Commit graph

80 commits

Author SHA1 Message Date
Sezz
40c8e63cf6 Merge branch 'master' into lara_state_cleaning_etc 2021-12-09 02:28:10 +11:00
Sezz
a79c6df007 Refactor lara_flare.cpp 2021-12-09 00:48:55 +11:00
Sezz
933a3fa8b0 Minor UPV enhancements 2021-12-08 22:02:02 +11:00
Sezz
43cde72079 Merge branch 'master' into lara_state_cleaning_etc 2021-12-08 20:51:40 +11:00
Sezz
49f0c88251 Fix UPV mounting; cleanup upv.cpp 2021-12-08 15:27:46 +11:00
Sezz
dc45376fdf Merge branch 'master' into lara_state_cleaning_etc 2021-12-02 12:58:18 +11:00
Lwmte
313cf0a764 Minor cleanups 2021-12-01 18:12:04 +03:00
Sezz
d85eea8c1f Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections 2021-11-25 23:38:59 +11:00
Sezz
f30ae8839e Refactor lara_flare.cpp 2021-11-20 13:18:59 +11:00
Sezz
1ac1fec4e1 Remove LaraItem global usage in lara_flare.cpp + minor cleanup 2021-11-12 19:52:48 +11:00
Lwmte
8f51243ca4 First commit 2021-11-10 02:41:59 +03:00
Lwmte
6a5707f419 Merge branch 'master' into arbitrary_hanging_and_shimmying 2021-10-31 21:42:23 +03:00
Lwmte
8e42d77243 Move savegames to separate folder, organize savegame code 2021-10-31 21:36:51 +03:00
Lwmte
7bc95c7fee Merge branch 'master' into arbitrary_hanging_and_shimmying 2021-10-28 12:23:34 +03:00
Lwmte
f592f36a24 Merge branch 'master' into errors 2021-10-27 19:05:50 +03:00
Lwmte
38862dac8d Use enum class for collision enums 2021-10-27 09:48:31 +03:00
Lwmte
1b6eb6d035 Stabilize shimmying 2021-10-24 04:08:54 +03:00
Lwmte
c82c6f5b6f Move no quadrants flag into coll setup 2021-10-09 19:19:02 +03:00
Lwmte
ef0bcf950a Merge branch 'master' into errors 2021-10-08 16:47:59 +03:00
Lwmte
65f5c17cc9 Deduplicate GetCollisionInfo code in preparation for unconstrained probe angles 2021-10-07 12:34:16 +03:00
Lwmte
dacd55fdd4 Demagic UPV sound IDs 2021-10-06 19:54:04 +03:00
Stranger1992
3f016b5603 Fixing the hard coded sounds for the UPV so they point towards sounds that make sense. 2021-10-06 17:14:42 +01:00
Stranger1992
81822213bc Update upv.cpp
Changed UPV Sound Effect to SFX_TR5_LARA_UNDERWATER_ENGINE (1807).
2021-10-04 18:05:40 +01:00
Lwmte
8725b900b7 Update upv.cpp 2021-10-04 12:31:35 +03:00
Lwmte
35d736421c Fix UPV bugs 2021-10-04 12:28:05 +03:00
Troye
552352dd21 W1 2021-09-25 16:03:28 -05:00
Lwmte
971d1b203f Cleanup 2 2021-09-25 16:04:16 +03:00
Lwmte
e6fc5aba77 Cleanup 2021-09-25 16:00:30 +03:00
Raildex
2b0b1ff282 Added newlines 2021-09-25 11:27:47 +02:00
Raildex
7b070e75ad Fixed duplicated ITEM_INFO definition 2021-09-24 07:53:42 +02:00
Lwmte
cefc60c7ea Move around some files 2021-09-19 23:41:26 +03:00
Lwmte
add6629267 Swap BadHeightUp/Down 2021-09-19 17:48:32 +03:00
Lwmte
b3898b7940 Embed height data into COLL_INFO, fix issues with rolling under statics and statics submerged into water 2021-09-19 06:42:24 +03:00
Lwmte
5ae79a461e Remove legacy RoomBelow/Above helper funcs, fix door offset 2021-09-17 15:32:55 +03:00
Lwmte
8d86c2e97d Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
Lwmte
4a551c0918 Move LOS stuff out of control.cpp 2021-09-15 17:20:42 +03:00
Lwmte
f79d6436a3 Remove optional TestTriggers argument 2021-09-15 16:58:53 +03:00
Lwmte
d8ab386840 Rename DeathIsPit to be more descriptive 2021-09-13 09:55:54 +03:00
Lwmte
2f3af7e3ea Simplify GetCollisionInfo arguments 2021-09-10 12:14:28 +03:00
Lwmte
280c9fa28b Merge branch 'master' into coll_info_reorganize 2021-09-10 10:11:15 +03:00
Lwmte
1df38ae15a Rename settings to setup 2021-09-10 00:20:59 +03:00
Lwmte
1efe0a9f09 Reorganize COLL_INFO 2021-09-10 00:18:47 +03:00
Lwmte
48a9a1d52a Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
Lwmte
ba6c260b92 Further code organizing 2021-09-08 18:19:06 +03:00
Lwmte
f293735d11 Move all effect source files to separate directory, rename effect2 to effects 2021-09-08 18:07:48 +03:00
Raildex
31ec83f9cc Merge branch 'master' into item_data
# Conflicts:
#	TR5Main/Game/items.cpp
2021-09-04 11:52:34 +02:00
Lwmte
522b41d1d6 Clarify function names
# Conflicts:
#	TR5Main/Game/collide.cpp
2021-09-02 19:49:07 +02:00
Raildex
b422cafc79 Merge branch 'master' into item_data
# Conflicts:
#	TR5Main/Game/Lara/lara.cpp
#	TR5Main/Game/Lara/lara_collide.cpp
#	TR5Main/Game/Lara/lara_monkey.cpp
#	TR5Main/Game/Lara/lara_struct.h
#	TR5Main/Game/Lara/lara_tests.cpp
#	TR5Main/Game/collide.h
#	TR5Main/Game/control.h
#	TR5Main/Game/effect.h
#	TR5Main/Game/effect2.cpp
#	TR5Main/Game/flipeffect.cpp
#	TR5Main/Game/floordata.h
#	TR5Main/Game/hair.cpp
#	TR5Main/Game/health.cpp
#	TR5Main/Game/items.cpp
#	TR5Main/Game/newinv2.cpp
#	TR5Main/Game/spotcam.cpp
#	TR5Main/Objects/Effects/tr4_bubbles.cpp
#	TR5Main/Objects/TR1/Entity/tr1_ape.cpp
#	TR5Main/Objects/TR1/Entity/tr1_bigrat.cpp
#	TR5Main/Objects/TR1/Entity/tr1_doppelganger.cpp
#	TR5Main/Objects/TR2/Entity/tr2_birdmonster.cpp
#	TR5Main/Objects/TR2/Entity/tr2_shark.cpp
#	TR5Main/Objects/TR2/Entity/tr2_spider.cpp
#	TR5Main/Objects/TR2/Entity/tr2_yeti.cpp
#	TR5Main/Objects/TR3/Entity/tr3_fishemitter.cpp
#	TR5Main/Objects/TR3/Entity/tr3_flamethrower.cpp
#	TR5Main/Objects/TR3/Entity/tr3_monkey.cpp
#	TR5Main/Objects/TR3/Entity/tr3_raptor.cpp
#	TR5Main/Objects/TR3/Entity/tr3_scuba.cpp
#	TR5Main/Objects/TR3/Entity/tr3_trex.cpp
#	TR5Main/Objects/TR3/Vehicles/kayak.cpp
#	TR5Main/Objects/TR3/Vehicles/minecart.cpp
#	TR5Main/Objects/TR4/Entity/tr4_bat.cpp
#	TR5Main/Objects/TR4/Entity/tr4_big_beetle.cpp
#	TR5Main/Objects/TR4/Entity/tr4_bigscorpion.cpp
#	TR5Main/Objects/TR4/Entity/tr4_demigod.cpp
#	TR5Main/Objects/TR4/Entity/tr4_dog.cpp
#	TR5Main/Objects/TR4/Entity/tr4_hammerhead.cpp
#	TR5Main/Objects/TR4/Entity/tr4_harpy.cpp
#	TR5Main/Objects/TR4/Entity/tr4_mutant.cpp
#	TR5Main/Objects/TR4/Entity/tr4_smallscorpion.cpp
#	TR5Main/Objects/TR4/Entity/tr4_troops.cpp
#	TR5Main/Objects/TR4/Entity/tr4_wildboar.cpp
#	TR5Main/Objects/TR4/Trap/tr4_joby_spikes.cpp
#	TR5Main/Objects/TR4/Vehicles/motorbike.cpp
#	TR5Main/Objects/TR5/Entity/tr5_doberman.cpp
#	TR5Main/Objects/TR5/Entity/tr5_imp.cpp
#	TR5Main/Objects/TR5/Entity/tr5_larson.cpp
#	TR5Main/Objects/TR5/Entity/tr5_lion.cpp
#	TR5Main/Objects/TR5/Entity/tr5_reaper.cpp
#	TR5Main/Objects/TR5/Object/tr5_pushableblock.cpp
#	TR5Main/Objects/TR5/Object/tr5_rollingball.cpp
#	TR5Main/Objects/TR5/Trap/tr5_fallingceiling.cpp
#	TR5Main/Renderer/Renderer11Draw2D.cpp
#	TR5Main/Specific/input.cpp
#	TR5Main/Specific/level.cpp
#	TR5Main/TombEngine.vcxproj.filters
2021-08-31 18:20:23 +02:00
Raildex
8a330f1da0 Removed unnecessary constructor of ITEM_DATA
Removed Debugging leftovers
2021-08-30 17:50:11 +02:00
Lwmte
21df1e84f1 Globals cleanup, remove wrecking ball hack, remove gassed property, fix diagonal block jump bug 2021-08-29 23:53:58 +03:00