Commit graph

10 commits

Author SHA1 Message Date
Lwmte
3da87cf161 Move AddFootprint to footprint.cpp 2021-11-03 02:33:52 +03:00
Lwmte
cf136ecba4 Implement separate flipeffects for left/right footprint, wad edit is needed 2021-11-02 13:23:22 +03:00
Lwmte
4cbf9a09f2 Revert "Remove hardcoded global"
This reverts commit ac5ffb1983.
2021-11-02 13:00:53 +03:00
Lwmte
ac5ffb1983 Remove hardcoded global 2021-11-02 12:55:26 +03:00
Lwmte
cefc60c7ea Move around some files 2021-09-19 23:41:26 +03:00
Lwmte
4d8c219811 Simplify flipeffect call 2021-09-15 17:49:01 +03:00
Lwmte
bb445660e7 Add safety checks for flipeffects 2021-09-15 14:45:20 +03:00
Lwmte
1284d34f68 Implement basic flash, fix func names 2021-09-15 14:24:03 +03:00
Lwmte
e289644e87 Move flipeffect global to filpeffect.cpp 2021-09-15 11:38:55 +03:00
Lwmte
5ace1a4c34 Rename effect.cpp to flipeffect.cpp to avoid confusions 2021-08-26 16:24:43 +03:00
Renamed from TR5Main/Game/effect.h (Browse further)