TokyoSU
3670fddc71
Added Sophia
...
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.
- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00
TokyoSU
dc888f2c9c
[Update] Project & UPV Prototype
...
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
2019-11-27 15:12:35 +01:00
Montagna Marco
31ed7b8de9
Decompiled PICKUP.CPP; Decompiled PEOPLE.CPP; Fixed bugs;
2019-11-14 20:15:29 +01:00
MontyTRC89
0e49d65c8e
Added TR3 flamethrower; Added TR3 spiky ceiling; Added TR3 spiky wall; Added TR4 horse and horseman; New slots;
2019-05-06 23:48:44 +02:00
MontyTRC89
57f243ac0e
Working on DX11 renderer
2019-01-13 21:57:16 +01:00
MontyTRC89
e61572b14f
New savegame system partially working
2018-10-24 23:32:22 +02:00
MontyTRC89
21f39827e7
Partially fixed level switching; Added rendering of animating 10; Horizon drawn only if camera room is outside;
2018-09-04 13:24:50 +02:00
MontyTRC89
59db94695d
Implemented gameflow; Added load (bugged) and save;
2018-09-03 21:08:40 +02:00
MontyTRC89
4866273954
Added LUA; re-arranged file system;
2018-09-02 09:29:56 +02:00
MontyTRC89
e6114af969
First commit
2018-08-19 09:46:58 +02:00