MontyTRC89
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124ffbccbb
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Merged branches; Fixed conflicts;
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2019-11-15 07:40:22 +01:00 |
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MontyTRC89
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b388221663
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Decompiled SWITCH.CPP; Decompiled DOOR.CPP; Refactoring; Fixed sequences variables;
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2019-11-09 09:56:33 +01:00 |
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MontyTRC89
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ac968b41f9
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Decompiled more functions from BOX.CPP, ITEMS.CPP, OBJECTS.CPP;
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2019-11-01 08:35:01 +01:00 |
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MontyTRC89
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6a31167f49
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Fixed effects drawing; Fixed sparks drawing; Fixed demigod AI;
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2019-09-22 21:14:58 +02:00 |
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MontyTRC89
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01489d5d63
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Fixed some jeep bugs; Fixed inventory; Added auto enter to inventory;
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2019-06-23 16:47:39 +02:00 |
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MontyTRC89
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85183914bf
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Fixed ugly memory bug; Tweaked objects distances in inventory;
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2019-06-10 21:42:42 +02:00 |
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MontyTRC89
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c89f89f607
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Added title flyby; Added scripted audio tracks;
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2019-05-31 21:45:20 +02:00 |
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MontyTRC89
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1fddf24dd1
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Fixed audio device enumeration; Fixed setup dialog; Removed audio fade causing sample cut off; Fixed inventory fade; Added title load screen;
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2019-05-10 20:38:54 +02:00 |
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MontyTRC89
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fbf0e8dabd
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Added title image
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2019-05-09 13:50:55 +02:00 |
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MontyTRC89
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0e49d65c8e
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Added TR3 flamethrower; Added TR3 spiky ceiling; Added TR3 spiky wall; Added TR4 horse and horseman; New slots;
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2019-05-06 23:48:44 +02:00 |
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MontyTRC89
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c30ed7373f
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Refactoring; Added fixed extra rotation to inventory objects;
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2019-04-30 12:56:27 +02:00 |
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MontyTRC89
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5a2842f89d
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Refactoring
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2019-04-29 13:10:58 +02:00 |
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MontyTRC89
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12fcc5a8d3
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Refactoring inventory; Adding choose ammo, combine and separe; Started shadow maps;
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2019-04-26 15:10:32 +02:00 |
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MontyTRC89
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99b9e5acaa
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Disabled Lara control in flybys when needed; Small refactoring;
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2019-03-20 00:11:47 +01:00 |
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MontyTRC89
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1ca876de04
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Improved waterfalls; Refactoring items drawing;
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2019-02-09 09:35:30 +01:00 |
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MontyTRC89
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209a49ad88
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Rewritten WinAppProc; Handled toggle fullscreen; Handled device lost;
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2018-12-28 12:12:58 +01:00 |
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MontyTRC89
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0199efb56c
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Refactoring weapons system
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2018-11-21 09:34:01 +01:00 |
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MontyTRC89
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3cbd413e85
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Fixed serious bugs with TriggerShockwaves and Blood array; Improved crossbow;
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2018-11-18 22:53:38 +01:00 |
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MontyTRC89
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150a8377aa
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Fixed inventory strings
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2018-11-11 23:42:30 +01:00 |
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MontyTRC89
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b0e0a7bf29
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Implemented binoculars and lasersight; Removed "No" always playing;
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2018-11-11 11:16:37 +01:00 |
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MontyTRC89
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6b72d1acfb
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Implemented pulse color; Implemented rumble effect; Implemented poisoning; Implemented bats, rats and spider; Implemented sound sources;
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2018-11-08 23:05:25 +01:00 |
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MontyTRC89
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153bbda34c
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Decompiled lot of code about weapons, need to fix and test; Implementing harpoon gun, grenade launcher, rocket launcher;
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2018-11-01 22:45:59 +01:00 |
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MontyTRC89
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6ac474e18e
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Implemented drawing of effects like crumbling floor
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2018-10-30 12:40:30 +01:00 |
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MontyTRC89
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a641259c03
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Some code cleaning
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2018-10-28 14:11:00 +01:00 |
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MontyTRC89
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a294cc7ef4
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Fixed climb bug; Optimized light collection
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2018-10-28 13:55:02 +01:00 |
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MontyTRC89
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016a8fc2ec
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Implemented full screen background drawing; Implemented loading screens;
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2018-10-28 11:34:29 +01:00 |
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MontyTRC89
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e61572b14f
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New savegame system partially working
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2018-10-24 23:32:22 +02:00 |
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MontyTRC89
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5c376c0f95
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New streams class; Refactored chunk IO; Added chunk writer; Started new savegame system;
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2018-10-01 22:22:35 +02:00 |
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MontyTRC89
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59c02796cb
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Implemented LUA trigger
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2018-09-23 12:01:07 +02:00 |
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MontyTRC89
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63534298ed
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Fixed TestTriggers
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2018-09-23 09:38:24 +02:00 |
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MontyTRC89
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b7dfc803d2
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Refactored script system; Decompiled TestTriggers; Added some functions and variables; Fixed a couple of bugs in control phase;
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2018-09-22 23:54:51 +02:00 |
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MontyTRC89
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2524cb8d35
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Added CreatureVault; Fixed baddy climbing down; Code refactoring;
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2018-09-14 14:56:27 +02:00 |
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MontyTRC89
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6365a64c8f
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Implemented basic baddy 1 & 2
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2018-09-12 20:37:37 +02:00 |
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MontyTRC89
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aee5faf236
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Fixed serious random freeze
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2018-09-09 21:58:38 +02:00 |
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MontyTRC89
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aa9fab256e
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Implemented last init functions and then solved the buffer overflow on items death
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2018-09-09 15:39:18 +02:00 |
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MontyTRC89
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97fe21cb16
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Implemented what to do after Lara death
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2018-09-08 21:30:48 +02:00 |
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MontyTRC89
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2b17dfc7a8
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Code cleaning
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2018-09-08 20:54:13 +02:00 |
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MontyTRC89
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1d0cfa8554
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Improved fades and cinematic bars
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2018-09-07 18:34:35 +02:00 |
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MontyTRC89
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e80146e6bf
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Fixed young Lara hairs; Added more levels; Added Lara type to LUA; Fixed de-allocation bug;
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2018-09-05 23:56:39 +02:00 |
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MontyTRC89
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4d824519ea
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Improved deallocation of resources; Fixed control phase for items; Fixed animations update for items;
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2018-09-04 20:54:15 +02:00 |
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MontyTRC89
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21f39827e7
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Partially fixed level switching; Added rendering of animating 10; Horizon drawn only if camera room is outside;
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2018-09-04 13:24:50 +02:00 |
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MontyTRC89
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f9257af1e4
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Added levels to Gameflow.lua
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2018-09-03 21:24:03 +02:00 |
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MontyTRC89
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59db94695d
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Implemented gameflow; Added load (bugged) and save;
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2018-09-03 21:08:40 +02:00 |
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MontyTRC89
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4866273954
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Added LUA; re-arranged file system;
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2018-09-02 09:29:56 +02:00 |
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MontyTRC89
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7bc5de2581
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Continuing renderer refactoring
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2018-09-01 16:34:21 +02:00 |
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MontyTRC89
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f81bad6302
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Fixed normals
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2018-09-01 15:46:37 +02:00 |
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MontyTRC89
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a649039318
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Converted animation function from recursive to iterative
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2018-08-31 12:59:16 +02:00 |
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MontyTRC89
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566e5e3b60
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Started big refactoring
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2018-08-30 22:51:16 +02:00 |
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MontyTRC89
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dd81bcb1b2
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Added caustics; Added underwater dust; Fixed sparks; Added waterfall mist; Fixed various bugs;
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2018-08-28 20:39:15 +02:00 |
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MontyTRC89
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7c0807f6c4
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Fixed young Lara; Added double ponytails;
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2018-08-26 21:26:59 +02:00 |
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