Commit graph

34 commits

Author SHA1 Message Date
Raildex
a4e4bd702d Added drips for gunshells 2020-06-18 14:24:52 +02:00
Raildex
00b3d32468 Added Splash Drips 2020-06-16 19:13:41 +02:00
TokyoSU
b615a98c46 (Broken) Deleted Global Folder
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00
TokyoSU
29f0724693 New project format (#206)
* Starting Reformat the project

- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time

* Refactoring the Project

- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.

* Update Some Code Before Switching to Master

* Finished the NewProjectFormat Template

- need to finish entity in the master later.

* Added Monty NewFileFormat

* Fixed Monty NewFileFormat Include

* Revert "Fixed Monty NewFileFormat Include"

This reverts commit ebf0afca10.

* Trying to fix conflits for NewFileFormat

* Fixed .filters

* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
TokyoSU
6d4cfeef98 Fixed and Implemented TonyBoss 2020-05-14 18:39:17 +02:00
MontyTRC89
f3bb956927 First EXE build successfully 2020-04-24 19:15:05 +02:00
MontyTRC89
e6c2205ffc Removed ExplodingDeath define and renamed ExplodingDeath2 => ExplodingDeath 2020-04-17 06:31:51 +02:00
MontyTRC89
cbe099b03d Code cleaning and refactoring 2020-04-12 07:25:37 +02:00
Raildex
ccf475bbd4 Updated Ripples 2020-03-29 17:41:34 +02:00
MontyTRC89
1c577198ea Decompilink smoke emitters; Fixed again dynmic lights; Fixed horizontal pickups; 2020-01-20 07:29:37 +01:00
MontyTRC89
826af067b3 Fixed sparks drawing; Moved boxes, overlaps and zones in DLL; Decompiled missing doors code; Added some code to phd_LookAt; 2020-01-16 19:14:35 +01:00
MontyTRC89
33d3f4cf65 Code cleaning 2020-01-08 18:26:29 +01:00
Raildex
002e807eec Added new Splash Setup and Splash update and render routine 2019-12-29 12:23:36 +01:00
MontyTRC89
7b909f48d0 Decompiled FLMTRCH.CPP 2019-12-22 19:01:36 +01:00
MontyTRC89
25418903ad Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP 2019-12-22 00:20:10 +01:00
TokyoSU
21a982f473 Fixed Left Arm (AimWeapon) and some size fix in TriggerGunSmoke 2019-12-03 14:58:00 +01:00
TokyoSU
713c992d76 Added Sophia
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.

- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00
MontyTRC89
37ac9b77fd Merged branches 2019-12-02 09:11:21 +01:00
MontyTRC89
451af02839 Decompiled Lara (with some bugs) 2019-12-01 08:13:19 +01:00
TokyoSU
c3555a1fd1 [Update] Project & UPV Prototype
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
2019-11-27 15:12:35 +01:00
TokyoSU
566df03a2d Fix KeyID, Move Function, AimWeapon 2019-11-12 12:28:54 +01:00
MontyTRC89
21f8a87b6e Added new functions; Added waterskins empty and scales from TR4; 2018-11-27 18:45:59 +01:00
MontyTRC89
70e15b5bda Added mine and Jean Yves from TR4; Started working on sentry gun; Fixed some bugs; 2018-11-26 23:01:24 +01:00
MontyTRC89
bc696bc7bc Added new effects from TR4; Decompiled demigod from TR4; 2018-11-25 21:13:14 +01:00
MontyTRC89
44d9fa6697 Decompiled grenade launcher (needs fixing); Improved crossbow; Added new ammo types; Implemented stargate and slicer dicer from TR4; Decompiled some collision functions and variables; Started implementing knight templar from TR4; 2018-11-24 09:39:37 +01:00
MontyTRC89
3cbd413e85 Fixed serious bugs with TriggerShockwaves and Blood array; Improved crossbow; 2018-11-18 22:53:38 +01:00
MontyTRC89
d32192ff64 Partially implemented crossbow; Inventory refactoring; 2018-11-14 20:54:18 +01:00
MontyTRC89
6b72d1acfb Implemented pulse color; Implemented rumble effect; Implemented poisoning; Implemented bats, rats and spider; Implemented sound sources; 2018-11-08 23:05:25 +01:00
MontyTRC89
153bbda34c Decompiled lot of code about weapons, need to fix and test; Implementing harpoon gun, grenade launcher, rocket launcher; 2018-11-01 22:45:59 +01:00
MontyTRC89
d44562c303 Remapped Weapons array; Grouped extra Lara stuff in a separated struct; 2018-11-01 09:10:32 +01:00
MontyTRC89
7d1520d3c5 Added tribesman with darts 2018-09-18 13:17:58 +02:00
MontyTRC89
1f80ddd049 Implement quad; 2018-09-16 15:05:34 +02:00
MontyTRC89
097d429dc8 Fixed pistols anim; Fixed smoke; Added more effect update routines; Added basic sparks rendering; 2018-08-24 23:36:49 +02:00
MontyTRC89
e6114af969 First commit 2018-08-19 09:46:58 +02:00