MontyTRC89
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ac7d6b95f7
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Refactoring; Added all sounds from all TR; Removed trash legacy functions for skinning and meshes processing; New skinning procedure, without fixed arrays; Code cleaning; Decompiled LoadSamples; Dynamic size sound map;
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2020-03-02 09:49:11 +01:00 |
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MontyTRC89
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1c577198ea
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Decompilink smoke emitters; Fixed again dynmic lights; Fixed horizontal pickups;
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2020-01-20 07:29:37 +01:00 |
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MontyTRC89
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da1117b2b0
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Fixed dynamic lights
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2020-01-19 21:10:31 +01:00 |
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MontyTRC89
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d3397b8e4f
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Possible fix for items resetting after load game; Reverted bad change in renderer;
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2020-01-18 21:55:04 +01:00 |
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MontyTRC89
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7e78b88218
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Merge branch 'master' of https://github.com/MontyTRC89/TR5Main;
Some fixes to room collecting function;
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2020-01-18 20:52:57 +01:00 |
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MontyTRC89
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826af067b3
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Fixed sparks drawing; Moved boxes, overlaps and zones in DLL; Decompiled missing doors code; Added some code to phd_LookAt;
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2020-01-16 19:14:35 +01:00 |
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asasas9500
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94d106641a
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Improve flipmaps again
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2020-01-14 14:39:24 -03:00 |
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Raildex
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22acd9836e
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Animated Textures are now internally vector<RendererAnimatedTexture> and AnimatedTextureSets are now vector<RendererAnimatedTextureSet>
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2020-01-13 22:10:20 +01:00 |
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MontyTRC89
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3fef37ee4a
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Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch;
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2020-01-12 08:02:48 +01:00 |
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Raildex
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d2f44aaae2
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Splitted Renderer into multiple source files
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2020-01-08 20:57:33 +01:00 |
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