Montagna Marco
4ae4da4e69
Fixed ID_HYDRA; Decompiled ID_AUTOGUN; Decompiled is_object_in_room(); Decompiled InterpolateAngle();
2020-02-10 10:38:00 +01:00
Montagna Marco
6d6ab2c9a4
Decompiled ID_BATS; Renamed submarine functions;
2020-01-30 11:24:12 +01:00
Montagna Marco
02e7885fe8
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-01-28 07:35:03 +01:00
asasas9500
c00c8750cb
Replace NormalizeVector() with NormaliseRopeVector(); Fix Lara functions
2020-01-25 23:31:26 -03:00
Montagna Marco
658ad0c775
Decompiled ID_HIGH_OBJECT1
2020-01-22 21:22:35 +01:00
asasas9500
dfc7b8e6b5
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-01-21 14:12:12 -03:00
asasas9500
8930887f8a
Move CurrentPendulum, ApplyVelocityToRope() and SetPendulumVelocity() to rope.cpp; Fix InitialiseRope(), PrepareRope() and NormaliseRopeVector(); Add rope functions
2020-01-21 12:22:52 -03:00
Montagna Marco
ea39f91f9c
Restored FLAME (still badly rendered); Moves items/fx variables to DLL; Increased Effects[] from 24 to 1024; Fixed dynamic lights in rooms;
2020-01-19 08:12:51 +01:00
Montagna Marco
365c88ba2b
Possible fix for items resetting after load game; Reverted bad change in renderer;
2020-01-18 21:55:04 +01:00
Montagna Marco
df4b7777bb
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main ;
...
Some fixes to room collecting function;
2020-01-18 20:52:57 +01:00
Montagna Marco
e9b540323d
Fixed sparks drawing; Moved boxes, overlaps and zones in DLL; Decompiled missing doors code; Added some code to phd_LookAt;
2020-01-16 19:14:35 +01:00
asasas9500
f12327d267
Improve flipmaps again
2020-01-14 14:39:24 -03:00
TokyoSU
3f3136f5c6
Updated Lara, Fixed Flycheat Speed
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- updated GetFloorHeight() a bit.
2020-01-14 14:25:37 +01:00
Montagna Marco
b2f86f4bee
Decompiled GetWaterHeight
2020-01-14 13:14:52 +01:00
asasas9500
114de19117
Improve flipmaps
2020-01-14 00:26:44 -03:00
Nils Gaitzsch
4fc2647ce3
Stopping Sounds when Going into inventory
2020-01-13 20:01:28 +01:00
Montagna Marco
18640b4f04
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-01-12 08:12:58 +01:00
Montagna Marco
c69cdeee40
Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch;
2020-01-12 08:02:48 +01:00
asasas9500
d6632804f5
Add ExplodeItemNode() and TriggerActive()
2020-01-10 17:06:49 -03:00
asasas9500
4f0c20a247
Fix DoFlipMap()
2020-01-09 12:32:53 -03:00
asasas9500
028f4f3308
Fix shoot switches
2020-01-08 16:09:37 -03:00
Montagna Marco
3a3da05786
Decompiled RefreshCamera
2020-01-08 17:28:10 +01:00
Montagna Marco
27e83a55ae
Decompiled flip map functions, PlaySoundTrack, RumbleScreen, AnimateItem
2020-01-08 17:13:44 +01:00
Montagna Marco
d649d062fe
Decompiled AnimateItem()
2020-01-08 13:25:42 +01:00
Montagna Marco
b5f093b4b2
Fixed ObjectOnLOS2()
2020-01-08 08:06:33 +01:00
asasas9500
9a43256544
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-01-07 18:01:36 -03:00
asasas9500
6e894abf33
Add control functions; Remove duplicated CheckNoColFloorTriangle()
2020-01-07 17:33:13 -03:00
Nils Gaitzsch
06131e26b4
Merge branch 'master' into Footstep
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# Conflicts:
# TR5Main/TR5Main.vcxproj.filters
2020-01-07 17:13:21 +01:00
Montagna Marco
5775899142
Decompiled NormalizeVector
2020-01-07 12:17:55 +01:00
Montagna Marco
46d7528c28
Decompiled DoRayBox
2020-01-07 11:06:26 +01:00
Montagna Marco
3810cdc83a
Restored GetFloor from DLL
2020-01-06 13:05:56 +01:00
Montagna Marco
cff182b69e
Fixed controls locked after using lasersight
2020-01-06 08:11:15 +01:00
Montagna Marco
0cfea9bfdd
Decompiled ID_PULSE_LIGHT, ID_STROBE_LIGHT, ID_BLINKING_LIGHT, ID_COLOR_LIGHT, ID_ELECTRICAL_LIGHT; Fixed issue 111;
2020-01-06 07:38:54 +01:00
Nils Gaitzsch
b0d2fc67ae
Created Subtractive Blending state
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Added Footprint struct
added Footprint rendering function
Added footprint update routine
Added AddFootprint Command effect
TODO:
Check condition for left/right foot in Command effect
2020-01-05 18:48:16 +01:00
Montagna Marco
5e3d0b1cf3
Decompiled TestCollision
2020-01-01 11:45:09 +01:00
Montagna Marco
cee227910d
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2019-12-29 08:07:02 +01:00
Montagna Marco
fdd248667f
Fixed flyby decompilation issues; Fixed cinematic bars;
2019-12-29 08:05:58 +01:00
asasas9500
ee477e356c
Fix guard; Add LOS functions
2019-12-27 23:54:40 -03:00
Montagna Marco
38dc36e281
Revert "Working on cinematic bars issue"
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This reverts commit cb01d3de6a
.
2019-12-26 08:09:31 +01:00
Montagna Marco
cb01d3de6a
Working on cinematic bars issue
2019-12-26 08:00:45 +01:00
Montagna Marco
1b1b58be44
Fixed references to doors; Added TR3 style pushable blocks; Added InitialiseTightRope;
2019-12-23 23:10:24 +01:00
Montagna Marco
dbf42eaa44
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2019-12-22 07:56:44 +01:00
Montagna Marco
d5f6858a01
Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP
2019-12-22 00:20:10 +01:00
asasas9500
961286aae6
Fix hanging again
2019-12-21 18:32:48 -03:00
TokyoSU
937b026d25
Revert "Improved some lara function"
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This reverts commit dfc8023b68
.
2019-12-16 19:04:28 +01:00
TokyoSU
dfc8023b68
Improved some lara function
2019-12-16 17:11:24 +01:00
asasas9500
a93adc3e8e
Fix commented KillMoveEffects() call
2019-12-16 10:26:00 -03:00
TokyoSU
4bd18f7f18
Now release mode is compatible
2019-12-15 16:19:01 +01:00
asasas9500
bf3208e575
Fix walking on slopes
2019-12-15 00:14:02 -03:00
TokyoSU
3b7d53b0a6
Fixed release mode
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- updated AlterFloorHeight()
- fixed chunkreader.h that used "ChunkReader::" in this own class.
- fixed ChunkId::FromString() not const for str.
- fixed some renderer wrong return value that caused error.
- fixed the debug mode not using the correct directx library !
- updated project include and libs required in release mode.
- fixed Sound_CheckBASSError() not const for message.
- fixed compileXXShader not const for the path.
- reverted GetFloor() change.
2019-12-14 22:41:38 +01:00