Woops
a80c97aea1
add (.0f)s
2020-05-31 04:20:52 -05:00
Woops
5c43d609dc
actual proper ceiling check for monkeybar vault
2020-05-30 15:35:01 -05:00
Woops
05e20e201e
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-05-30 13:03:02 -05:00
Woops
27b52f7a6a
fix corner shimmy and debug stuff
2020-05-30 13:02:24 -05:00
TokyoSU
df5baee997
Fixed Repo, Fixed Savegame Struct Missing
2020-05-30 17:58:09 +02:00
TokyoSU
ee59d27517
(Broken) Deleted Global Folder
...
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00
TokyoSU
2c5a621cb3
Refactor include and moving some structure to right file
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- started moving structure out of types.h.
- fixed ExtraAnim using 0 instead of -1.
- changed void(*)(); to function<> for lara routines.
- changed short(*)() effect to function<> for CreatureEffect/CreatureEffect2.
- renamed guardian to laserhead.
- moved some structure to their right place.
- renamed TYPE_ZONE to ZoneTypeEnum.
- fixed zoneType not using ZoneTypeEnum as variable.
- fixed LOT.zone not using ZoneEnumType.
- changed "variable : 1" to bool in some structure.
- implemented @krys new collision structure and improved it a bit (but commented for "later")
- level need #pragma pack(push, 1) #pragma pack(pop) to work (for structure), else it crash at LoadTexturesInfos().
Co-Authored-By: krys <krys@users.noreply.github.com>
2020-05-28 15:17:34 +02:00
TokyoSU
9c1c4517d7
New project format ( #206 )
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* Starting Reformat the project
- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time
* Refactoring the Project
- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.
* Update Some Code Before Switching to Master
* Finished the NewProjectFormat Template
- need to finish entity in the master later.
* Added Monty NewFileFormat
* Fixed Monty NewFileFormat Include
* Revert "Fixed Monty NewFileFormat Include"
This reverts commit ebf0afca10
.
* Trying to fix conflits for NewFileFormat
* Fixed .filters
* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
Woops
9974661747
add booleans for optionality, add crawl 2 crawl down anim
2020-05-26 07:36:09 -05:00
Woops
f0d3655184
add crouch pullup func. and corner anims
2020-05-24 03:10:00 -05:00
Woops
90cc3a048f
fixes and remove some comments
2020-05-23 16:50:53 -05:00
Woops
6771d8a3d0
initial commit
2020-05-23 15:59:18 -05:00
Woops
7e45be030a
water crawlspaces and crawl handling
2020-05-20 22:07:27 -05:00
Woops
5615785de9
add 2/1 click crawlspace exits and 1click crawl maneuver
2020-05-20 06:31:17 -05:00
Woops
ace4743319
actually fix swandive to run transition
2020-05-20 03:18:36 -05:00
Woops
ab7ffa98a6
fix backwards slide state
2020-05-19 20:42:06 -05:00
Woops
b502235274
fix monkeybar vault in 3 click areas
2020-05-19 19:33:40 -05:00
Wuups
444615a887
Merge pull request #198 from MontyTRC89/new_anims
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add swandive roll to run, slide to run, and 2/3 click crawlspace flex
2020-05-19 13:55:57 -05:00
Woops
96e73614e3
add swandive roll to run, slide to run, and 2/3 click crawlspace flex
2020-05-19 13:54:35 -05:00
TokyoSU
1fc746dac2
Implemented Motorbike
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- need to fix shift bug, and lara position
- need to fix collision.
2020-05-19 13:20:44 +02:00
Wuups
9cf1e9de3e
crouchroll launch fix for specific geometry
2020-05-18 21:59:13 -05:00
Wuups
bdf62d5fa0
fix crouch roll embedding in 1-2 click ledges
2020-05-18 02:22:00 -05:00
Wuups
6d30eb227c
fix crawling responsiveness
2020-05-08 12:17:35 -05:00
Wuups
a28bd5e582
Merge pull request #183 from MontyTRC89/CrouchRoll
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Enable the crouch roll animation
2020-05-06 00:07:22 -05:00
Wuups
1751989bd2
Merge pull request #185 from MontyTRC89/monkeyswing-roll
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enable the monkeyswing roll
2020-05-06 00:07:07 -05:00
Wuups
b696d5174e
Update lara.cpp
2020-05-02 21:49:44 -05:00
Wuups
912d1047b4
enable the monkeyswing roll
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- The Core animation is missing an animation command to turn her around.
2020-05-02 14:05:56 -05:00
Wuups
ca3917a32a
done
2020-05-02 12:05:42 -05:00
Wuups
c5a9514e07
remove couple useless stuff
2020-05-01 21:47:35 -05:00
Wuups
9a0ef9e977
work
2020-05-01 21:19:03 -05:00
woopstombraider
e947f290e5
Fix Lara being able to take her guns out during the forwards crawlspace exit
2020-05-01 09:55:36 -05:00
woopstombraider
184d23b9f6
Revert "Fix Lara being able to take her guns out during the forwards crawlspace exit"
...
This reverts commit f02e4bf51c
.
2020-05-01 09:53:19 -05:00
woopstombraider
f02e4bf51c
Fix Lara being able to take her guns out during the forwards crawlspace exit
2020-05-01 09:52:16 -05:00
Montagna Marco
3cf3b1d2dc
Fixed look camera; Fixed bugs with gunflashes and smoke positions;
2020-04-29 06:43:53 +02:00
Montagna Marco
46f2db3481
Merged LARA_INFO and LaraExtraInfo into LaraInfo
2020-04-27 14:01:00 +02:00
Montagna Marco
20bd242052
Started math refactoring
2020-04-25 16:23:53 +02:00
Montagna Marco
85e462f6a2
First EXE build successfully
2020-04-24 19:15:05 +02:00
Montagna Marco
4cc46789e9
Decompiled input
2020-04-23 19:22:01 +02:00
Montagna Marco
9f05715977
Decompiled level loading functions; Moved lot of vars in DLL; Added Zlib;
2020-04-22 14:12:10 +02:00
Montagna Marco
32bafa9893
PHD Math removal 1
2020-04-20 14:17:01 +02:00
asasas9500
0fafb8afdf
Fix Lara functions; Fix flare animations; Add gun type and status to diagnostics
2020-04-03 23:55:22 -03:00
asasas9500
a2fce84b72
Fix lara_col_back()
2020-03-31 21:03:28 -03:00
asasas9500
7d528c4cc2
Improve LaraHangTest(); Add lara_col_climbstnc()
2020-03-28 16:24:17 -03:00
asasas9500
ed12194a59
Uncomment ExplodeItemNode(); Remove duplicated GetClimbTrigger(); Fix LaraHangLeftCornerTest(), LaraHangRightCornerTest() and TestLaraVault(); Correct ANIM_FRAME struct definition
2020-03-27 19:27:21 -03:00
asasas9500
a5b35de898
Add LaraHangTest(); Fix LaraTestHangOnClimbWall(); Place function markers
2020-03-21 14:48:37 -03:00
Montagna Marco
631c9fb327
Decompiled ID_DEATH_SLIDE
2020-01-29 08:29:15 +01:00
asasas9500
68daee7d6a
Place function markers; Remove collision from ID_ANIMATING13, ID_ANIMATING14, ID_ANIMATING15 and ID_ANIMATING16
2020-01-27 00:13:39 -03:00
asasas9500
c00c8750cb
Replace NormalizeVector() with NormaliseRopeVector(); Fix Lara functions
2020-01-25 23:31:26 -03:00
asasas9500
8930887f8a
Move CurrentPendulum, ApplyVelocityToRope() and SetPendulumVelocity() to rope.cpp; Fix InitialiseRope(), PrepareRope() and NormaliseRopeVector(); Add rope functions
2020-01-21 12:22:52 -03:00
asasas9500
5e6a2278e4
Fix ropes
2020-01-15 22:26:49 -03:00