Commit graph

6 commits

Author SHA1 Message Date
Nils Gaitzsch
cb96f011f9 Displaying Commit Message on Title 2020-08-18 20:26:47 +02:00
Nils Gaitzsch
a752f49d57 Using Smart Pointers 2020-08-09 22:15:32 +02:00
Nils Gaitzsch
11b2e2cd61 Refactored functions 2020-08-09 15:25:56 +02:00
Nils Gaitzsch
3781370e06 Putting Renderer into namespace
made g_Renderer a global object
2020-06-21 14:27:12 +02:00
TokyoSU
9c1c4517d7
New project format (#206)
* Starting Reformat the project

- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time

* Refactoring the Project

- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.

* Update Some Code Before Switching to Master

* Finished the NewProjectFormat Template

- need to finish entity in the master later.

* Added Monty NewFileFormat

* Fixed Monty NewFileFormat Include

* Revert "Fixed Monty NewFileFormat Include"

This reverts commit ebf0afca10.

* Trying to fix conflits for NewFileFormat

* Fixed .filters

* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
Nils Gaitzsch
ffd4e52edb Splitted Renderer into multiple source files 2020-01-08 20:57:33 +01:00