Commit graph

13 commits

Author SHA1 Message Date
hispidence
c87a2d6650 Add some missing strings so I can remap controls. These will very likely be replaced when the new strings system is finished. 2021-06-18 02:16:08 +01:00
hispidence
0671780c89 Change string back; I was using this for debugging. 2021-06-16 14:52:30 +01:00
hispidence
f8d19c32b9 Add working demo of new strings system. I believe the plan is that in the future, this will be automatically generated in TombIDE - right now it's only for demonstration purposes.
Gameflow -> GameFlow for consistency with the C++ source.
2021-06-16 14:35:27 +01:00
MontyTRC89
4328c805b6 Added default configuration; Improved renderer resolution change; Added sound settings menu; 2018-12-31 10:38:34 +01:00
MontyTRC89
da2804d997 Improving setup dialog; Working on sunglasses object; 2018-12-30 11:41:48 +01:00
MontyTRC89
0199efb56c Refactoring weapons system 2018-11-21 09:34:01 +01:00
MontyTRC89
150a8377aa Fixed inventory strings 2018-11-11 23:42:30 +01:00
MontyTRC89
153bbda34c Decompiled lot of code about weapons, need to fix and test; Implementing harpoon gun, grenade launcher, rocket launcher; 2018-11-01 22:45:59 +01:00
MontyTRC89
a294cc7ef4 Fixed climb bug; Optimized light collection 2018-10-28 13:55:02 +01:00
MontyTRC89
6a9b90c0a8 Started implementing new enemies; Fixed bones in shader; Added small scorpion and wild boar from TR4; 2018-09-08 18:44:18 +02:00
MontyTRC89
59db94695d Implemented gameflow; Added load (bugged) and save; 2018-09-03 21:08:40 +02:00
MontyTRC89
6c051717d6 Implemented basic gameflow 2018-09-02 21:13:48 +02:00
MontyTRC89
4866273954 Added LUA; re-arranged file system; 2018-09-02 09:29:56 +02:00