Commit graph

13 commits

Author SHA1 Message Date
Sezz
93e62d3e64 Update extra velocity handling; snap to floor height upon entering slope state; cleanup 2022-03-14 01:20:51 +11:00
Sezz
85df2ed1b1 ITEM_INFO cleanup; rename some structs to comply with TEN conventions; LaraInfo cleanup 2022-03-13 02:04:24 +11:00
Sezz
683c830259 WIP slope experiments; LaraInfo cleanup; cleanup 2022-03-08 18:22:14 +11:00
Sezz
c2fb6cd159 Generic object file cleanup 2022-02-24 14:22:30 +11:00
Sezz
1e0f82b2c3 More LaraItem cleanup; update savegame schema; convert HandStatus and WaterStatus structs to enum class 2022-02-11 01:31:54 +11:00
Sezz
5bba1df285 More LaraInfo cleanup; update savegame schema 2022-02-10 01:38:32 +11:00
Sezz
ed6ac2d7bc Rename ITEM_INFO members to comply with conventions 2022-02-09 16:55:46 +11:00
Sezz
8e3d7cfa4c Begin tidying LaraInfo; cleanup tr4_senet.cpp; update savegame schema 2022-02-08 20:45:21 +11:00
Sezz
be08902a5c Tentatively rename animation-related ITEM_INFO members 2022-02-02 20:16:16 +11:00
Lwmte
b86d3b872c Reorganize includes tier 4 2021-12-24 11:08:16 +03:00
Lwmte
8f4ba68f30 Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
Lwmte
2101d3e65f Reorganize includes tier 2 2021-12-22 16:23:57 +03:00
Lwmte
2671ca453b Collide code reorganizing (#393)
* Tier 1

* Tier 2

* Remove old GetRoomList implementation and use CollectConnectedRooms one

* Tier 3

* Tier 4

* Tier 5

* Tier 6

* Tier 7

Co-authored-by: Lwmte <initiator@nm.ru>
2021-12-19 05:24:12 +03:00
Renamed from TR5Main/Game/puzzles_keys.cpp (Browse further)