Nils Gaitzsch
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ca12b10ec3
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Added Debug Console Window
Added Script function that handles standalone script commands
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2020-05-01 20:42:17 +02:00 |
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Montagna Marco
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1bb0546753
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Fixed math function names; Fixed effects rendering; Fixed Lara matrices;
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2020-05-01 06:33:43 +02:00 |
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MontyTRC
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6b16828381
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Merge branch 'master' into scripting
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2020-04-30 21:52:16 +02:00 |
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asasas9500
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960110196e
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Improve Lua scripting
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2020-04-28 12:24:10 -03:00 |
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Montagna Marco
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20bd242052
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Started math refactoring
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2020-04-25 16:23:53 +02:00 |
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Montagna Marco
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85e462f6a2
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First EXE build successfully
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2020-04-24 19:15:05 +02:00 |
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Montagna Marco
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4cc46789e9
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Decompiled input
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2020-04-23 19:22:01 +02:00 |
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Montagna Marco
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9f05715977
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Decompiled level loading functions; Moved lot of vars in DLL; Added Zlib;
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2020-04-22 14:12:10 +02:00 |
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Montagna Marco
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4246d8ae46
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Decompiled UpdateStorm(); Code cleaning;
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2020-04-14 06:11:10 +02:00 |
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Montagna Marco
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97c6fe0dd8
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Decompiled FixedCamera() and CameraBoundsCollide()
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2020-04-09 14:19:18 +02:00 |
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Montagna Marco
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3f35e4de4f
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Refactoring 1
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2020-04-01 13:09:14 +02:00 |
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Montagna Marco
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bd199af075
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Refactoring; Added all sounds from all TR; Removed trash legacy functions for skinning and meshes processing; New skinning procedure, without fixed arrays; Code cleaning; Decompiled LoadSamples; Dynamic size sound map;
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2020-03-02 09:49:11 +01:00 |
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Montagna Marco
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15f47b3e6c
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Fixed sky not drawing
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2020-01-19 20:13:22 +01:00 |
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Montagna Marco
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d5f6858a01
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Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP
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2019-12-22 00:20:10 +01:00 |
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Montagna Marco
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09c2957f4f
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Merged branches
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2019-12-02 09:11:21 +01:00 |
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Montagna Marco
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2443494349
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Decompiling Lara
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2019-11-21 07:43:34 +01:00 |
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MontyTRC89
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c89f89f607
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Added title flyby; Added scripted audio tracks;
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2019-05-31 21:45:20 +02:00 |
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MontyTRC89
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3e13bdd891
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New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added;
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2019-05-08 21:11:18 +02:00 |
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MontyTRC89
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0e49d65c8e
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Added TR3 flamethrower; Added TR3 spiky ceiling; Added TR3 spiky wall; Added TR4 horse and horseman; New slots;
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2019-05-06 23:48:44 +02:00 |
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MontyTRC89
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112d33374d
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Improved resolution change; Added windowed setting;
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2019-05-02 21:19:24 +02:00 |
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MontyTRC89
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c30ed7373f
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Refactoring; Added fixed extra rotation to inventory objects;
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2019-04-30 12:56:27 +02:00 |
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MontyTRC89
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5a2842f89d
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Refactoring
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2019-04-29 13:10:58 +02:00 |
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MontyTRC89
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80cbe5a4f0
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Finished controls settings; Added some global variables; Fixed load and save configuration;
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2019-04-28 16:48:29 +02:00 |
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MontyTRC89
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881f08b475
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Added keys names; Added new strings; Fixed rings titles; Started working on controls setup; Added load and save of keys;
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2019-04-27 18:22:30 +02:00 |
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MontyTRC89
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e11487cec5
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Fixed text rendering; Fixed savegames; Fixed sky rendering; Fixed ColAddHorizon rendering; Fixed script loading;
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2019-03-29 00:27:16 +01:00 |
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MontyTRC89
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4226a90206
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Added new script commands; Fixed serious memory leak with sprites; Added LoadSprites(); Code cleaning;
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2019-03-24 10:08:54 +01:00 |
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MontyTRC89
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26aa263892
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Added bats; Addes rats; Fixed weather; New script commands; Code cleaning; Fixed horizon;
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2019-03-20 23:43:52 +01:00 |
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MontyTRC89
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020f3051fc
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ZeroMemory on LegacyGameFlow; Small fixes to gameflow;
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2019-03-20 00:16:00 +01:00 |
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MontyTRC89
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e67b95450e
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Added rope drawing; Added 2D lines and bars drawing; Some debug code for launching directly a level;
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2019-03-16 20:55:27 +01:00 |
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MontyTRC89
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fee77b4bd9
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New script.dat loader; Fixed gameflow; Refactored code for cleaning resources on renderer shutdown and level switch; Removed some legacy code;
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2019-03-15 23:03:54 +01:00 |
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MontyTRC89
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2030841e1b
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Added enumeration of adapters and video modes
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2019-02-10 09:15:02 +01:00 |
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MontyTRC89
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1ca876de04
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Improved waterfalls; Refactoring items drawing;
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2019-02-09 09:35:30 +01:00 |
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MontyTRC89
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7d836faeb7
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Added rain rendering; Added 3D lines rendering;
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2019-02-02 08:24:03 +01:00 |
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MontyTRC89
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112112ff1a
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Refactored DX11 renderer; Added special effects and sprites rendering;
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2019-02-01 17:31:49 +01:00 |
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MontyTRC89
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57f243ac0e
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Working on DX11 renderer
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2019-01-13 21:57:16 +01:00 |
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MontyTRC89
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4328c805b6
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Added default configuration; Improved renderer resolution change; Added sound settings menu;
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2018-12-31 10:38:34 +01:00 |
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MontyTRC89
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da2804d997
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Improving setup dialog; Working on sunglasses object;
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2018-12-30 11:41:48 +01:00 |
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MontyTRC89
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209a49ad88
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Rewritten WinAppProc; Handled toggle fullscreen; Handled device lost;
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2018-12-28 12:12:58 +01:00 |
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MontyTRC89
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ec59ccba83
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Optimizing and refactoring renderer;
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2018-12-13 23:07:11 +01:00 |
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MontyTRC89
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39436dbbb5
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Added scorpion from TR4
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2018-11-28 13:19:01 +01:00 |
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MontyTRC89
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44d9fa6697
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Decompiled grenade launcher (needs fixing); Improved crossbow; Added new ammo types; Implemented stargate and slicer dicer from TR4; Decompiled some collision functions and variables; Started implementing knight templar from TR4;
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2018-11-24 09:39:37 +01:00 |
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MontyTRC89
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0199efb56c
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Refactoring weapons system
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2018-11-21 09:34:01 +01:00 |
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MontyTRC89
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150a8377aa
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Fixed inventory strings
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2018-11-11 23:42:30 +01:00 |
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MontyTRC89
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7c0d327c1c
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Added missing files; Added rats, bats, spiders tos avegames;
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2018-11-11 11:33:13 +01:00 |
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MontyTRC89
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c3b4308309
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Implemented debris rendering
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2018-11-10 09:27:10 +01:00 |
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MontyTRC89
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6b72d1acfb
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Implemented pulse color; Implemented rumble effect; Implemented poisoning; Implemented bats, rats and spider; Implemented sound sources;
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2018-11-08 23:05:25 +01:00 |
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MontyTRC89
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7ef97c31df
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First grenade launcher test and fixes
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2018-11-02 07:35:19 +01:00 |
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MontyTRC89
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153bbda34c
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Decompiled lot of code about weapons, need to fix and test; Implementing harpoon gun, grenade launcher, rocket launcher;
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2018-11-01 22:45:59 +01:00 |
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MontyTRC89
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d44562c303
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Remapped Weapons array; Grouped extra Lara stuff in a separated struct;
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2018-11-01 09:10:32 +01:00 |
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MontyTRC89
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b425561e3f
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FIxed bars; Made debug infos configurable with LUA;
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2018-10-30 18:49:16 +01:00 |
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