Commit graph

122 commits

Author SHA1 Message Date
Lwmte
d394bcc39f Completely get rid of TriggerIndex 2021-08-20 15:26:12 +03:00
Lwmte
1828ddaeab Replace all direct occurences of TestTriggers with TestTriggersAtXYZ and references to TriggerIndex global in structs 2021-08-20 14:13:06 +03:00
Lwmte
19a9b45e1d Add RefreshFloorGlobals hack to temporarily fix issues with monkeyswing and possibly other states 2021-08-19 18:43:52 +03:00
Lwmte
dc34a7081a Rollback regression from abb7b0c862 2021-08-16 18:55:25 +03:00
asasas9500
769e36702a Fix slopes 2021-08-15 18:07:38 -03:00
asasas9500
3be421316b Revert "Fixed Climb Out Of Water towards -X"
This reverts commit f4622315cf.
2021-08-15 18:02:31 -03:00
Raildex
f4622315cf Fixed Climb Out Of Water towards -X 2021-08-03 06:54:26 +02:00
Trxye
43cc938825 fix kayak bug again 2021-06-11 11:03:42 -05:00
wolfcheese
077766d662 Twoblockplatform ceiling adjusted to allow tall blocks to enter underneath. GetCollidingObjects no longer finds objects under the colliding item's floor 2021-06-07 12:03:53 -04:00
MontyTRC89
95b4ee4ca0 Fixed ID_ROLLINGBALL 2021-06-05 06:03:12 +02:00
MontyTRC89
abb7b0c862 Added some constants to TestTrigger(); Fixed ID_SETH_BLADE; Fixed many collision bugs with Lara; 2021-06-04 06:02:19 +02:00
MontyTRC89
c6fb38d67f Fixed statics not disappearing after shatter; Some refactoring for ID_MUMMY and ID_SKELETON; Fixed plinth pickup; 2021-05-31 07:18:02 +02:00
Trxye
41508e1b92 fix setting ClockworkBeetleFlag; 2021-05-27 18:02:25 -05:00
MontyTRC89
b2f102ae63 Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
MontyTRC89
5c39ead909 Fixed ID_SAS; Fixed serious bugs with CreatureActive(); Fixed grenades;' 2021-04-29 06:26:30 +02:00
asasas9500
12ebf162ad Delete leftover code 2021-02-07 01:20:50 -03:00
Trxye
dec0b9e85b DoFloorThings() 2021-02-06 18:33:33 -06:00
asasas9500
6eb1a5e963 Merge branch 'master' into PushableOCB 2021-02-06 11:50:08 -03:00
asasas9500
700c1b5907 Remove function markers 2021-02-03 01:50:59 -03:00
asasas9500
358e9e42fd Make Lara aware of virtual rooms 2021-01-07 11:16:21 -03:00
KrysB4k
376f1fbfdb Remove UpdateLaraRoom() from ItemPushLara(): fixes kayak jump bug
UpdateLaraRoom() seems not needed. Removing it fixes the jumping bug with water vehicles and other objects
2020-12-22 19:32:37 +01:00
asasas9500
10a3d9167a Fix line endings 2020-12-21 13:16:29 -03:00
asasas9500
b7d1ad3f35 Revert collision vectors 2020-12-20 00:00:18 -03:00
asasas9500
1693bf741d Revert move angle relative to Lara rotation 2020-12-19 23:34:52 -03:00
asasas9500
f9432ce420 Merge branch 'master' into NewTRMath 2020-11-04 11:51:17 -03:00
Woops
ebadb020c7 "fix" (aka hack around) UPV and BIGGUN shooting 2020-10-26 15:22:33 -05:00
asasas9500
d0a930978f Implement new random system 2020-10-24 01:05:59 -03:00
Woops
3536d88f4e fix hit sound timer 2020-10-18 23:08:04 -05:00
asasas9500
185471eab8 Remove W2V_SHIFT, W2V_SCALE, WALL_SHIFT and NODE_SHIFT 2020-10-14 20:53:59 -03:00
Woops
2ce98f1e8f remove bitshifts from the "Game" folder 2020-10-06 12:44:14 -05:00
asasas9500
7218086a0f Fix phd_sin() and phd_cos() 2020-10-05 22:24:57 -03:00
asasas9500
13d61d9b33 Fix GetCollisionInfo() 2020-09-20 17:04:02 -03:00
asasas9500
dc2c9d48de Restore shifts 2020-09-19 20:15:27 -03:00
MontyTRC89
54893c42be Improved vehicles; Fixed bugs in ID_SPEEDBOAT; 2020-09-12 07:52:47 +02:00
asasas9500
547b643232 Merge branch 'master' into NoShifts 2020-08-25 19:25:28 -03:00
MontyTRC89
971800fc94 Refactoring weapons; Added new shatter fields to static meshes datat structs; 2020-08-15 07:27:14 +02:00
MontyTRC89
211263afac Fixed Lara damage on grenade hit; Fixed EffectList[] init; getBoneMatrix now valid for both Lara and other items; Added code (not working yet) for enemy explosion death; 2020-08-09 20:29:31 +02:00
MontyTRC89
d640f8be9b Fixed GetRoomList; Fixed GetCollidedObjcts; Enabled again disabled weapons; 2020-08-09 17:18:21 +02:00
asasas9500
b657727242 Merge branch 'DiagonalCollisions' into NoShifts 2020-08-07 22:24:52 -03:00
asasas9500
9cf8ff503c Fix namespace 2020-08-07 22:12:45 -03:00
asasas9500
c411689790 Merge branch 'DiagonalCollisions' into NoShifts 2020-08-07 16:43:29 -03:00
asasas9500
86e2291c53 Merge branch 'master' into DiagonalCollisions 2020-08-07 16:37:31 -03:00
Woops
b1efaf61eb clean up remove comments 2020-08-06 03:34:49 -05:00
Sezz
5d4dc8ffdd Updated animation and state names to follow a consistent system. 2020-08-04 20:32:07 +10:00
MontyTRC89
4311a5837e Hack for TestLaraPosition that solves for now the bug of objects not working on +/- X sides 2020-07-28 06:16:39 +02:00
KrysB4k
ed13777ac2 Merge branch 'master' into DiagonalCollisions 2020-07-26 10:51:06 +02:00
MontyTRC89
f24e2abb94 Added ZLIB 2020-07-26 07:21:38 +02:00
MontyTRC89
689ec226e7 Frames refactoring 2020-07-25 18:02:35 +02:00
MontyTRC89
83bba01a99 Moving all globals of level under LEVEL struct; Fixed severe performance issue; 2020-07-21 09:56:47 +02:00
KrysB4k
2c98fbbc2c Merge branch 'master' into DiagonalCollisions 2020-07-09 14:57:32 +02:00