Commit graph

22 commits

Author SHA1 Message Date
MontyTRC89
abc5ece111 Fixed meshes and cleaned code 2020-03-18 06:27:45 +01:00
MontyTRC89
456464f4e6 Refactored mesh pointers; Fixed effects rendering; Improved IMP; 2020-03-16 22:27:50 +01:00
MontyTRC89
3ef028d91d Decompiled missile functions; Moved Meshes[] to DLL; Refactoring; 2020-03-16 12:36:29 +01:00
MontyTRC89
1c0c1f6b2a Implemented meshs waps and more swap slots; Renamed guards slots; 2020-03-14 07:48:35 +01:00
MontyTRC89
39df12d57f Added gunflashes to baddes; Some tweaks to rats; 2020-03-12 15:29:57 +01:00
MontyTRC89
3fb294c0b3 Fixed ID_BATS_EMITTER; Improved (but still bugged) ID_RATS_EMITTER; Tested ID_HUSKIE and ID_DOG; 2020-03-09 20:24:59 +01:00
MontyTRC89
eba681bddf New objects list; Decompiled ID_LARA_HAIRS; 2020-02-24 12:51:28 +01:00
MontyTRC89
abfa7ae4ac Decompiled ID_BATS; Renamed submarine functions; 2020-01-30 11:24:12 +01:00
MontyTRC89
7215968fdf Decompiled ID_ROMAN_STATUE (except for electircity arcs fx); Fixed objects combination; 2020-01-24 10:40:46 +01:00
MontyTRC89
da1117b2b0 Fixed dynamic lights 2020-01-19 21:10:31 +01:00
MontyTRC89
65451b3854 Restored FLAME (still badly rendered); Moves items/fx variables to DLL; Increased Effects[] from 24 to 1024; Fixed dynamic lights in rooms; 2020-01-19 08:12:51 +01:00
MontyTRC89
7e78b88218 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main;
Some fixes to room collecting function;
2020-01-18 20:52:57 +01:00
MontyTRC89
826af067b3 Fixed sparks drawing; Moved boxes, overlaps and zones in DLL; Decompiled missing doors code; Added some code to phd_LookAt; 2020-01-16 19:14:35 +01:00
Raildex
c1ac30a081 Fixed non-visible Double Sided Textures 2020-01-16 17:38:26 +01:00
Raildex
7b0376a550 Added Music and Sound Volume Bars.
TODO: Method to manually set the Position at runtime
2020-01-14 17:58:07 +01:00
Raildex
e1c6905367 Added Percentage to the Bars 2020-01-13 22:15:54 +01:00
Raildex
8c3e7e3d33 cherry pick merge conflict 2020-01-13 22:13:32 +01:00
Raildex
c0c1cc60aa New HUD Buffer, new RendererHUDBar struct 2020-01-13 22:10:45 +01:00
Raildex
355300c7d8 Removed Preallocated vector and using std::vector with a predefined capacity 2020-01-13 22:10:07 +01:00
MontyTRC89
3fef37ee4a Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch; 2020-01-12 08:02:48 +01:00
MontyTRC89
30e5dc3da7 Inventory refactoring 2020-01-10 08:02:16 +01:00
Raildex
d2f44aaae2 Splitted Renderer into multiple source files 2020-01-08 20:57:33 +01:00