TokyoSU
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a130f08190
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fix room define for creatureturn
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2019-11-21 11:39:39 +01:00 |
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TokyoSU
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44499dbe1a
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Add WorkerShotgun
- decompiled CreatureTurn() (experimental)
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2019-11-21 11:29:54 +01:00 |
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TokyoSU
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aafb5d91ab
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misc fix & adding boat/kayak/snowmobile file
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2019-11-20 11:24:36 +01:00 |
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TokyoSU
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8d4527a445
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Last update, Include Silencer and Yeti Code
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2019-11-14 14:09:43 +01:00 |
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MontyTRC89
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b388221663
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Decompiled SWITCH.CPP; Decompiled DOOR.CPP; Refactoring; Fixed sequences variables;
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2019-11-09 09:56:33 +01:00 |
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MontyTRC89
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a44f1bdf8c
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Fixed and tested (some bugs left) CalculateTarget, UpdateLOT, SearchLOT, CreatureFloat, CreatureUnderwater; Fixed serious bug with XZ_GET_SECTOR macro;
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2019-11-05 07:52:38 +01:00 |
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MontyTRC89
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64fbe0f65d
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Tested and fixed CreatureMood, GetCreatureMood, AlertNearbyGUards, AlertAllGuards;
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2019-11-03 21:57:57 +01:00 |
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MontyTRC89
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8c87482d62
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Fixed and tested CreatureActive, CreatureAIInfo, CreatureCreature, MoveCreature3DPos;
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2019-11-03 14:58:26 +01:00 |
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MontyTRC89
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564580873c
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Tested and fixed CreatureTilt and CreatureJoint
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2019-11-03 08:24:53 +01:00 |
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MontyTRC89
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4464652bb2
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Tested and fixed some decompiled functions
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2019-11-03 08:05:48 +01:00 |
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MontyTRC89
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ac968b41f9
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Decompiled more functions from BOX.CPP, ITEMS.CPP, OBJECTS.CPP;
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2019-11-01 08:35:01 +01:00 |
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MontyTRC89
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6a834b884d
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Added fish/piranha from TR3; Added MP with stick from TR3; Almost decompiled BOX.CPP, LOT.CPP and ITEMS.CPP;
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2019-10-29 20:05:58 +01:00 |
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MontyTRC89
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68410075fd
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Implemented SAS; Fixed baddy; Fixed Lara arm bug;
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2018-09-15 08:20:53 +02:00 |
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MontyTRC89
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2524cb8d35
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Added CreatureVault; Fixed baddy climbing down; Code refactoring;
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2018-09-14 14:56:27 +02:00 |
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MontyTRC89
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e6114af969
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First commit
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2018-08-19 09:46:58 +02:00 |
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