MontyTRC89
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19c3b91712
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Added turn switch setup code
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2021-09-08 10:03:43 +02:00 |
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MontyTRC89
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4245bed3b3
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Removed TR5 doors code; Added OCB for underwater switches; Small fixes to doors;
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2021-09-06 05:27:27 +02:00 |
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MontyTRC89
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14152a0b4f
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Refactored doors in multiple files
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2021-09-05 06:05:00 +02:00 |
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MontyTRC89
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d3e6bfc7dd
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Refactored switches
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2021-08-28 06:37:22 +02:00 |
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MontyTRC89
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550adb8987
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Refactoring switches; Moved crowbar switch and underwater switches to separated files;
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2021-08-26 05:46:10 +02:00 |
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MontyTRC89
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3d1beda40d
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Refactoring switches; Fixed ID_JUMP_SWITCH and ID_LEVER_SWITCH;
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2021-08-25 09:42:17 +02:00 |
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MontyTRC89
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625cd16bab
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Fixed ID_COG_SWITCH
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2021-08-25 08:16:35 +02:00 |
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wolfcheese
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b87c296986
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Missed these from the previous commit
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2021-06-15 19:52:39 -04:00 |
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wolfcheese
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422ac5dad2
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Added checks to raising block, pushable block, floor and ceiling trapdoors to prevent crashing upon load
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2021-06-15 19:48:30 -04:00 |
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wolfcheese
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e97b93e471
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Cleaned up code for generic trapdoors
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2021-06-12 16:39:13 -04:00 |
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asasas9500
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9c5bcb3b84
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Reimplement virtual rooms into floordata
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2021-01-27 01:04:31 -03:00 |
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asasas9500
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7bbb65581a
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Implement virtual rooms into floordata
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2021-01-06 17:53:13 -03:00 |
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asasas9500
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d4c6cc4a97
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Fix line endings
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2020-12-21 13:16:29 -03:00 |
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asasas9500
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e45daf7d24
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Separate bridge floor and ceiling; Fix pushables
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2020-11-11 15:01:45 -03:00 |
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asasas9500
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804de67381
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Improve new floordata static functions; Rework bridges
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2020-11-10 22:31:29 -03:00 |
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asasas9500
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7605313df1
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Move trapdoor to generic objects folder
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2020-09-29 09:53:36 -03:00 |
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asasas9500
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528a9fc3e8
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Add more bridge slots; Allow optional floor and ceiling overriding
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2020-09-28 21:01:16 -03:00 |
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asasas9500
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84e49a9eb8
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Commit new files
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2020-09-27 20:48:01 -03:00 |
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