asasas9500
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9241d011b1
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Fix first bugs in new floordata
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2020-09-19 20:09:57 -03:00 |
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asasas9500
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6c94a6809c
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Wrap old floordata functions
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2020-09-19 01:38:52 -03:00 |
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Nils
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860a076ad1
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Added Boat foam, Skidoo snow trail
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2020-09-15 08:10:38 +02:00 |
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Montagna Marco
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542a728737
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Partially fixed ID_RUBBER_BOAT
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2020-09-12 20:57:32 +02:00 |
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Montagna Marco
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31c7019e3f
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Improved vehicles; Fixed bugs in ID_SPEEDBOAT;
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2020-09-12 07:52:47 +02:00 |
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asasas9500
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c06fa6f9e2
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Merge branch 'master' into NoShifts
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2020-08-25 19:25:28 -03:00 |
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Woops
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aca8da8db1
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Lara refactor: lara_cheat, move the rest of the functions out of laramisc.cpp and delete it. fix includes.
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2020-08-16 16:01:58 -05:00 |
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Montagna Marco
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30f9b1f653
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Refactoring weapons; Added new shatter fields to static meshes datat structs;
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2020-08-15 07:27:14 +02:00 |
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asasas9500
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b9bc1cf54e
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Rename Lara files
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2020-08-09 22:09:14 -03:00 |
|
Nils Gaitzsch
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11b2e2cd61
|
Refactored functions
|
2020-08-09 15:25:56 +02:00 |
|
Woops
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acc17d9897
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Refactor: move puzzle and keys out of pickup.cpp into their own file
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2020-08-09 01:24:06 -05:00 |
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Montagna Marco
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f981ba23e4
|
Decompiled ID_ENEMY_JEEP
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2020-08-08 20:31:48 +02:00 |
|
asasas9500
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671d59e1c8
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Merge branch 'DiagonalCollisions' into NoShifts
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2020-08-07 16:43:29 -03:00 |
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asasas9500
|
3045d1c832
|
Merge branch 'master' into DiagonalCollisions
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2020-08-07 16:37:31 -03:00 |
|
Woops
|
622d86c6a2
|
clean up remove comments
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2020-08-06 03:34:49 -05:00 |
|
Montagna Marco
|
b4714163fc
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
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2020-08-06 06:51:57 +02:00 |
|
Montagna Marco
|
fb20a04f3c
|
Decompiled ID_LEETLE_BEETLES
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2020-08-06 06:51:32 +02:00 |
|
Montagna Marco
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05dd077d11
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Increased itemFlags array; Added startPos to ITEM_INFO; Improved wraiths; Rewritten BuildOutsideRoomsTable;
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2020-08-04 21:53:58 +02:00 |
|
Sebastian Zych
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e0422580a5
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BUGFIX: no more pistol desync and camera wobble when shooting non-AI movable objects.
|
2020-08-04 21:07:59 +10:00 |
|
Sebastian Zych
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2eeef3bdc0
|
Added option to smoothly transition health bar display.
|
2020-08-04 20:51:47 +10:00 |
|
Sebastian Zych
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6a3700345e
|
Updated animation and state names to follow a consistent system.
|
2020-08-04 20:32:07 +10:00 |
|
Montagna Marco
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8fc85c0e20
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Fixed IsRoomOutside; Fixed AnimatingControl;
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2020-08-04 07:10:31 +02:00 |
|
Montagna Marco
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325b5841d0
|
Decompiled wraiths; Added outside rooms table;
|
2020-08-02 19:39:55 +02:00 |
|
KrysB4k
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b57cc8d5c1
|
Merge branch 'master' into DiagonalCollisions
|
2020-07-26 10:51:06 +02:00 |
|
Montagna Marco
|
014aa1baa7
|
Frames refactoring
|
2020-07-25 18:02:35 +02:00 |
|
Montagna Marco
|
18994dd59e
|
Moving all globals of level under LEVEL struct; Fixed severe performance issue;
|
2020-07-21 09:56:47 +02:00 |
|
Montagna Marco
|
9f373c691a
|
Pathfinding refactoring
|
2020-07-11 21:16:04 +02:00 |
|
KrysB4k
|
9ebe4d7087
|
Merge branch 'master' into DiagonalCollisions
|
2020-07-09 14:57:32 +02:00 |
|
Montagna Marco
|
2a1c491c7e
|
Hairs done on GPU now
|
2020-07-07 07:32:33 +02:00 |
|
Montagna Marco
|
439db540e3
|
New level format: meshes
|
2020-07-03 07:05:33 +02:00 |
|
Nils Gaitzsch
|
bce320d1b8
|
Merge branch 'master' into renderdatarefactor
# Conflicts:
# TR5Main/Renderer/Render11Helper.cpp
# TR5Main/Renderer/Renderer11.h
# TR5Main/Renderer/Renderer11Compatibility.cpp
# TR5Main/Renderer/Renderer11Draw.cpp
|
2020-06-27 19:48:50 +02:00 |
|
asasas9500
|
f34069e534
|
Merge branch 'DiagonalCollisions' into NoShifts
|
2020-06-26 11:14:16 -03:00 |
|
asasas9500
|
9ee265a0ba
|
Merge branch 'master' into DiagonalCollisions
|
2020-06-26 11:13:13 -03:00 |
|
Montagna Marco
|
d6f45db5ec
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
|
2020-06-26 07:06:51 +02:00 |
|
Montagna Marco
|
235dab2f13
|
New FLOOR_INFO struct; Refactoring rooms part I
|
2020-06-26 07:06:18 +02:00 |
|
asasas9500
|
b53eb41bbb
|
Merge branch 'DiagonalCollisions' into NoShifts
|
2020-06-21 14:09:31 -03:00 |
|
KrysB4k
|
cd417799f3
|
Merge branch 'master' into DiagonalCollisions
|
2020-06-21 14:33:31 +02:00 |
|
Nils Gaitzsch
|
3781370e06
|
Putting Renderer into namespace
made g_Renderer a global object
|
2020-06-21 14:27:12 +02:00 |
|
Nils Gaitzsch
|
c860919616
|
Fixed std namespace collisions
Refactored ChunkID/ChunkReader/Writer
|
2020-06-20 23:39:08 +02:00 |
|
Nils Gaitzsch
|
d5dc365c06
|
Made g_Inventory a constant object.
Fixed shadow intensity
Fixed CameraViewConstantBuffer
|
2020-06-16 19:45:06 +02:00 |
|
Nils Gaitzsch
|
0de21e0b9a
|
Added Splash Drips
|
2020-06-16 19:13:41 +02:00 |
|
Nils Gaitzsch
|
7b5731b704
|
Added Explosion Sprites and Drips
|
2020-06-15 19:59:08 +02:00 |
|
Nils Gaitzsch
|
315181220a
|
Added new SparkParticle
|
2020-06-15 16:36:52 +02:00 |
|
Nils Gaitzsch
|
25f383e42c
|
Added new TriggerGunSmokeParticle Function
|
2020-06-15 16:10:09 +02:00 |
|
Gancian
|
175f0e40d1
|
Updated Smoke, Flares
|
2020-06-15 15:57:40 +02:00 |
|
asasas9500
|
189302e8c0
|
Improve hack
|
2020-06-11 23:03:05 -03:00 |
|
asasas9500
|
b56ff11743
|
Hack for frame advance, frame stop and slow motion
|
2020-06-11 16:25:19 -03:00 |
|
TokyoSU
|
3699a78e34
|
Implemented Mutant and Locusts
- Added ItemNearTarget().
|
2020-06-10 21:38:25 +02:00 |
|
asasas9500
|
ea7e5fcfc0
|
Merge branch 'master' into DiagonalCollisions
|
2020-06-09 16:58:23 -03:00 |
|
asasas9500
|
1732048a00
|
Scripting (#211)
* Create template for variables; Rename properties; Improve console input
* Improve console input again
|
2020-06-09 09:16:51 +02:00 |
|