TokyoSU
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dc888f2c9c
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[Update] Project & UPV Prototype
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
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2019-11-27 15:12:35 +01:00 |
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TokyoSU
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48ff4ee8b1
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Added New Entity
- Dragon Front / Dragon Back.
- Marco Bartoli (Spawn the Dragon)
- Snowmobile Driver
all of these entity is not tested (need more slot to do it)
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2019-11-26 15:55:37 +01:00 |
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TokyoSU
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dd5c3dcca2
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Last update, Include Silencer and Yeti Code
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2019-11-14 14:09:43 +01:00 |
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Montagna Marco
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bfcb4a8920
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Decompiled SWITCH.CPP; Decompiled DOOR.CPP; Refactoring; Fixed sequences variables;
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2019-11-09 09:56:33 +01:00 |
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MontyTRC89
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5a2842f89d
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Refactoring
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2019-04-29 13:10:58 +02:00 |
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MontyTRC89
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705830a27c
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Added more collision functions; Implemented sarcophagus from TR4;
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2018-11-24 17:26:26 +01:00 |
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MontyTRC89
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b7dfc803d2
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Refactored script system; Decompiled TestTriggers; Added some functions and variables; Fixed a couple of bugs in control phase;
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2018-09-22 23:54:51 +02:00 |
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MontyTRC89
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68410075fd
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Implemented SAS; Fixed baddy; Fixed Lara arm bug;
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2018-09-15 08:20:53 +02:00 |
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MontyTRC89
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2524cb8d35
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Added CreatureVault; Fixed baddy climbing down; Code refactoring;
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2018-09-14 14:56:27 +02:00 |
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MontyTRC89
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6365a64c8f
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Implemented basic baddy 1 & 2
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2018-09-12 20:37:37 +02:00 |
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MontyTRC89
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6a9b90c0a8
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Started implementing new enemies; Fixed bones in shader; Added small scorpion and wild boar from TR4;
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2018-09-08 18:44:18 +02:00 |
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