MontyTRC89
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abc5ece111
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Fixed meshes and cleaned code
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2020-03-18 06:27:45 +01:00 |
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MontyTRC89
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456464f4e6
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Refactored mesh pointers; Fixed effects rendering; Improved IMP;
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2020-03-16 22:27:50 +01:00 |
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MontyTRC89
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3ef028d91d
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Decompiled missile functions; Moved Meshes[] to DLL; Refactoring;
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2020-03-16 12:36:29 +01:00 |
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MontyTRC89
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1c0c1f6b2a
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Implemented meshs waps and more swap slots; Renamed guards slots;
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2020-03-14 07:48:35 +01:00 |
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MontyTRC89
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39df12d57f
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Added gunflashes to baddes; Some tweaks to rats;
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2020-03-12 15:29:57 +01:00 |
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MontyTRC89
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3fb294c0b3
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Fixed ID_BATS_EMITTER; Improved (but still bugged) ID_RATS_EMITTER; Tested ID_HUSKIE and ID_DOG;
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2020-03-09 20:24:59 +01:00 |
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MontyTRC89
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eba681bddf
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New objects list; Decompiled ID_LARA_HAIRS;
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2020-02-24 12:51:28 +01:00 |
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MontyTRC89
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abfa7ae4ac
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Decompiled ID_BATS; Renamed submarine functions;
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2020-01-30 11:24:12 +01:00 |
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MontyTRC89
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7215968fdf
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Decompiled ID_ROMAN_STATUE (except for electircity arcs fx); Fixed objects combination;
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2020-01-24 10:40:46 +01:00 |
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MontyTRC89
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da1117b2b0
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Fixed dynamic lights
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2020-01-19 21:10:31 +01:00 |
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MontyTRC89
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65451b3854
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Restored FLAME (still badly rendered); Moves items/fx variables to DLL; Increased Effects[] from 24 to 1024; Fixed dynamic lights in rooms;
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2020-01-19 08:12:51 +01:00 |
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MontyTRC89
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7e78b88218
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Merge branch 'master' of https://github.com/MontyTRC89/TR5Main;
Some fixes to room collecting function;
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2020-01-18 20:52:57 +01:00 |
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MontyTRC89
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826af067b3
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Fixed sparks drawing; Moved boxes, overlaps and zones in DLL; Decompiled missing doors code; Added some code to phd_LookAt;
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2020-01-16 19:14:35 +01:00 |
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Raildex
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c1ac30a081
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Fixed non-visible Double Sided Textures
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2020-01-16 17:38:26 +01:00 |
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Raildex
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7b0376a550
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Added Music and Sound Volume Bars.
TODO: Method to manually set the Position at runtime
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2020-01-14 17:58:07 +01:00 |
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Raildex
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e1c6905367
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Added Percentage to the Bars
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2020-01-13 22:15:54 +01:00 |
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Raildex
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8c3e7e3d33
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cherry pick merge conflict
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2020-01-13 22:13:32 +01:00 |
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Raildex
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c0c1cc60aa
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New HUD Buffer, new RendererHUDBar struct
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2020-01-13 22:10:45 +01:00 |
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Raildex
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355300c7d8
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Removed Preallocated vector and using std::vector with a predefined capacity
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2020-01-13 22:10:07 +01:00 |
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MontyTRC89
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3fef37ee4a
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Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch;
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2020-01-12 08:02:48 +01:00 |
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MontyTRC89
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30e5dc3da7
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Inventory refactoring
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2020-01-10 08:02:16 +01:00 |
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Raildex
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d2f44aaae2
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Splitted Renderer into multiple source files
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2020-01-08 20:57:33 +01:00 |
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