Sezz
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d85eea8c1f
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Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections
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2021-11-25 23:38:59 +11:00 |
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Lwmte
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e99acea69e
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Decipher hex stuff
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2021-10-27 19:00:30 +03:00 |
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Troye
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552352dd21
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W1
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2021-09-25 16:03:28 -05:00 |
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Lwmte
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e6fc5aba77
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Cleanup
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2021-09-25 16:00:30 +03:00 |
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Raildex
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2b0b1ff282
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Added newlines
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2021-09-25 11:27:47 +02:00 |
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Raildex
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7b070e75ad
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Fixed duplicated ITEM_INFO definition
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2021-09-24 07:53:42 +02:00 |
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Lwmte
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cefc60c7ea
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Move around some files
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2021-09-19 23:41:26 +03:00 |
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Lwmte
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48a9a1d52a
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Merge branch 'master' into item_data
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2021-09-09 11:10:25 +03:00 |
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Lwmte
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ba6c260b92
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Further code organizing
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2021-09-08 18:19:06 +03:00 |
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Lwmte
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f293735d11
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Move all effect source files to separate directory, rename effect2 to effects
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2021-09-08 18:07:48 +03:00 |
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Raildex
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2ee57e5891
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Renamed "generalPtr" of LaraInfo to "interactedItem"
All code that cast it to ITEM_INFO* was converted to a separate access into g_Level.Items
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2021-09-05 11:20:51 +02:00 |
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Raildex
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f7080f56c9
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Integrated ITEM_DATA into ITEM_INFO
TODO: See what happens with ENEMY_JEEP
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2021-08-29 16:11:03 +02:00 |
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Raildex
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2621fa8f0d
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Fixed More Include Hell
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2021-08-28 13:27:58 +02:00 |
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asasas9500
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6be29e6c9c
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Fix extra move in Senet
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2021-05-28 23:25:07 -03:00 |
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asasas9500
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e0d5cd4c09
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Improve Semerkhet strategy
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2021-05-25 20:10:59 -03:00 |
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Trxye
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a999bcd3a8
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fix _0x0040FAE0();
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2021-05-25 12:56:35 -05:00 |
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asasas9500
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c1fb3b0422
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Fix Senet
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2021-05-24 23:57:09 -03:00 |
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asasas9500
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784745f945
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Fix MakeMove()
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2021-05-24 23:02:08 -03:00 |
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asasas9500
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858d9a3512
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Fix line endings
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2021-05-24 18:56:23 -03:00 |
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Trxye
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848a3ef5b5
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SenetControl(); add senet things to tr4_objects.cpp
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2021-05-24 16:04:13 -05:00 |
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asasas9500
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686ec4a1ec
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Add InitialiseGamePiece()
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2021-05-24 17:22:42 -03:00 |
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Trxye
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abd2c2c8a6
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ControlGodHead();
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2021-05-24 14:14:04 -05:00 |
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