Commit graph

12 commits

Author SHA1 Message Date
Sezz
b5ccf0c405 Lara weapon struct cleanup; general cleanup 2022-03-09 20:37:26 +11:00
Sezz
6978cb94f0 Refactor poison effect on Lara; LaraInfo cleanup; general cleanup; update savegame schema 2022-03-09 17:04:19 +11:00
Sezz
ef1891c13b Entity file cleanup 2022-02-27 21:19:57 +11:00
Sezz
6f0ac77f32 Use GetLaraInfo() everywhere in Lara state code; cleanup 2022-02-15 20:36:27 +11:00
Sezz
b6dbd5d362 Cleanup 2022-02-12 16:25:59 +11:00
Sezz
c2190ed872 LaraInfo cleanup; update savegame schema 2022-02-11 19:26:08 +11:00
Sezz
1e0f82b2c3 More LaraItem cleanup; update savegame schema; convert HandStatus and WaterStatus structs to enum class 2022-02-11 01:31:54 +11:00
Sezz
4ea2f10ec2 Further LaraInfo cleanup; update savegame schema 2022-02-10 16:18:15 +11:00
Sezz
ed6ac2d7bc Rename ITEM_INFO members to comply with conventions 2022-02-09 16:55:46 +11:00
Lwmte
8f4ba68f30 Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
Lwmte
2101d3e65f Reorganize includes tier 2 2021-12-22 16:23:57 +03:00
Lwmte
2671ca453b Collide code reorganizing (#393)
* Tier 1

* Tier 2

* Remove old GetRoomList implementation and use CollectConnectedRooms one

* Tier 3

* Tier 4

* Tier 5

* Tier 6

* Tier 7

Co-authored-by: Lwmte <initiator@nm.ru>
2021-12-19 05:24:12 +03:00
Renamed from TR5Main/Game/flipeffect.cpp (Browse further)