Montagna Marco
fdd248667f
Fixed flyby decompilation issues; Fixed cinematic bars;
2019-12-29 08:05:58 +01:00
TokyoSU
3670fddc71
Added Sophia
...
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.
- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00
Montagna Marco
09c2957f4f
Merged branches
2019-12-02 09:11:21 +01:00
Montagna Marco
92bd6a006e
Decompiled Lara (with some bugs)
2019-12-01 08:13:19 +01:00
Montagna Marco
2443494349
Decompiling Lara
2019-11-21 07:43:34 +01:00
TokyoSU
07e7edfb90
Decompiled Function & Fix some think
...
- Decompiled BaddyObjects/TrapObjects/ObjectObjects.
- Fixed some entity.
- Fixed NUM_OBJECTS by using enum ID_NUMBER_OBJECTS instead.
- Fixed 3/4 wrong enum name.
2019-11-11 16:17:45 +01:00
MontyTRC89
0e49d65c8e
Added TR3 flamethrower; Added TR3 spiky ceiling; Added TR3 spiky wall; Added TR4 horse and horseman; New slots;
2019-05-06 23:48:44 +02:00
MontyTRC89
e11487cec5
Fixed text rendering; Fixed savegames; Fixed sky rendering; Fixed ColAddHorizon rendering; Fixed script loading;
2019-03-29 00:27:16 +01:00
MontyTRC89
a7ccd48af2
Changed font size; Added drawing of pickups; Little fixes;
2019-03-26 23:29:56 +01:00
MontyTRC89
4226a90206
Added new script commands; Fixed serious memory leak with sprites; Added LoadSprites(); Code cleaning;
2019-03-24 10:08:54 +01:00
MontyTRC89
26aa263892
Added bats; Addes rats; Fixed weather; New script commands; Code cleaning; Fixed horizon;
2019-03-20 23:43:52 +01:00
MontyTRC89
365900ffb3
Added underwater caustics and dust
2019-03-18 23:30:41 +01:00
MontyTRC89
24aa3718a4
Decompiled InitialiseLara(); Fixed pistols not firing first time;
2019-03-17 08:52:28 +01:00
MontyTRC89
e67b95450e
Added rope drawing; Added 2D lines and bars drawing; Some debug code for launching directly a level;
2019-03-16 20:55:27 +01:00
MontyTRC89
fee77b4bd9
New script.dat loader; Fixed gameflow; Refactored code for cleaning resources on renderer shutdown and level switch; Removed some legacy code;
2019-03-15 23:03:54 +01:00
MontyTRC89
57f243ac0e
Working on DX11 renderer
2019-01-13 21:57:16 +01:00
MontyTRC89
44d9fa6697
Decompiled grenade launcher (needs fixing); Improved crossbow; Added new ammo types; Implemented stargate and slicer dicer from TR4; Decompiled some collision functions and variables; Started implementing knight templar from TR4;
2018-11-24 09:39:37 +01:00
MontyTRC89
d44562c303
Remapped Weapons array; Grouped extra Lara stuff in a separated struct;
2018-11-01 09:10:32 +01:00
MontyTRC89
6ac474e18e
Implemented drawing of effects like crumbling floor
2018-10-30 12:40:30 +01:00
MontyTRC89
a641259c03
Some code cleaning
2018-10-28 14:11:00 +01:00
MontyTRC89
e482f72473
Added loading screens from LUA
2018-10-28 11:45:53 +01:00
MontyTRC89
016a8fc2ec
Implemented full screen background drawing; Implemented loading screens;
2018-10-28 11:34:29 +01:00
MontyTRC89
e61572b14f
New savegame system partially working
2018-10-24 23:32:22 +02:00
MontyTRC89
548f9c0ad8
Improved readLara(); Added LaraBurn(); Code cleaning in inventory;
2018-10-10 22:29:40 +02:00
MontyTRC89
94b5a6f61a
Improved savegame system
2018-10-09 00:02:14 +02:00
MontyTRC89
5c376c0f95
New streams class; Refactored chunk IO; Added chunk writer; Started new savegame system;
2018-10-01 22:22:35 +02:00
MontyTRC89
c7995dae7f
Started implementing new file format; Added new functions for scripting;
2018-09-24 21:34:43 +02:00
MontyTRC89
b7dfc803d2
Refactored script system; Decompiled TestTriggers; Added some functions and variables; Fixed a couple of bugs in control phase;
2018-09-22 23:54:51 +02:00
MontyTRC89
1f80ddd049
Implement quad;
2018-09-16 15:05:34 +02:00
MontyTRC89
c17496be6c
Implemented ResetHUB
2018-09-09 22:07:28 +02:00
MontyTRC89
aee5faf236
Fixed serious random freeze
2018-09-09 21:58:38 +02:00
MontyTRC89
aa9fab256e
Implemented last init functions and then solved the buffer overflow on items death
2018-09-09 15:39:18 +02:00
MontyTRC89
4d824519ea
Improved deallocation of resources; Fixed control phase for items; Fixed animations update for items;
2018-09-04 20:54:15 +02:00
MontyTRC89
21f39827e7
Partially fixed level switching; Added rendering of animating 10; Horizon drawn only if camera room is outside;
2018-09-04 13:24:50 +02:00
MontyTRC89
f9257af1e4
Added levels to Gameflow.lua
2018-09-03 21:24:03 +02:00
MontyTRC89
59db94695d
Implemented gameflow; Added load (bugged) and save;
2018-09-03 21:08:40 +02:00
MontyTRC89
4866273954
Added LUA; re-arranged file system;
2018-09-02 09:29:56 +02:00
MontyTRC89
f81bad6302
Fixed normals
2018-09-01 15:46:37 +02:00
MontyTRC89
566e5e3b60
Started big refactoring
2018-08-30 22:51:16 +02:00
MontyTRC89
dd81bcb1b2
Added caustics; Added underwater dust; Fixed sparks; Added waterfall mist; Fixed various bugs;
2018-08-28 20:39:15 +02:00
MontyTRC89
7c0807f6c4
Fixed young Lara; Added double ponytails;
2018-08-26 21:26:59 +02:00
MontyTRC89
2212380569
Refactored state management; Added bubbles; Added sparks (not always working); Added transparent geometry; Fixed rain;
2018-08-26 16:18:19 +02:00
MontyTRC89
e2e99ca64d
Fixed the repository (again)
2018-08-19 10:21:22 +02:00
MontyTRC89
e6114af969
First commit
2018-08-19 09:46:58 +02:00