TokyoSU
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dc888f2c9c
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[Update] Project & UPV Prototype
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
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2019-11-27 15:12:35 +01:00 |
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Montagna Marco
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bfcb4a8920
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Decompiled SWITCH.CPP; Decompiled DOOR.CPP; Refactoring; Fixed sequences variables;
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2019-11-09 09:56:33 +01:00 |
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MontyTRC89
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7c0d327c1c
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Added missing files; Added rats, bats, spiders tos avegames;
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2018-11-11 11:33:13 +01:00 |
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MontyTRC89
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6b72d1acfb
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Implemented pulse color; Implemented rumble effect; Implemented poisoning; Implemented bats, rats and spider; Implemented sound sources;
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2018-11-08 23:05:25 +01:00 |
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MontyTRC89
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d44562c303
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Remapped Weapons array; Grouped extra Lara stuff in a separated struct;
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2018-11-01 09:10:32 +01:00 |
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MontyTRC89
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fa9b0569d1
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Improved savegames; Fixed crashes; Added dynamic objects to savegame; Added quad to savegame;
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2018-10-25 23:44:15 +02:00 |
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MontyTRC89
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e61572b14f
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New savegame system partially working
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2018-10-24 23:32:22 +02:00 |
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MontyTRC89
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548f9c0ad8
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Improved readLara(); Added LaraBurn(); Code cleaning in inventory;
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2018-10-10 22:29:40 +02:00 |
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MontyTRC89
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94b5a6f61a
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Improved savegame system
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2018-10-09 00:02:14 +02:00 |
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MontyTRC89
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5c376c0f95
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New streams class; Refactored chunk IO; Added chunk writer; Started new savegame system;
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2018-10-01 22:22:35 +02:00 |
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MontyTRC89
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59db94695d
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Implemented gameflow; Added load (bugged) and save;
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2018-09-03 21:08:40 +02:00 |
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MontyTRC89
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e6114af969
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First commit
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2018-08-19 09:46:58 +02:00 |
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