Commit graph

26 commits

Author SHA1 Message Date
Lwmte
6b107279bf Salt footprints 2021-11-07 05:11:13 +03:00
Lwmte
3ca6ede394 Code styling 2021-11-04 05:18:00 +03:00
Lwmte
153d60633a Fix footprints 2021-11-03 22:34:01 +03:00
Lwmte
614c8a1e58 Fix footstep sounds 2021-11-03 22:26:49 +03:00
Lwmte
533d0bdfe2 Refactors 2021-11-03 03:49:57 +03:00
Lwmte
0d7f920241 Simplify footprint tests 2021-11-03 03:27:47 +03:00
Lwmte
0406324413 Don't draw footprints on block edges 2021-11-03 03:16:57 +03:00
Lwmte
cc4b15873b Don't draw footprints on tilt edges 2021-11-03 03:10:57 +03:00
Lwmte
3da87cf161 Move AddFootprint to footprint.cpp 2021-11-03 02:33:52 +03:00
Lwmte
6e509ca324 Fix footprints on slopes 2021-11-03 01:45:30 +03:00
Lwmte
5aa5c21e4b Revert "Rearrange footprint code to exclude FXType checks"
This reverts commit 68303a6e7e.
2021-11-02 13:00:56 +03:00
Lwmte
68303a6e7e Rearrange footprint code to exclude FXType checks 2021-11-02 12:42:42 +03:00
Lwmte
030e096420 Simplify footprint code 2021-11-02 02:01:04 +03:00
Lwmte
a3d063ec74 More footprint alignment 2021-11-01 04:38:09 +03:00
Lwmte
e6fc5aba77 Cleanup 2021-09-25 16:00:30 +03:00
Lwmte
b7cf7be08c Merge branch 'master' into item_info_include_fix 2021-09-25 15:59:51 +03:00
Raildex
2b0b1ff282 Added newlines 2021-09-25 11:27:47 +02:00
Lwmte
6c29ba5442 Fix everything 2021-09-24 13:50:31 +03:00
Raildex
7b070e75ad Fixed duplicated ITEM_INFO definition 2021-09-24 07:53:42 +02:00
Lwmte
cefc60c7ea Move around some files 2021-09-19 23:41:26 +03:00
Lwmte
8d86c2e97d Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
Lwmte
65ff07c242 Fix footprint enum 2021-09-14 17:04:57 +03:00
Lwmte
b6d55c4ddc Use different sprites for left/right foot 2021-09-14 01:22:08 +03:00
Lwmte
a8e128bc0b Rename some legacy fields, restore footsteps 2021-09-13 02:07:42 +03:00
Lwmte
3fe6211e4e Further organizing 2021-09-08 18:31:35 +03:00
Lwmte
f293735d11 Move all effect source files to separate directory, rename effect2 to effects 2021-09-08 18:07:48 +03:00
Renamed from TR5Main/Game/footprint.cpp (Browse further)