Montagna Marco
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dc07c30969
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Refactored OBJET_INFO to ObjectInfo
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2020-04-27 15:28:54 +02:00 |
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Montagna Marco
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46f2db3481
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Merged LARA_INFO and LaraExtraInfo into LaraInfo
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2020-04-27 14:01:00 +02:00 |
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Montagna Marco
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2f306993a8
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Added missing changes from last commit; Fixed WndProc for exiting game when window is closed;
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2020-04-27 06:38:50 +02:00 |
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Montagna Marco
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8a02a323b1
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Partially fixed spheres; Fixed swap meshes; partially fixed Lara firing;
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2020-04-26 10:55:33 +02:00 |
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Montagna Marco
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20bd242052
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Started math refactoring
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2020-04-25 16:23:53 +02:00 |
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Montagna Marco
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85e462f6a2
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First EXE build successfully
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2020-04-24 19:15:05 +02:00 |
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Montagna Marco
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4cc46789e9
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Decompiled input
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2020-04-23 19:22:01 +02:00 |
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Montagna Marco
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9f05715977
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Decompiled level loading functions; Moved lot of vars in DLL; Added Zlib;
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2020-04-22 14:12:10 +02:00 |
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Montagna Marco
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0b59d298e4
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Hair refactoring test
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2020-04-20 07:14:54 +02:00 |
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Montagna Marco
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08d97768c4
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Rewritten DoRayBox()
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2020-04-17 06:28:53 +02:00 |
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Montagna Marco
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8cd437a81b
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Decompiled math functions 4; Code cleaning; Decompiled many functions;
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2020-04-15 18:30:34 +02:00 |
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Montagna Marco
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5bfcbc2786
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Decompiling math functions 2
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2020-04-14 16:36:37 +02:00 |
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Montagna Marco
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4246d8ae46
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Decompiled UpdateStorm(); Code cleaning;
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2020-04-14 06:11:10 +02:00 |
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Montagna Marco
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afa786ba78
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Refactored some code in TestTriggers; Fixed CROWDOVE_SWITCH;
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2020-04-07 19:20:32 +02:00 |
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Nils Gaitzsch
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bc86d6b131
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Added Radius-like shatter
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2020-04-05 17:36:24 +02:00 |
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Montagna Marco
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c12d345976
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Fixed GUARDIAN death; Added X angle to shockwaves; Reset Use/combine selected index after combine or separe; Code cleaning;
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2020-04-05 08:15:56 +02:00 |
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Montagna Marco
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ee917e4a5b
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HYDRA working fine; Fiixed effect mesh position;
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2020-04-02 12:57:51 +02:00 |
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Montagna Marco
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3f35e4de4f
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Refactoring 1
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2020-04-01 13:09:14 +02:00 |
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Montagna Marco
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ecf5772a4e
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Refactoring of shatters code
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2020-04-01 07:24:15 +02:00 |
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Montagna Marco
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afdf6fdbdf
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Fixed shatterObjects references
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2020-03-29 20:05:04 +02:00 |
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Nils Gaitzsch
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0470faef0a
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Merge new Shatter Logic
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2020-03-29 10:38:29 +02:00 |
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asasas9500
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f34b446c99
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Correct marker; Add comments
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2020-03-28 11:25:49 -03:00 |
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asasas9500
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ed12194a59
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Uncomment ExplodeItemNode(); Remove duplicated GetClimbTrigger(); Fix LaraHangLeftCornerTest(), LaraHangRightCornerTest() and TestLaraVault(); Correct ANIM_FRAME struct definition
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2020-03-27 19:27:21 -03:00 |
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Montagna Marco
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c6608d59b3
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Decompiled ControlBodyPart; Some bugfixes for ROMAN_GOD;
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2020-03-26 07:07:02 +01:00 |
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Montagna Marco
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d2796c1e23
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Fixed triggers; Decompiled GetJointAbsPosition; Fixed GUARDIAN eyes positions; Tested ROMAN_GOD with hammer attack;
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2020-03-25 07:06:04 +01:00 |
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asasas9500
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a5b35de898
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Add LaraHangTest(); Fix LaraTestHangOnClimbWall(); Place function markers
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2020-03-21 14:48:37 -03:00 |
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Montagna Marco
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dd033be69e
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Refactored mesh pointers; Fixed effects rendering; Improved IMP;
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2020-03-16 22:27:50 +01:00 |
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Montagna Marco
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b466684cd3
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Decompiled missile functions; Moved Meshes[] to DLL; Refactoring;
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2020-03-16 12:36:29 +01:00 |
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Montagna Marco
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6035580d65
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Implemented meshs waps and more swap slots; Renamed guards slots;
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2020-03-14 07:48:35 +01:00 |
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Montagna Marco
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5c7aada97a
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Finished ID_RATS, ID_BATS, ID_SPIDERS
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2020-02-14 07:42:20 +01:00 |
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Montagna Marco
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4ae4da4e69
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Fixed ID_HYDRA; Decompiled ID_AUTOGUN; Decompiled is_object_in_room(); Decompiled InterpolateAngle();
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2020-02-10 10:38:00 +01:00 |
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Montagna Marco
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6d6ab2c9a4
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Decompiled ID_BATS; Renamed submarine functions;
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2020-01-30 11:24:12 +01:00 |
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Montagna Marco
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02e7885fe8
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Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
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2020-01-28 07:35:03 +01:00 |
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asasas9500
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c00c8750cb
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Replace NormalizeVector() with NormaliseRopeVector(); Fix Lara functions
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2020-01-25 23:31:26 -03:00 |
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Montagna Marco
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658ad0c775
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Decompiled ID_HIGH_OBJECT1
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2020-01-22 21:22:35 +01:00 |
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asasas9500
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dfc7b8e6b5
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Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
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2020-01-21 14:12:12 -03:00 |
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asasas9500
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8930887f8a
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Move CurrentPendulum, ApplyVelocityToRope() and SetPendulumVelocity() to rope.cpp; Fix InitialiseRope(), PrepareRope() and NormaliseRopeVector(); Add rope functions
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2020-01-21 12:22:52 -03:00 |
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Montagna Marco
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ea39f91f9c
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Restored FLAME (still badly rendered); Moves items/fx variables to DLL; Increased Effects[] from 24 to 1024; Fixed dynamic lights in rooms;
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2020-01-19 08:12:51 +01:00 |
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Montagna Marco
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365c88ba2b
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Possible fix for items resetting after load game; Reverted bad change in renderer;
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2020-01-18 21:55:04 +01:00 |
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Montagna Marco
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df4b7777bb
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Merge branch 'master' of https://github.com/MontyTRC89/TR5Main;
Some fixes to room collecting function;
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2020-01-18 20:52:57 +01:00 |
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Montagna Marco
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e9b540323d
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Fixed sparks drawing; Moved boxes, overlaps and zones in DLL; Decompiled missing doors code; Added some code to phd_LookAt;
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2020-01-16 19:14:35 +01:00 |
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asasas9500
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f12327d267
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Improve flipmaps again
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2020-01-14 14:39:24 -03:00 |
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TokyoSU
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3f3136f5c6
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Updated Lara, Fixed Flycheat Speed
- updated GetFloorHeight() a bit.
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2020-01-14 14:25:37 +01:00 |
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Montagna Marco
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b2f86f4bee
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Decompiled GetWaterHeight
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2020-01-14 13:14:52 +01:00 |
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asasas9500
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114de19117
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Improve flipmaps
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2020-01-14 00:26:44 -03:00 |
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Nils Gaitzsch
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4fc2647ce3
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Stopping Sounds when Going into inventory
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2020-01-13 20:01:28 +01:00 |
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Montagna Marco
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18640b4f04
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Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
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2020-01-12 08:12:58 +01:00 |
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Montagna Marco
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c69cdeee40
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Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch;
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2020-01-12 08:02:48 +01:00 |
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asasas9500
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d6632804f5
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Add ExplodeItemNode() and TriggerActive()
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2020-01-10 17:06:49 -03:00 |
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asasas9500
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4f0c20a247
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Fix DoFlipMap()
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2020-01-09 12:32:53 -03:00 |
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