asasas9500
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12ebf162ad
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Delete leftover code
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2021-02-07 01:20:50 -03:00 |
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Trxye
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dec0b9e85b
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DoFloorThings()
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2021-02-06 18:33:33 -06:00 |
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asasas9500
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6eb1a5e963
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Merge branch 'master' into PushableOCB
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2021-02-06 11:50:08 -03:00 |
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asasas9500
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700c1b5907
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Remove function markers
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2021-02-03 01:50:59 -03:00 |
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asasas9500
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358e9e42fd
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Make Lara aware of virtual rooms
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2021-01-07 11:16:21 -03:00 |
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KrysB4k
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376f1fbfdb
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Remove UpdateLaraRoom() from ItemPushLara(): fixes kayak jump bug
UpdateLaraRoom() seems not needed. Removing it fixes the jumping bug with water vehicles and other objects
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2020-12-22 19:32:37 +01:00 |
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asasas9500
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10a3d9167a
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Fix line endings
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2020-12-21 13:16:29 -03:00 |
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asasas9500
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b7d1ad3f35
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Revert collision vectors
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2020-12-20 00:00:18 -03:00 |
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asasas9500
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1693bf741d
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Revert move angle relative to Lara rotation
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2020-12-19 23:34:52 -03:00 |
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asasas9500
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f9432ce420
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Merge branch 'master' into NewTRMath
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2020-11-04 11:51:17 -03:00 |
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Woops
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ebadb020c7
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"fix" (aka hack around) UPV and BIGGUN shooting
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2020-10-26 15:22:33 -05:00 |
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asasas9500
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d0a930978f
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Implement new random system
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2020-10-24 01:05:59 -03:00 |
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Woops
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3536d88f4e
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fix hit sound timer
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2020-10-18 23:08:04 -05:00 |
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asasas9500
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185471eab8
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Remove W2V_SHIFT, W2V_SCALE, WALL_SHIFT and NODE_SHIFT
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2020-10-14 20:53:59 -03:00 |
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Woops
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2ce98f1e8f
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remove bitshifts from the "Game" folder
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2020-10-06 12:44:14 -05:00 |
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asasas9500
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7218086a0f
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Fix phd_sin() and phd_cos()
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2020-10-05 22:24:57 -03:00 |
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asasas9500
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13d61d9b33
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Fix GetCollisionInfo()
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2020-09-20 17:04:02 -03:00 |
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asasas9500
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dc2c9d48de
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Restore shifts
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2020-09-19 20:15:27 -03:00 |
|
MontyTRC89
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54893c42be
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Improved vehicles; Fixed bugs in ID_SPEEDBOAT;
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2020-09-12 07:52:47 +02:00 |
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asasas9500
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547b643232
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Merge branch 'master' into NoShifts
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2020-08-25 19:25:28 -03:00 |
|
MontyTRC89
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971800fc94
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Refactoring weapons; Added new shatter fields to static meshes datat structs;
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2020-08-15 07:27:14 +02:00 |
|
MontyTRC89
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211263afac
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Fixed Lara damage on grenade hit; Fixed EffectList[] init; getBoneMatrix now valid for both Lara and other items; Added code (not working yet) for enemy explosion death;
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2020-08-09 20:29:31 +02:00 |
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MontyTRC89
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d640f8be9b
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Fixed GetRoomList; Fixed GetCollidedObjcts; Enabled again disabled weapons;
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2020-08-09 17:18:21 +02:00 |
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asasas9500
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b657727242
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Merge branch 'DiagonalCollisions' into NoShifts
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2020-08-07 22:24:52 -03:00 |
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asasas9500
|
9cf8ff503c
|
Fix namespace
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2020-08-07 22:12:45 -03:00 |
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asasas9500
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c411689790
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Merge branch 'DiagonalCollisions' into NoShifts
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2020-08-07 16:43:29 -03:00 |
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asasas9500
|
86e2291c53
|
Merge branch 'master' into DiagonalCollisions
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2020-08-07 16:37:31 -03:00 |
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Woops
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b1efaf61eb
|
clean up remove comments
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2020-08-06 03:34:49 -05:00 |
|
Sezz
|
5d4dc8ffdd
|
Updated animation and state names to follow a consistent system.
|
2020-08-04 20:32:07 +10:00 |
|
MontyTRC89
|
4311a5837e
|
Hack for TestLaraPosition that solves for now the bug of objects not working on +/- X sides
|
2020-07-28 06:16:39 +02:00 |
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KrysB4k
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ed13777ac2
|
Merge branch 'master' into DiagonalCollisions
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2020-07-26 10:51:06 +02:00 |
|
MontyTRC89
|
f24e2abb94
|
Added ZLIB
|
2020-07-26 07:21:38 +02:00 |
|
MontyTRC89
|
689ec226e7
|
Frames refactoring
|
2020-07-25 18:02:35 +02:00 |
|
MontyTRC89
|
83bba01a99
|
Moving all globals of level under LEVEL struct; Fixed severe performance issue;
|
2020-07-21 09:56:47 +02:00 |
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KrysB4k
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2c98fbbc2c
|
Merge branch 'master' into DiagonalCollisions
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2020-07-09 14:57:32 +02:00 |
|
Woops
|
d44dba63c9
|
Put enemy hit sounds on a timer
|
2020-07-07 02:51:21 -05:00 |
|
MontyTRC89
|
36fe66d617
|
Hairs done on GPU now
|
2020-07-07 07:32:33 +02:00 |
|
asasas9500
|
f334369175
|
Merge branch 'DiagonalCollisions' into NoShifts
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2020-06-26 11:14:16 -03:00 |
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asasas9500
|
eda2325004
|
Merge branch 'master' into DiagonalCollisions
|
2020-06-26 11:13:13 -03:00 |
|
MontyTRC89
|
5b8c90b688
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
|
2020-06-26 07:06:51 +02:00 |
|
MontyTRC89
|
d8bf82eab1
|
New FLOOR_INFO struct; Refactoring rooms part I
|
2020-06-26 07:06:18 +02:00 |
|
asasas9500
|
2fd6addea6
|
Fix namespace
|
2020-06-21 14:31:35 -03:00 |
|
asasas9500
|
a9dfdec427
|
Merge branch 'DiagonalCollisions' into NoShifts
|
2020-06-21 14:09:31 -03:00 |
|
KrysB4k
|
62707a7296
|
Merge branch 'master' into DiagonalCollisions
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2020-06-21 14:33:31 +02:00 |
|
Raildex
|
b635f4df13
|
Fixed std namespace collisions
Refactored ChunkID/ChunkReader/Writer
|
2020-06-20 23:39:08 +02:00 |
|
asasas9500
|
03519aac29
|
Remove shifts
|
2020-06-09 14:02:39 -03:00 |
|
asasas9500
|
4d65439c2d
|
Merge branch 'DiagonalCollisions' into NoShifts
|
2020-06-09 12:09:00 -03:00 |
|
asasas9500
|
05eb7778fd
|
Revert "Remove shifts"
This reverts commit 40fe55b230 .
|
2020-06-09 11:31:53 -03:00 |
|
KrysB4k
|
5ed8cf6b8a
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Revert "Added ChocolateFans functions"
This reverts commit 4760288101 .
|
2020-06-09 16:26:14 +02:00 |
|
KrysB4k
|
4760288101
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Added ChocolateFans functions
SnapToDiagonal() and SnapToQuadrant replace the angle switchcases in some of Lara's anim collision functions
|
2020-06-08 16:29:03 +02:00 |
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