Lwmte
e2e20a2497
Globals cleanup, remove wrecking ball hack, remove gassed property, fix diagonal block jump bug
2021-08-29 23:53:58 +03:00
Lwmte
efa66ca8ff
Fix idiocy
2021-08-29 00:00:15 +03:00
Lwmte
dd3b6fa4e5
Move collision and FX functions from effect.cpp
2021-08-26 15:54:52 +03:00
Lwmte
932ccc40d1
Simplify TestTriggers by providing overloads
2021-08-26 12:12:05 +03:00
Lwmte
0b8ca4fa54
Replace all remaining occurences of coll globals
2021-08-24 16:54:26 +03:00
Lwmte
218e9f685a
Replace all direct occurences of TestTriggers with TestTriggersAtXYZ and references to TriggerIndex global in structs
2021-08-20 14:13:06 +03:00
hispidence
21a867e821
Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings.
2021-07-18 15:22:15 +01:00
MontyTRC89
4c7110558f
Switched audio tracks from int index to string; Added Tracks.lua loading support;
2021-06-26 07:36:54 +02:00
Trxye
1787898437
Remove TR3 comments
2021-03-24 12:49:36 -05:00
Woops
032f91a87c
remove bitshifts from vehicles
2020-10-06 10:36:30 -05:00
asasas9500
6fc9bd9890
Fix phd_sin() and phd_cos()
2020-10-05 22:24:57 -03:00
asasas9500
b9bc1cf54e
Rename Lara files
2020-08-09 22:09:14 -03:00
Montagna Marco
18994dd59e
Moving all globals of level under LEVEL struct; Fixed severe performance issue;
2020-07-21 09:56:47 +02:00
Nils Gaitzsch
4b825f364e
Merge branch 'master' into memory
...
# Conflicts:
# TR5Main/Objects/TR5/tr5_objects.cpp
2020-07-10 20:17:03 +02:00
Montagna Marco
2a1c491c7e
Hairs done on GPU now
2020-07-07 07:32:33 +02:00
Nils Gaitzsch
da0eaeac0e
Made Game_Malloc a template with a count parameter
2020-07-05 22:19:06 +02:00
Montagna Marco
439db540e3
New level format: meshes
2020-07-03 07:05:33 +02:00
Montagna Marco
d6f45db5ec
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-06-26 07:06:51 +02:00
Montagna Marco
235dab2f13
New FLOOR_INFO struct; Refactoring rooms part I
2020-06-26 07:06:18 +02:00
Nils Gaitzsch
c860919616
Fixed std namespace collisions
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Refactored ChunkID/ChunkReader/Writer
2020-06-20 23:39:08 +02:00
TokyoSU
9d6a3b20d1
Fix weapon not being updated when crouching
...
- caused by me in the first place, but i forgot this small detail :x
- Updated lara structure a bit for enum variables.
- Fixed some variable not using these enum (or using the wrong one !)
2020-06-05 14:01:22 +02:00
TokyoSU
ae6ea3581a
Fixing Entity Include (Part 1)
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- Less Compile Time...
2020-05-27 13:01:32 +02:00