Commit graph

29 commits

Author SHA1 Message Date
Montagna Marco
d6f45db5ec Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-06-26 07:06:51 +02:00
Montagna Marco
235dab2f13 New FLOOR_INFO struct; Refactoring rooms part I 2020-06-26 07:06:18 +02:00
Nils Gaitzsch
c860919616 Fixed std namespace collisions
Refactored ChunkID/ChunkReader/Writer
2020-06-20 23:39:08 +02:00
Montagna Marco
1cddd102d0 New level format: textures and sprites 2020-06-20 21:20:36 +02:00
Nils Gaitzsch
aff227e84a Fixed Billboard Matrix 2020-06-15 19:59:38 +02:00
TokyoSU
df5baee997 Fixed Repo, Fixed Savegame Struct Missing 2020-05-30 17:58:09 +02:00
TokyoSU
9c1c4517d7
New project format (#206)
* Starting Reformat the project

- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time

* Refactoring the Project

- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.

* Update Some Code Before Switching to Master

* Finished the NewProjectFormat Template

- need to finish entity in the master later.

* Added Monty NewFileFormat

* Fixed Monty NewFileFormat Include

* Revert "Fixed Monty NewFileFormat Include"

This reverts commit ebf0afca10.

* Trying to fix conflits for NewFileFormat

* Fixed .filters

* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
Montagna Marco
dc07c30969 Refactored OBJET_INFO to ObjectInfo 2020-04-27 15:28:54 +02:00
Montagna Marco
7293b0e203 Refactored math code and spheres 2020-04-27 06:33:42 +02:00
Montagna Marco
20bd242052 Started math refactoring 2020-04-25 16:23:53 +02:00
Montagna Marco
85e462f6a2 First EXE build successfully 2020-04-24 19:15:05 +02:00
Montagna Marco
4cc46789e9 Decompiled input 2020-04-23 19:22:01 +02:00
Montagna Marco
9f05715977 Decompiled level loading functions; Moved lot of vars in DLL; Added Zlib; 2020-04-22 14:12:10 +02:00
Montagna Marco
0b59d298e4 Hair refactoring test 2020-04-20 07:14:54 +02:00
Nils Gaitzsch
6bae6784ec Refactored Camera Matrix Buffer. Now contains only one precalculated ViewProjection which is calculated ONCE per frame 2020-04-12 22:21:47 +02:00
Montagna Marco
1ebf4a5229 Fixed chase camera; Moved Camera in DLL; 2020-04-12 06:50:43 +02:00
Montagna Marco
3f35e4de4f Refactoring 1 2020-04-01 13:09:14 +02:00
Nils Gaitzsch
0470faef0a Merge new Shatter Logic 2020-03-29 10:38:29 +02:00
Montagna Marco
dd033be69e Refactored mesh pointers; Fixed effects rendering; Improved IMP; 2020-03-16 22:27:50 +01:00
Montagna Marco
bd199af075 Refactoring; Added all sounds from all TR; Removed trash legacy functions for skinning and meshes processing; New skinning procedure, without fixed arrays; Code cleaning; Decompiled LoadSamples; Dynamic size sound map; 2020-03-02 09:49:11 +01:00
Montagna Marco
99fef97800 Decompilink smoke emitters; Fixed again dynmic lights; Fixed horizontal pickups; 2020-01-20 07:29:37 +01:00
Montagna Marco
0e5f028814 Fixed dynamic lights 2020-01-19 21:10:31 +01:00
Montagna Marco
365c88ba2b Possible fix for items resetting after load game; Reverted bad change in renderer; 2020-01-18 21:55:04 +01:00
Montagna Marco
df4b7777bb Merge branch 'master' of https://github.com/MontyTRC89/TR5Main;
Some fixes to room collecting function;
2020-01-18 20:52:57 +01:00
Montagna Marco
e9b540323d Fixed sparks drawing; Moved boxes, overlaps and zones in DLL; Decompiled missing doors code; Added some code to phd_LookAt; 2020-01-16 19:14:35 +01:00
asasas9500
f12327d267 Improve flipmaps again 2020-01-14 14:39:24 -03:00
Nils Gaitzsch
9727238be2 Animated Textures are now internally vector<RendererAnimatedTexture> and AnimatedTextureSets are now vector<RendererAnimatedTextureSet> 2020-01-13 22:10:20 +01:00
Montagna Marco
c69cdeee40 Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch; 2020-01-12 08:02:48 +01:00
Nils Gaitzsch
ffd4e52edb Splitted Renderer into multiple source files 2020-01-08 20:57:33 +01:00