
2ee57e5891
Renamed "generalPtr" of LaraInfo to "interactedItem"
...
All code that cast it to ITEM_INFO* was converted to a separate access into g_Level.Items
2021-09-05 11:20:51 +02:00
Lwmte
522b41d1d6
Clarify function names
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# Conflicts:
# TR5Main/Game/collide.cpp
2021-09-02 19:49:07 +02:00
Troye
84cc6d9c7f
revert to bitshits in Game folder; handle lack of inv objects;
2021-08-30 15:13:18 -05:00
Lwmte
6d9cf3c214
Fix namespace case
2021-08-30 18:03:21 +03:00
Lwmte
21df1e84f1
Globals cleanup, remove wrecking ball hack, remove gassed property, fix diagonal block jump bug
2021-08-29 23:53:58 +03:00
Lwmte
7d4fde9942
Cleanup a bit more
2021-08-26 19:55:34 +03:00
Lwmte
b8c3b67f10
Move collision and FX functions from effect.cpp
2021-08-26 15:54:52 +03:00
Lwmte
1f68fd812b
Simplify TestTriggers by providing overloads
2021-08-26 12:12:05 +03:00
MontyTRC89
0ed8181cda
Merge branch 'master' of https://github.com/MontyTRC89/TombEngine ; Renamed namespaces;
...
# Conflicts:
# TR5Main/TR5Main.vcxproj.user
2021-08-20 05:25:51 +02:00
Lwmte
83b1ed8bf0
Fix #273
2021-08-02 19:42:07 +03:00
Raildex
6856543d0f
Putting Light of Lara's burning to Lara's hips
2021-08-02 16:12:15 +02:00
Lwmte
7683cacb3f
Fix Lara fire
2021-08-02 15:40:51 +03:00
MontyTRC89
a6b3916d72
Merge conflicts
2021-06-19 07:14:38 +02:00
MontyTRC89
a4467c2a4b
Moving to stringed keys for game strings
2021-06-19 07:11:22 +02:00
wolfcheese
26860575a2
Added bridge collision to FALLING_BLOCK
2021-06-16 10:19:46 -04:00
MontyTRC89
b2f102ae63
Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall;
2021-05-26 06:04:32 +02:00
asasas9500
ad446ad534
Improve FindItem()
2021-02-07 17:12:41 -03:00
asasas9500
700c1b5907
Remove function markers
2021-02-03 01:50:59 -03:00
Trxye
a016bb7f21
remove kayak hack
2021-01-17 14:46:08 -06:00
KrysB4k
735e73f1ea
Removed duplicate function GetFloorAndTestTriggers, fix pushblock issues
...
GetFloorAndItemTriggers() was removed in favor of TestTriggersAtXYZ() from switch.cpp, which does the same. All calls to GetFloorAndItemTriggers were replaced with TestTriggersAtXYZ.
Pushables pulling bug was fixed in TestBlockPull(). PushableBlockControl() now calls ItemNewRoom() to signal change of room membership of pushable.
2020-12-19 23:02:55 +01:00
Woops
47fc1ecb13
remove bitshifts
2020-10-16 12:06:33 -05:00
asasas9500
7218086a0f
Fix phd_sin() and phd_cos()
2020-10-05 22:24:57 -03:00
asasas9500
9f415aa291
Remove rcossin_tbl; Remove duplicated TriggerAlertLight()
2020-09-30 12:37:06 -03:00
asasas9500
fbb3cb6c9e
Move trapdoor to generic objects folder
2020-09-29 09:53:36 -03:00
Woops
f914c4cb7a
add hack for kayak
2020-09-18 14:00:32 -05:00
Sezz
5d4dc8ffdd
Updated animation and state names to follow a consistent system.
2020-08-04 20:32:07 +10:00
MontyTRC89
689ec226e7
Frames refactoring
2020-07-25 18:02:35 +02:00
MontyTRC89
83bba01a99
Moving all globals of level under LEVEL struct; Fixed severe performance issue;
2020-07-21 09:56:47 +02:00
MontyTRC89
9867a6d24c
Pathfinding refactoring
2020-07-11 21:16:04 +02:00
Woops
82a2b428ec
flycheat removes fire from Lara
2020-07-06 15:37:08 -05:00
Raildex
e5ead31064
Putting Renderer into namespace
...
made g_Renderer a global object
2020-06-21 14:27:12 +02:00
TokyoSU
900235c967
Implemented Baboon
...
- Fixed AIObject not being initialized !
- Fixed ITEM_DEACTIVATED (cause im french and ITEM_DESACTIVATED is more appropriate)
2020-06-04 12:49:08 +02:00
TokyoSU
e355827ee5
Fixed Repo, Fixed Savegame Struct Missing
2020-05-30 17:58:09 +02:00
TokyoSU
b615a98c46
(Broken) Deleted Global Folder
...
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00