Commit graph

116 commits

Author SHA1 Message Date
Woops
09742003cc this code caused two issues: vaulting skipped all stumble animations, and Lara not able to turn while stumbing when in front of a wall. 2020-06-22 19:34:25 -05:00
Nils Gaitzsch
c860919616 Fixed std namespace collisions
Refactored ChunkID/ChunkReader/Writer
2020-06-20 23:39:08 +02:00
Nils Gaitzsch
d5dc365c06 Made g_Inventory a constant object.
Fixed shadow intensity
Fixed CameraViewConstantBuffer
2020-06-16 19:45:06 +02:00
Woops
ffcf90455a Fix cogwheel ungrab being skipped 2020-06-13 14:51:13 -05:00
Woops
0a2774f971 remove hardcoded animframe check 2020-06-12 00:56:10 -05:00
Woops
73a9bbc52b remove TR12 hang from crawl2hang because it looks weird and the check always returns false because crawl2hang is dumb 2020-06-12 00:14:01 -05:00
Woops
6a5bc44541 don't enable thin ledges by default since it requires a new anim, to avoid trouble with testers who dont have the anim 2020-06-10 23:30:58 -05:00
Woops
510de113c7 implement TR1/2 thin ledge hangs, fix feet shimmy 2020-06-10 23:24:18 -05:00
Woops
ae90f99b6b Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-06-04 16:17:22 -05:00
Woops
3cf66f82ef fix teleportation when performing crawl2hang on triangulated geometry 2020-06-04 16:17:05 -05:00
TokyoSU
8f11417654 Implemented Baboon
- Fixed AIObject not being initialized !
- Fixed ITEM_DEACTIVATED (cause im french and ITEM_DESACTIVATED is more appropriate)
2020-06-04 12:49:08 +02:00
Woops
d2cfa09001 fix specific hang for monkeyswing vault 2020-06-04 04:26:16 -05:00
Woops
c7a791299f fix 1 click crawl vault 2020-06-02 02:18:33 -05:00
Woops
fe4d1bbe5e fix pulling out weps after 1c crawl up/down moves 2020-05-31 15:21:28 -05:00
Woops
031b2fc2ba make 2/3 click crawlspace exits use same anim 2020-05-31 05:16:23 -05:00
Woops
a80c97aea1 add (.0f)s 2020-05-31 04:20:52 -05:00
Woops
5c43d609dc actual proper ceiling check for monkeybar vault 2020-05-30 15:35:01 -05:00
Woops
05e20e201e Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-05-30 13:03:02 -05:00
Woops
27b52f7a6a fix corner shimmy and debug stuff 2020-05-30 13:02:24 -05:00
TokyoSU
df5baee997 Fixed Repo, Fixed Savegame Struct Missing 2020-05-30 17:58:09 +02:00
TokyoSU
ee59d27517 (Broken) Deleted Global Folder
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00
TokyoSU
2c5a621cb3 Refactor include and moving some structure to right file
- started moving structure out of types.h.
- fixed ExtraAnim using 0 instead of -1.
- changed void(*)(); to function<> for lara routines.
- changed short(*)() effect to function<> for CreatureEffect/CreatureEffect2.
- renamed guardian to laserhead.
- moved some structure to their right place.
- renamed TYPE_ZONE to ZoneTypeEnum.
- fixed zoneType not using ZoneTypeEnum as variable.
- fixed LOT.zone not using ZoneEnumType.
- changed "variable : 1" to bool in some structure.
- implemented @krys new collision structure and improved it a bit (but commented for "later")
- level need #pragma pack(push, 1) #pragma pack(pop) to work (for structure), else it crash at LoadTexturesInfos().

Co-Authored-By: krys <krys@users.noreply.github.com>
2020-05-28 15:17:34 +02:00
TokyoSU
9c1c4517d7
New project format (#206)
* Starting Reformat the project

- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time

* Refactoring the Project

- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.

* Update Some Code Before Switching to Master

* Finished the NewProjectFormat Template

- need to finish entity in the master later.

* Added Monty NewFileFormat

* Fixed Monty NewFileFormat Include

* Revert "Fixed Monty NewFileFormat Include"

This reverts commit ebf0afca10.

* Trying to fix conflits for NewFileFormat

* Fixed .filters

* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
Woops
9974661747 add booleans for optionality, add crawl 2 crawl down anim 2020-05-26 07:36:09 -05:00
Woops
f0d3655184 add crouch pullup func. and corner anims 2020-05-24 03:10:00 -05:00
Woops
90cc3a048f fixes and remove some comments 2020-05-23 16:50:53 -05:00
Woops
6771d8a3d0 initial commit 2020-05-23 15:59:18 -05:00
Woops
7e45be030a water crawlspaces and crawl handling 2020-05-20 22:07:27 -05:00
Woops
5615785de9 add 2/1 click crawlspace exits and 1click crawl maneuver 2020-05-20 06:31:17 -05:00
Woops
ace4743319 actually fix swandive to run transition 2020-05-20 03:18:36 -05:00
Woops
ab7ffa98a6 fix backwards slide state 2020-05-19 20:42:06 -05:00
Woops
b502235274 fix monkeybar vault in 3 click areas 2020-05-19 19:33:40 -05:00
Wuups
444615a887
Merge pull request #198 from MontyTRC89/new_anims
add swandive roll to run, slide to run, and 2/3 click crawlspace flex
2020-05-19 13:55:57 -05:00
Woops
96e73614e3 add swandive roll to run, slide to run, and 2/3 click crawlspace flex 2020-05-19 13:54:35 -05:00
TokyoSU
1fc746dac2 Implemented Motorbike
- need to fix shift bug, and lara position
- need to fix collision.
2020-05-19 13:20:44 +02:00
Wuups
9cf1e9de3e
crouchroll launch fix for specific geometry 2020-05-18 21:59:13 -05:00
Wuups
bdf62d5fa0
fix crouch roll embedding in 1-2 click ledges 2020-05-18 02:22:00 -05:00
Wuups
6d30eb227c
fix crawling responsiveness 2020-05-08 12:17:35 -05:00
Wuups
a28bd5e582
Merge pull request #183 from MontyTRC89/CrouchRoll
Enable the crouch roll animation
2020-05-06 00:07:22 -05:00
Wuups
1751989bd2
Merge pull request #185 from MontyTRC89/monkeyswing-roll
enable the monkeyswing roll
2020-05-06 00:07:07 -05:00
Wuups
b696d5174e
Update lara.cpp 2020-05-02 21:49:44 -05:00
Wuups
912d1047b4
enable the monkeyswing roll
- The Core animation is missing an animation command to turn her around.
2020-05-02 14:05:56 -05:00
Wuups
ca3917a32a
done 2020-05-02 12:05:42 -05:00
Wuups
c5a9514e07
remove couple useless stuff 2020-05-01 21:47:35 -05:00
Wuups
9a0ef9e977 work 2020-05-01 21:19:03 -05:00
woopstombraider
e947f290e5 Fix Lara being able to take her guns out during the forwards crawlspace exit 2020-05-01 09:55:36 -05:00
woopstombraider
184d23b9f6 Revert "Fix Lara being able to take her guns out during the forwards crawlspace exit"
This reverts commit f02e4bf51c.
2020-05-01 09:53:19 -05:00
woopstombraider
f02e4bf51c Fix Lara being able to take her guns out during the forwards crawlspace exit 2020-05-01 09:52:16 -05:00
Montagna Marco
3cf3b1d2dc Fixed look camera; Fixed bugs with gunflashes and smoke positions; 2020-04-29 06:43:53 +02:00
Montagna Marco
46f2db3481 Merged LARA_INFO and LaraExtraInfo into LaraInfo 2020-04-27 14:01:00 +02:00