Commit graph

78 commits

Author SHA1 Message Date
MontyTRC89
c1ba43dac9 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2019-12-22 07:56:44 +01:00
MontyTRC89
25418903ad Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP 2019-12-22 00:20:10 +01:00
asasas9500
9475ceed7c Rename cupboard functions; Add trapdoor functions; Add camera information to diagnostics 2019-12-20 23:29:01 -03:00
TokyoSU
d80ae316b9 Decompiled Entity Initialise
Missing:
- InitialiseRomanStatue
- InitialiseLaserHead
2019-12-20 11:23:03 +01:00
TokyoSU
2f7100d544 Updated some function, Added flag to Cupboard
- Fixed SequenceDoorControl() for Heavy Triggers && door->opened value.
- Cupboard Flag Added
- Updated:
UnderwaterDoorCollision()
DoubleDoorCollision()
PushPullKickDoorCollision()
PushPullKickDoorControl() // not really
DoorCollision()
DoorControl()
2019-12-18 15:12:01 +01:00
TokyoSU
f64e962bc4 Fixed some think, Added zoneType feature
- updated:
CreatureActive()
CreatureCreature()
UpdateBox()
TargetBox()
StalkBox()
ValidBox()
EscapeBox()
InitialiseSlot()
InitialiseObjects()
- updated SearchLOT() and fixed wrong value.
- fixed hitEffect not being initialised.
- fixed some double define.
- moved lara define to constants.h.
- updated script.dat to last version, deleted the one in script folder (not used).
2019-12-13 19:00:59 +01:00
TokyoSU
acfd1a509b Some minor update
- moved InitialiseHair to hair.cpp.
- changed while() to for() in LoadObjects() in inventory.
- fixed INV_OBJECT_PASSPORT name (old: INV_OBJECT_PASSAPORT).
- changed objectMip to zoneType. while be used in InitialiseSlot.
- renamed usingDrawanimatingItem to use usingDrawAnimatingItem.
2019-12-13 13:52:47 +01:00
TokyoSU
8e148277bf Added Entity
- Lara Evil (Atlantis Version)
- Natla and Evil Natla.
- Larson and Pierre (TR1)
- Raptor (TR1)
2019-12-06 15:26:18 +01:00
MontyTRC89
b1d523420e Improved Lara swim and surface 2019-12-05 07:23:30 +01:00
TokyoSU
ec169ec070 Added the ID_XX from TR3 (only entity)
- moved some code.
- added a ruleset to normally hide some bothersome warnings.
- uncommented the CustomObjects() code :)
2019-12-04 16:12:53 +01:00
TokyoSU
2c3fbae02f Decompiled InitialiseHair() and InitialiseSpecialEffects()
- added macro for getting mesh: MESHES(slot, mesh).
- fixed duplicate array in vars.h.
- fixed lara left hand flare mesh.
2019-12-04 13:20:21 +01:00
TokyoSU
713c992d76 Added Sophia
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.

- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00
MontyTRC89
37ac9b77fd Merged branches 2019-12-02 09:11:21 +01:00
MontyTRC89
451af02839 Decompiled Lara (with some bugs) 2019-12-01 08:13:19 +01:00
TokyoSU
0ecb9478d9 Update DirectXTK, Fix ANGLE, Add Minecart 2019-11-30 13:51:37 +01:00
TokyoSU
c3555a1fd1 [Update] Project & UPV Prototype
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
2019-11-27 15:12:35 +01:00
TokyoSU
0efe974582 Added New Entity
- Dragon Front / Dragon Back.
- Marco Bartoli (Spawn the Dragon)
- Snowmobile Driver
all of these entity is not tested (need more slot to do it)
2019-11-26 15:55:37 +01:00
TokyoSU
09e57adfb1 Added Shiva and Spear Guardian
- misc add.
- misc fix.
2019-11-25 13:18:24 +01:00
TokyoSU
f9c187243c Added Mercenary (2 type), Monk, Sword Guardian
- the statue for now cant switch between
stone or normal.
- the monk cant attack other entity since the code for that is not implemented !
2019-11-24 17:01:13 +01:00
TokyoSU
0a35c93a84 Added Entity
- Flamethrower (no effect)
- Knifethrower & Knife
- Bird Monster
- Tony (no effect)
2019-11-23 14:49:00 +01:00
TokyoSU
8dfd6cafea Added Worker Dual Revolver (Boss) 2019-11-22 14:09:44 +01:00
TokyoSU
4717d83f76 Add Small Spider and Big Spider 2019-11-22 13:25:13 +01:00
TokyoSU
03688ab3c0 Add Worker MachineGun
- possibly changing the range to attack lara since it's pretty small.
2019-11-21 13:14:03 +01:00
TokyoSU
6fdf965e32 Add boat code and fix kayak/snowmobile missing control 2019-11-20 14:12:21 +01:00
TokyoSU
aafb5d91ab misc fix & adding boat/kayak/snowmobile file 2019-11-20 11:24:36 +01:00
MontyTRC89
6cbffe3dfc Refactoring; Fixed bug with switch triggers; Tested crowbar door (to fix final Lara position wrong); 2019-11-18 07:49:02 +01:00
MontyTRC89
5e08c8c86c Partially fixed cog switch; Tested crowdove switch; 2019-11-17 08:21:25 +01:00
MontyTRC89
124ffbccbb Merged branches; Fixed conflicts; 2019-11-15 07:40:22 +01:00
MontyTRC89
743d6d7bc6 Decompiled PICKUP.CPP; Decompiled PEOPLE.CPP; Fixed bugs; 2019-11-14 20:15:29 +01:00
TokyoSU
8d4527a445 Last update, Include Silencer and Yeti Code 2019-11-14 14:09:43 +01:00
TokyoSU
566df03a2d Fix KeyID, Move Function, AimWeapon 2019-11-12 12:28:54 +01:00
TokyoSU
cb22b018da Decompiled Function & Fix some think
- Decompiled BaddyObjects/TrapObjects/ObjectObjects.
- Fixed some entity.
- Fixed NUM_OBJECTS by using enum ID_NUMBER_OBJECTS instead.
- Fixed 3/4 wrong enum name.
2019-11-11 16:17:45 +01:00
MontyTRC89
b388221663 Decompiled SWITCH.CPP; Decompiled DOOR.CPP; Refactoring; Fixed sequences variables; 2019-11-09 09:56:33 +01:00
MontyTRC89
6a834b884d Added fish/piranha from TR3; Added MP with stick from TR3; Almost decompiled BOX.CPP, LOT.CPP and ITEMS.CPP; 2019-10-29 20:05:58 +01:00
MontyTRC89
e72929d4b8 Improved guide; Improved harpy; Added MP with gun from TR3; New constants; 2019-09-29 20:00:59 +02:00
MontyTRC89
6a31167f49 Fixed effects drawing; Fixed sparks drawing; Fixed demigod AI; 2019-09-22 21:14:58 +02:00
MontyTRC89
f7cc291d39 Almost fixed jeep (need to fix shifts on collision); Fixed serious bug with all vehicles; 2019-06-18 21:21:11 +02:00
MontyTRC89
7e51613476 Added monkey from TR3; Disabled horseman until fully decompiled; 2019-05-08 08:00:16 +02:00
MontyTRC89
0e49d65c8e Added TR3 flamethrower; Added TR3 spiky ceiling; Added TR3 spiky wall; Added TR4 horse and horseman; New slots; 2019-05-06 23:48:44 +02:00
MontyTRC89
ec59ccba83 Optimizing and refactoring renderer; 2018-12-13 23:07:11 +01:00
MontyTRC89
5d653d6d67 Fixed mesh bits; Fixed knight templar; 2018-12-09 16:05:50 +01:00
MontyTRC89
363530153d Fixed extra joint rotations; Fixed sentry gun; 2018-12-09 15:55:55 +01:00
MontyTRC89
83a5ee8ba7 Decompiled sphinx; Tested scorpion; Tested troops; 2018-12-02 13:09:58 +01:00
MontyTRC89
4dcf090079 Decompiled crocodile 2018-11-30 22:02:25 +01:00
MontyTRC89
6797742173 Added harpy from TR4 2018-11-30 00:25:33 +01:00
MontyTRC89
040ffa6abf Added troops from TR4 2018-11-28 20:51:20 +01:00
MontyTRC89
39436dbbb5 Added scorpion from TR4 2018-11-28 13:19:01 +01:00
MontyTRC89
21f8a87b6e Added new functions; Added waterskins empty and scales from TR4; 2018-11-27 18:45:59 +01:00
MontyTRC89
70e15b5bda Added mine and Jean Yves from TR4; Started working on sentry gun; Fixed some bugs; 2018-11-26 23:01:24 +01:00
MontyTRC89
ee22d77411 Fixed demigod; Added knight templar; 2018-11-26 11:34:22 +01:00