Commit graph

172 commits

Author SHA1 Message Date
Sezz
d06f766c2b Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor 2022-03-17 20:57:18 +11:00
Sezz
4a82931467 Increase vault and ledge grab angle tolerance; deprecate Lara dive count and query debounced input instead; allow surface dive from any surface tread state; update savegame schema; cleanup 2022-03-17 18:57:46 +11:00
Sezz
79cabfe63b Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor 2022-03-14 22:54:56 +11:00
Sezz
cb8435ee6a Move key functions from control.cpp to collide_room.cpp; cleanup 2022-03-14 15:18:11 +11:00
Sezz
93e62d3e64 Update extra velocity handling; snap to floor height upon entering slope state; cleanup 2022-03-14 01:20:51 +11:00
Sezz
85df2ed1b1 ITEM_INFO cleanup; rename some structs to comply with TEN conventions; LaraInfo cleanup 2022-03-13 02:04:24 +11:00
Stranger1992
fc75f30e0d Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor 2022-03-10 13:44:46 +00:00
Sezz
59fe5e419a Finish LaraInfo cleanup; general cleanup; update savegame schema 2022-03-10 00:29:28 +11:00
Sezz
b5ccf0c405 Lara weapon struct cleanup; general cleanup 2022-03-09 20:37:26 +11:00
Sezz
6978cb94f0 Refactor poison effect on Lara; LaraInfo cleanup; general cleanup; update savegame schema 2022-03-09 17:04:19 +11:00
Sezz
683c830259 WIP slope experiments; LaraInfo cleanup; cleanup 2022-03-08 18:22:14 +11:00
Sezz
3a8596f0bf CreatureInfo cleanup; LOTInfo cleanup; move some ITEM_INFO members into CreatureInfo; cleanup 2022-03-06 18:59:04 +11:00
Stranger1992
20ee2b0d8e Hardcoded Sounds changed to new soundmap ENUMS 2022-03-02 00:17:02 +00:00
Sezz
b4cd7d3091 Cleanup 2022-02-28 21:02:19 +11:00
Sezz
c2fb6cd159 Generic object file cleanup 2022-02-24 14:22:30 +11:00
Sezz
603d7c4d08 Refactor vertical pole velocity handling; cleanup 2022-02-21 20:27:30 +11:00
Sezz
b6dbd5d362 Cleanup 2022-02-12 16:25:59 +11:00
Sezz
c2190ed872 LaraInfo cleanup; update savegame schema 2022-02-11 19:26:08 +11:00
Sezz
1e0f82b2c3 More LaraItem cleanup; update savegame schema; convert HandStatus and WaterStatus structs to enum class 2022-02-11 01:31:54 +11:00
Sezz
4ea2f10ec2 Further LaraInfo cleanup; update savegame schema 2022-02-10 16:18:15 +11:00
Sezz
5bba1df285 More LaraInfo cleanup; update savegame schema 2022-02-10 01:38:32 +11:00
Sezz
a63563913b Adjust crawlspace exit tests; fix crawl flex; continue cleaning LaraItem struct; update savegame schema 2022-02-09 20:38:13 +11:00
Sezz
ed6ac2d7bc Rename ITEM_INFO members to comply with conventions 2022-02-09 16:55:46 +11:00
Sezz
0eaf6f9d02 Begin tidying ITEM_INFO; update savegame schema 2022-02-09 13:20:57 +11:00
Sezz
8e3d7cfa4c Begin tidying LaraInfo; cleanup tr4_senet.cpp; update savegame schema 2022-02-08 20:45:21 +11:00
Sezz
daf5e69669 Merge branch 'master' into state_cleaning_tier_2 2022-02-03 19:29:07 +11:00
Sezz
be08902a5c Tentatively rename animation-related ITEM_INFO members 2022-02-02 20:16:16 +11:00
Sezz
3387515626 Tentatively rename some COLL_SETUP struct members; update comments; cleanup 2022-01-30 14:43:33 +11:00
Sezz
131a60184b Merge branch 'overhang_climbing' in to state_cleaning_tier_2 2022-01-26 12:47:38 +11:00
Sezz
948575752c Rename gravityStatus to airborne 2022-01-21 23:23:10 +11:00
MontyTRC89
d8eb60a533 Merge branch 'animation_integers' into renderer_refactor 2022-01-11 13:21:02 +01:00
MontyTRC89
c3a748cc78 Merge branch 'master' into renderer_refactor
# Conflicts:
#	TR5Main/Renderer/Renderer11.cpp
2021-12-24 15:19:12 +01:00
Lwmte
7237cc197e Merge branch 'master' into overhang_climbing 2021-12-24 11:26:04 +03:00
Lwmte
1b78c08d57 Merge branch 'master' into animation_integers 2021-12-24 11:25:51 +03:00
Lwmte
b86d3b872c Reorganize includes tier 4 2021-12-24 11:08:16 +03:00
Lwmte
25ef91dc9b Merge branch 'master' into overhang_climbing 2021-12-24 03:41:45 +03:00
Lwmte
903260ca39 Merge branch 'master' into animation_integers 2021-12-24 03:34:53 +03:00
Lwmte
8f4ba68f30 Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
Lwmte
51ba4f8c1c Merge branch 'master' into overhang_climbing 2021-12-22 16:26:13 +03:00
Lwmte
70320ba0ba Merge branch 'master' into animation_integers 2021-12-22 16:24:12 +03:00
Lwmte
2101d3e65f Reorganize includes tier 2 2021-12-22 16:23:57 +03:00
Lwmte
a1bb992145 First commit 2021-12-22 12:17:59 +03:00
Lwmte
bd4436e0b3 Update generic_bridge.h 2021-12-22 05:00:42 +03:00
Lwmte
bead73396e Increase bridge_tilt thickness 2021-12-22 04:43:49 +03:00
Lwmte
7ae51e9083 Uncomment bridge checks 2021-12-22 03:56:10 +03:00
MontyTRC89
651709d759 Merge branch 'master' into renderer_refactor
# Conflicts:
#	TR5Main/Renderer/RenderView/RenderView.h
#	TR5Main/TombEngine.vcxproj.filters
2021-12-19 08:00:40 +01:00
Lwmte
2671ca453b Collide code reorganizing (#393)
* Tier 1

* Tier 2

* Remove old GetRoomList implementation and use CollectConnectedRooms one

* Tier 3

* Tier 4

* Tier 5

* Tier 6

* Tier 7

Co-authored-by: Lwmte <initiator@nm.ru>
2021-12-19 05:24:12 +03:00
MontyTRC89
ecb6a4668a Merge branch 'master' into renderer_refactor 2021-12-17 13:28:55 +01:00
MontyTRC89
36300d301c Converted MESH* to int in SHATTER_ITEM; Fixed rendering of items and statics; 2021-12-14 17:20:13 +01:00
Sezz
72a64fa718 Merge branch 'master' into lara_state_cleaning_etc 2021-12-09 21:41:28 +11:00