- caused by me in the first place, but i forgot this small detail :x
- Updated lara structure a bit for enum variables.
- Fixed some variable not using these enum (or using the wrong one !)
There's much more that could be done, but I've gotta go to bed now right and I don't want to end up 38 commits late when I'm done doing that so I commit.
* Starting Reformat the project
- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time
* Refactoring the Project
- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.
* Update Some Code Before Switching to Master
* Finished the NewProjectFormat Template
- need to finish entity in the master later.
* Added Monty NewFileFormat
* Fixed Monty NewFileFormat Include
* Revert "Fixed Monty NewFileFormat Include"
This reverts commit ebf0afca10.
* Trying to fix conflits for NewFileFormat
* Fixed .filters
* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
Renamed from TR5Main/Objects/TR4/tr4_baddy.cpp (Browse further)