Sezz
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40c8e63cf6
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Merge branch 'master' into lara_state_cleaning_etc
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2021-12-09 02:28:10 +11:00 |
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Sezz
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a79c6df007
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Refactor lara_flare.cpp
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2021-12-09 00:48:55 +11:00 |
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Sezz
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933a3fa8b0
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Minor UPV enhancements
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2021-12-08 22:02:02 +11:00 |
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Sezz
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43cde72079
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Merge branch 'master' into lara_state_cleaning_etc
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2021-12-08 20:51:40 +11:00 |
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Sezz
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49f0c88251
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Fix UPV mounting; cleanup upv.cpp
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2021-12-08 15:27:46 +11:00 |
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Sezz
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dc45376fdf
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Merge branch 'master' into lara_state_cleaning_etc
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2021-12-02 12:58:18 +11:00 |
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Lwmte
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313cf0a764
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Minor cleanups
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2021-12-01 18:12:04 +03:00 |
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Sezz
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d85eea8c1f
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Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections
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2021-11-25 23:38:59 +11:00 |
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Sezz
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f30ae8839e
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Refactor lara_flare.cpp
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2021-11-20 13:18:59 +11:00 |
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Sezz
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1ac1fec4e1
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Remove LaraItem global usage in lara_flare.cpp + minor cleanup
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2021-11-12 19:52:48 +11:00 |
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Lwmte
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8f51243ca4
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First commit
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2021-11-10 02:41:59 +03:00 |
|
Lwmte
|
6a5707f419
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Merge branch 'master' into arbitrary_hanging_and_shimmying
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2021-10-31 21:42:23 +03:00 |
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Lwmte
|
8e42d77243
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Move savegames to separate folder, organize savegame code
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2021-10-31 21:36:51 +03:00 |
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Lwmte
|
7bc95c7fee
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Merge branch 'master' into arbitrary_hanging_and_shimmying
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2021-10-28 12:23:34 +03:00 |
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Lwmte
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f592f36a24
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Merge branch 'master' into errors
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2021-10-27 19:05:50 +03:00 |
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Lwmte
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38862dac8d
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Use enum class for collision enums
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2021-10-27 09:48:31 +03:00 |
|
Lwmte
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1b6eb6d035
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Stabilize shimmying
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2021-10-24 04:08:54 +03:00 |
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Lwmte
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c82c6f5b6f
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Move no quadrants flag into coll setup
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2021-10-09 19:19:02 +03:00 |
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Lwmte
|
ef0bcf950a
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Merge branch 'master' into errors
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2021-10-08 16:47:59 +03:00 |
|
Lwmte
|
65f5c17cc9
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Deduplicate GetCollisionInfo code in preparation for unconstrained probe angles
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2021-10-07 12:34:16 +03:00 |
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Lwmte
|
dacd55fdd4
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Demagic UPV sound IDs
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2021-10-06 19:54:04 +03:00 |
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Stranger1992
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3f016b5603
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Fixing the hard coded sounds for the UPV so they point towards sounds that make sense.
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2021-10-06 17:14:42 +01:00 |
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Stranger1992
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81822213bc
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Update upv.cpp
Changed UPV Sound Effect to SFX_TR5_LARA_UNDERWATER_ENGINE (1807).
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2021-10-04 18:05:40 +01:00 |
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Lwmte
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8725b900b7
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Update upv.cpp
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2021-10-04 12:31:35 +03:00 |
|
Lwmte
|
35d736421c
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Fix UPV bugs
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2021-10-04 12:28:05 +03:00 |
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Troye
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552352dd21
|
W1
|
2021-09-25 16:03:28 -05:00 |
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Lwmte
|
971d1b203f
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Cleanup 2
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2021-09-25 16:04:16 +03:00 |
|
Lwmte
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e6fc5aba77
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Cleanup
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2021-09-25 16:00:30 +03:00 |
|
Raildex
|
2b0b1ff282
|
Added newlines
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2021-09-25 11:27:47 +02:00 |
|
Raildex
|
7b070e75ad
|
Fixed duplicated ITEM_INFO definition
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2021-09-24 07:53:42 +02:00 |
|
Lwmte
|
cefc60c7ea
|
Move around some files
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2021-09-19 23:41:26 +03:00 |
|
Lwmte
|
add6629267
|
Swap BadHeightUp/Down
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2021-09-19 17:48:32 +03:00 |
|
Lwmte
|
b3898b7940
|
Embed height data into COLL_INFO, fix issues with rolling under statics and statics submerged into water
|
2021-09-19 06:42:24 +03:00 |
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Lwmte
|
5ae79a461e
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Remove legacy RoomBelow/Above helper funcs, fix door offset
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2021-09-17 15:32:55 +03:00 |
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Lwmte
|
8d86c2e97d
|
Rename draw.cpp to animation.cpp which makes more sense, some more edits
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2021-09-16 05:06:03 +03:00 |
|
Lwmte
|
4a551c0918
|
Move LOS stuff out of control.cpp
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2021-09-15 17:20:42 +03:00 |
|
Lwmte
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f79d6436a3
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Remove optional TestTriggers argument
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2021-09-15 16:58:53 +03:00 |
|
Lwmte
|
d8ab386840
|
Rename DeathIsPit to be more descriptive
|
2021-09-13 09:55:54 +03:00 |
|
Lwmte
|
2f3af7e3ea
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Simplify GetCollisionInfo arguments
|
2021-09-10 12:14:28 +03:00 |
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Lwmte
|
280c9fa28b
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Merge branch 'master' into coll_info_reorganize
|
2021-09-10 10:11:15 +03:00 |
|
Lwmte
|
1df38ae15a
|
Rename settings to setup
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2021-09-10 00:20:59 +03:00 |
|
Lwmte
|
1efe0a9f09
|
Reorganize COLL_INFO
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2021-09-10 00:18:47 +03:00 |
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Lwmte
|
48a9a1d52a
|
Merge branch 'master' into item_data
|
2021-09-09 11:10:25 +03:00 |
|
Lwmte
|
ba6c260b92
|
Further code organizing
|
2021-09-08 18:19:06 +03:00 |
|
Lwmte
|
f293735d11
|
Move all effect source files to separate directory, rename effect2 to effects
|
2021-09-08 18:07:48 +03:00 |
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Raildex
|
31ec83f9cc
|
Merge branch 'master' into item_data
# Conflicts:
# TR5Main/Game/items.cpp
|
2021-09-04 11:52:34 +02:00 |
|
Lwmte
|
522b41d1d6
|
Clarify function names
# Conflicts:
# TR5Main/Game/collide.cpp
|
2021-09-02 19:49:07 +02:00 |
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Raildex
|
b422cafc79
|
Merge branch 'master' into item_data
# Conflicts:
# TR5Main/Game/Lara/lara.cpp
# TR5Main/Game/Lara/lara_collide.cpp
# TR5Main/Game/Lara/lara_monkey.cpp
# TR5Main/Game/Lara/lara_struct.h
# TR5Main/Game/Lara/lara_tests.cpp
# TR5Main/Game/collide.h
# TR5Main/Game/control.h
# TR5Main/Game/effect.h
# TR5Main/Game/effect2.cpp
# TR5Main/Game/flipeffect.cpp
# TR5Main/Game/floordata.h
# TR5Main/Game/hair.cpp
# TR5Main/Game/health.cpp
# TR5Main/Game/items.cpp
# TR5Main/Game/newinv2.cpp
# TR5Main/Game/spotcam.cpp
# TR5Main/Objects/Effects/tr4_bubbles.cpp
# TR5Main/Objects/TR1/Entity/tr1_ape.cpp
# TR5Main/Objects/TR1/Entity/tr1_bigrat.cpp
# TR5Main/Objects/TR1/Entity/tr1_doppelganger.cpp
# TR5Main/Objects/TR2/Entity/tr2_birdmonster.cpp
# TR5Main/Objects/TR2/Entity/tr2_shark.cpp
# TR5Main/Objects/TR2/Entity/tr2_spider.cpp
# TR5Main/Objects/TR2/Entity/tr2_yeti.cpp
# TR5Main/Objects/TR3/Entity/tr3_fishemitter.cpp
# TR5Main/Objects/TR3/Entity/tr3_flamethrower.cpp
# TR5Main/Objects/TR3/Entity/tr3_monkey.cpp
# TR5Main/Objects/TR3/Entity/tr3_raptor.cpp
# TR5Main/Objects/TR3/Entity/tr3_scuba.cpp
# TR5Main/Objects/TR3/Entity/tr3_trex.cpp
# TR5Main/Objects/TR3/Vehicles/kayak.cpp
# TR5Main/Objects/TR3/Vehicles/minecart.cpp
# TR5Main/Objects/TR4/Entity/tr4_bat.cpp
# TR5Main/Objects/TR4/Entity/tr4_big_beetle.cpp
# TR5Main/Objects/TR4/Entity/tr4_bigscorpion.cpp
# TR5Main/Objects/TR4/Entity/tr4_demigod.cpp
# TR5Main/Objects/TR4/Entity/tr4_dog.cpp
# TR5Main/Objects/TR4/Entity/tr4_hammerhead.cpp
# TR5Main/Objects/TR4/Entity/tr4_harpy.cpp
# TR5Main/Objects/TR4/Entity/tr4_mutant.cpp
# TR5Main/Objects/TR4/Entity/tr4_smallscorpion.cpp
# TR5Main/Objects/TR4/Entity/tr4_troops.cpp
# TR5Main/Objects/TR4/Entity/tr4_wildboar.cpp
# TR5Main/Objects/TR4/Trap/tr4_joby_spikes.cpp
# TR5Main/Objects/TR4/Vehicles/motorbike.cpp
# TR5Main/Objects/TR5/Entity/tr5_doberman.cpp
# TR5Main/Objects/TR5/Entity/tr5_imp.cpp
# TR5Main/Objects/TR5/Entity/tr5_larson.cpp
# TR5Main/Objects/TR5/Entity/tr5_lion.cpp
# TR5Main/Objects/TR5/Entity/tr5_reaper.cpp
# TR5Main/Objects/TR5/Object/tr5_pushableblock.cpp
# TR5Main/Objects/TR5/Object/tr5_rollingball.cpp
# TR5Main/Objects/TR5/Trap/tr5_fallingceiling.cpp
# TR5Main/Renderer/Renderer11Draw2D.cpp
# TR5Main/Specific/input.cpp
# TR5Main/Specific/level.cpp
# TR5Main/TombEngine.vcxproj.filters
|
2021-08-31 18:20:23 +02:00 |
|
Raildex
|
8a330f1da0
|
Removed unnecessary constructor of ITEM_DATA
Removed Debugging leftovers
|
2021-08-30 17:50:11 +02:00 |
|
Lwmte
|
21df1e84f1
|
Globals cleanup, remove wrecking ball hack, remove gassed property, fix diagonal block jump bug
|
2021-08-29 23:53:58 +03:00 |
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