asasas9500
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96b9161f9b
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Fix slopes
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2021-08-15 18:07:38 -03:00 |
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asasas9500
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df67f3f6a2
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Revert "Fixed Climb Out Of Water towards -X"
This reverts commit 08cf7e3c5e .
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2021-08-15 18:02:31 -03:00 |
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Nils
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08cf7e3c5e
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Fixed Climb Out Of Water towards -X
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2021-08-03 06:54:26 +02:00 |
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Trxye
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c8a07deedd
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fix kayak bug again
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2021-06-11 11:03:42 -05:00 |
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wolfcheese
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8413b1980c
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Twoblockplatform ceiling adjusted to allow tall blocks to enter underneath. GetCollidingObjects no longer finds objects under the colliding item's floor
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2021-06-07 12:03:53 -04:00 |
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MontyTRC89
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5e61cb477e
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Fixed ID_ROLLINGBALL
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2021-06-05 06:03:12 +02:00 |
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MontyTRC89
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6235959889
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Added some constants to TestTrigger(); Fixed ID_SETH_BLADE; Fixed many collision bugs with Lara;
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2021-06-04 06:02:19 +02:00 |
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MontyTRC89
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0a83e02568
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Fixed statics not disappearing after shatter; Some refactoring for ID_MUMMY and ID_SKELETON; Fixed plinth pickup;
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2021-05-31 07:18:02 +02:00 |
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Trxye
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8b31698cd2
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fix setting ClockworkBeetleFlag;
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2021-05-27 18:02:25 -05:00 |
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MontyTRC89
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6b5a932ff8
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Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall;
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2021-05-26 06:04:32 +02:00 |
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MontyTRC89
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e798d50d32
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Fixed ID_SAS; Fixed serious bugs with CreatureActive(); Fixed grenades;'
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2021-04-29 06:26:30 +02:00 |
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asasas9500
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43fffd9746
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Delete leftover code
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2021-02-07 01:20:50 -03:00 |
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Trxye
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e40432b8c5
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DoFloorThings()
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2021-02-06 18:33:33 -06:00 |
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asasas9500
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128d409aa7
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Merge branch 'master' into PushableOCB
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2021-02-06 11:50:08 -03:00 |
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asasas9500
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4521994088
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Remove function markers
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2021-02-03 01:50:59 -03:00 |
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asasas9500
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12a3da6875
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Make Lara aware of virtual rooms
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2021-01-07 11:16:21 -03:00 |
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KrysB4k
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1315d81985
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Remove UpdateLaraRoom() from ItemPushLara(): fixes kayak jump bug
UpdateLaraRoom() seems not needed. Removing it fixes the jumping bug with water vehicles and other objects
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2020-12-22 19:32:37 +01:00 |
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asasas9500
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d4c6cc4a97
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Fix line endings
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2020-12-21 13:16:29 -03:00 |
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asasas9500
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dfcd40463a
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Revert collision vectors
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2020-12-20 00:00:18 -03:00 |
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asasas9500
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91f0bb20f7
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Revert move angle relative to Lara rotation
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2020-12-19 23:34:52 -03:00 |
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asasas9500
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2df3f39d4c
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Merge branch 'master' into NewTRMath
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2020-11-04 11:51:17 -03:00 |
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Woops
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ec07008cf2
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"fix" (aka hack around) UPV and BIGGUN shooting
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2020-10-26 15:22:33 -05:00 |
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asasas9500
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98e9d953d2
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Implement new random system
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2020-10-24 01:05:59 -03:00 |
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Woops
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832c9c10b1
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fix hit sound timer
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2020-10-18 23:08:04 -05:00 |
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asasas9500
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5bed19f999
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Remove W2V_SHIFT, W2V_SCALE, WALL_SHIFT and NODE_SHIFT
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2020-10-14 20:53:59 -03:00 |
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Woops
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c812665152
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remove bitshifts from the "Game" folder
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2020-10-06 12:44:14 -05:00 |
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asasas9500
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6fc9bd9890
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Fix phd_sin() and phd_cos()
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2020-10-05 22:24:57 -03:00 |
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asasas9500
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610ba11369
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Fix GetCollisionInfo()
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2020-09-20 17:04:02 -03:00 |
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asasas9500
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ebb8bafbbc
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Restore shifts
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2020-09-19 20:15:27 -03:00 |
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Montagna Marco
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31c7019e3f
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Improved vehicles; Fixed bugs in ID_SPEEDBOAT;
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2020-09-12 07:52:47 +02:00 |
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asasas9500
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c06fa6f9e2
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Merge branch 'master' into NoShifts
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2020-08-25 19:25:28 -03:00 |
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Montagna Marco
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30f9b1f653
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Refactoring weapons; Added new shatter fields to static meshes datat structs;
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2020-08-15 07:27:14 +02:00 |
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Montagna Marco
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270343fd60
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Fixed Lara damage on grenade hit; Fixed EffectList[] init; getBoneMatrix now valid for both Lara and other items; Added code (not working yet) for enemy explosion death;
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2020-08-09 20:29:31 +02:00 |
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Montagna Marco
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69cce438e4
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Fixed GetRoomList; Fixed GetCollidedObjcts; Enabled again disabled weapons;
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2020-08-09 17:18:21 +02:00 |
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asasas9500
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506f187e7b
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Merge branch 'DiagonalCollisions' into NoShifts
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2020-08-07 22:24:52 -03:00 |
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asasas9500
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4af45b000a
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Fix namespace
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2020-08-07 22:12:45 -03:00 |
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asasas9500
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671d59e1c8
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Merge branch 'DiagonalCollisions' into NoShifts
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2020-08-07 16:43:29 -03:00 |
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asasas9500
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3045d1c832
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Merge branch 'master' into DiagonalCollisions
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2020-08-07 16:37:31 -03:00 |
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Woops
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622d86c6a2
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clean up remove comments
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2020-08-06 03:34:49 -05:00 |
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Sebastian Zych
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6a3700345e
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Updated animation and state names to follow a consistent system.
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2020-08-04 20:32:07 +10:00 |
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Montagna Marco
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a4b2637fc3
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Hack for TestLaraPosition that solves for now the bug of objects not working on +/- X sides
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2020-07-28 06:16:39 +02:00 |
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KrysB4k
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b57cc8d5c1
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Merge branch 'master' into DiagonalCollisions
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2020-07-26 10:51:06 +02:00 |
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Montagna Marco
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1c4196832c
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Added ZLIB
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2020-07-26 07:21:38 +02:00 |
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Montagna Marco
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014aa1baa7
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Frames refactoring
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2020-07-25 18:02:35 +02:00 |
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Montagna Marco
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18994dd59e
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Moving all globals of level under LEVEL struct; Fixed severe performance issue;
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2020-07-21 09:56:47 +02:00 |
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KrysB4k
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9ebe4d7087
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Merge branch 'master' into DiagonalCollisions
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2020-07-09 14:57:32 +02:00 |
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Woops
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90be4939bc
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Put enemy hit sounds on a timer
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2020-07-07 02:51:21 -05:00 |
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Montagna Marco
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2a1c491c7e
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Hairs done on GPU now
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2020-07-07 07:32:33 +02:00 |
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asasas9500
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f34069e534
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Merge branch 'DiagonalCollisions' into NoShifts
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2020-06-26 11:14:16 -03:00 |
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asasas9500
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9ee265a0ba
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Merge branch 'master' into DiagonalCollisions
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2020-06-26 11:13:13 -03:00 |
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