asasas9500
028f4f3308
Fix shoot switches
2020-01-08 16:09:37 -03:00
Montagna Marco
6d25213531
Decompiled ID_TWOBLOCKS_PLATFORM and ID_RAISING_COG
2020-01-07 15:22:13 +01:00
Montagna Marco
3d5f0d7b26
Added TestLaraSlide, UpdateLaraRoom, TranslateItem, AnimateLara; Fixed partially pistols;
2019-12-04 18:51:23 +01:00
TokyoSU
3670fddc71
Added Sophia
...
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.
- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00
Montagna Marco
09c2957f4f
Merged branches
2019-12-02 09:11:21 +01:00
TokyoSU
dc888f2c9c
[Update] Project & UPV Prototype
...
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
2019-11-27 15:12:35 +01:00
Montagna Marco
2443494349
Decompiling Lara
2019-11-21 07:43:34 +01:00
Montagna Marco
55d4f2466c
Refactoring; Fixed bug with switch triggers; Tested crowbar door (to fix final Lara position wrong);
2019-11-18 07:49:02 +01:00
Montagna Marco
0ec9da8674
Partially fixed cog switch; Tested crowdove switch;
2019-11-17 08:21:25 +01:00
Montagna Marco
1ea4734f8a
Merged branches; Fixed conflicts;
2019-11-15 07:40:22 +01:00
Montagna Marco
bfcb4a8920
Decompiled SWITCH.CPP; Decompiled DOOR.CPP; Refactoring; Fixed sequences variables;
2019-11-09 09:56:33 +01:00
MontyTRC89
e6114af969
First commit
2018-08-19 09:46:58 +02:00