Commit graph

27 commits

Author SHA1 Message Date
Lwmte
f293735d11 Move all effect source files to separate directory, rename effect2 to effects 2021-09-08 18:07:48 +03:00
MontyTRC89
713b52b616 Merge pull request #322 from MontyTRC89/generalPtr
Renamed "generalPtr" of LaraInfo to "interactedItem"
2021-09-08 16:43:33 +02:00
Raildex
f62f900fb0 Added new Tightrope behaviour
You can use Left and Right to control lara's balance
Lara will gradually lose balance
When lara stops, her balance regenerates
2021-09-05 14:49:00 +02:00
Raildex
2ee57e5891 Renamed "generalPtr" of LaraInfo to "interactedItem"
All code that cast it to ITEM_INFO* was converted to a separate access into g_Level.Items
2021-09-05 11:20:51 +02:00
Lwmte
6d9cf3c214 Fix namespace case 2021-08-30 18:03:21 +03:00
Lwmte
21df1e84f1 Globals cleanup, remove wrecking ball hack, remove gassed property, fix diagonal block jump bug 2021-08-29 23:53:58 +03:00
Lwmte
e082d8d435 Directly use beetle flag and remove ClockworkBeetleFlag from Lara struct 2021-08-28 10:29:48 +03:00
Lwmte
b8c3b67f10 Move collision and FX functions from effect.cpp 2021-08-26 15:54:52 +03:00
MontyTRC89
0ed8181cda Merge branch 'master' of https://github.com/MontyTRC89/TombEngine; Renamed namespaces;
# Conflicts:
#	TR5Main/TR5Main.vcxproj.user
2021-08-20 05:25:51 +02:00
hispidence
53b971c033 Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings. 2021-07-18 15:22:15 +01:00
Troye
f5ec4695ef Add more anims to NewAnims; Fix lean 2021-07-09 19:41:56 -05:00
Troye
88407761b1 clean up larainfo; add anim bools' 2021-07-08 14:15:14 -05:00
Trxye
55b517010d diary bs 2021-06-15 14:09:49 -05:00
Trxye
9a54e9a124 implement extra pickup items & examines 2021-06-11 01:06:43 -05:00
Trxye
0c6f3de5b7 fix pickup display; fix ring inv compile; implement extra puzzle/key items in inventory; 2021-06-10 14:40:28 -05:00
MontyTRC89
00a5c93eb4 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2021-06-06 06:49:58 +02:00
MontyTRC89
b3f1f246e1 Partially fixed ID_GUIDE; Restored flipeffects processing; Fixed LARA_INFO struct for flipeffect 30 Lara location; 2021-06-06 06:49:49 +02:00
Trxye
61db16c17e implement waterskins 2021-06-05 15:27:19 -05:00
Trxye
3edfe48af6 decompile clockwork beetle; 2021-05-27 16:07:57 -05:00
Raildex
2138df91c3 Fixing Ammo 2021-01-26 10:28:08 +01:00
Raildex
d45db30cd9 Ammo struct to better represent Ammo 2021-01-25 13:58:23 +01:00
Sezz
0b6721058f Revert "Cleanup, control code standardisation, some command-query separation, un-hardcoding of animation state dispatches, QOL improvements to Lara's basic moveset."
This reverts commit cde394c3f4.
2020-09-26 05:06:08 +10:00
Sezz
cde394c3f4 Cleanup, control code standardisation, some command-query separation, un-hardcoding of animation state dispatches, QOL improvements to Lara's basic moveset. 2020-09-26 03:28:30 +10:00
asasas9500
547b643232 Merge branch 'master' into NoShifts 2020-08-25 19:25:28 -03:00
Woops
ade98fec65 Lara refactor: move basic movements to lara_basic, take care of the other functions. 2020-08-14 17:54:25 -05:00
asasas9500
78b32c0c2e Merge branch 'LaraRefactor' into NoShifts 2020-08-07 22:30:45 -03:00
asasas9500
dddafb494f Move Lara related files to Lara folder 2020-08-07 20:27:00 -03:00
Renamed from TR5Main/Game/lara_struct.h (Browse further)