Sezz
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79cabfe63b
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Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor
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2022-03-14 22:54:56 +11:00 |
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Sezz
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0c65382576
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Preserve momentum when sliding into a pit; cleanup
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2022-03-14 22:44:10 +11:00 |
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Sezz
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cb8435ee6a
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Move key functions from control.cpp to collide_room.cpp; cleanup
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2022-03-14 15:18:11 +11:00 |
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Sezz
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93e62d3e64
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Update extra velocity handling; snap to floor height upon entering slope state; cleanup
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2022-03-14 01:20:51 +11:00 |
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Sezz
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85df2ed1b1
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ITEM_INFO cleanup; rename some structs to comply with TEN conventions; LaraInfo cleanup
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2022-03-13 02:04:24 +11:00 |
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Stranger1992
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fc75f30e0d
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Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor
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2022-03-10 13:44:46 +00:00 |
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Sezz
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59fe5e419a
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Finish LaraInfo cleanup; general cleanup; update savegame schema
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2022-03-10 00:29:28 +11:00 |
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Sezz
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b5ccf0c405
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Lara weapon struct cleanup; general cleanup
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2022-03-09 20:37:26 +11:00 |
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Sezz
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6978cb94f0
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Refactor poison effect on Lara; LaraInfo cleanup; general cleanup; update savegame schema
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2022-03-09 17:04:19 +11:00 |
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Sezz
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1d3453596f
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Entity cleanup
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2022-03-06 01:26:27 +11:00 |
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Stranger1992
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20ee2b0d8e
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Hardcoded Sounds changed to new soundmap ENUMS
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2022-03-02 00:17:02 +00:00 |
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Sezz
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b18d6e24f7
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LaraInfo cleanup; update savegame schema
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2022-02-15 21:25:24 +11:00 |
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Sezz
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6f0ac77f32
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Use GetLaraInfo() everywhere in Lara state code; cleanup
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2022-02-15 20:36:27 +11:00 |
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Sezz
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c2190ed872
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LaraInfo cleanup; update savegame schema
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2022-02-11 19:26:08 +11:00 |
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Sezz
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1e0f82b2c3
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More LaraItem cleanup; update savegame schema; convert HandStatus and WaterStatus structs to enum class
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2022-02-11 01:31:54 +11:00 |
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Sezz
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4ea2f10ec2
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Further LaraInfo cleanup; update savegame schema
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2022-02-10 16:18:15 +11:00 |
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Sezz
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5bba1df285
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More LaraInfo cleanup; update savegame schema
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2022-02-10 01:38:32 +11:00 |
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Sezz
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ed6ac2d7bc
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Rename ITEM_INFO members to comply with conventions
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2022-02-09 16:55:46 +11:00 |
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Sezz
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daf5e69669
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Merge branch 'master' into state_cleaning_tier_2
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2022-02-03 19:29:07 +11:00 |
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Sezz
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be08902a5c
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Tentatively rename animation-related ITEM_INFO members
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2022-02-02 20:16:16 +11:00 |
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Sezz
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953742964e
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Rename IN_DUCK to IN_CROUCH for consistency
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2022-02-02 18:32:52 +11:00 |
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Sezz
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d21c8fa010
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Update TestEnvironment(); cleanup
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2022-02-02 13:09:24 +11:00 |
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Sezz
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9c6003cd39
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Add GetWaterSurface(), GetWaterDepth() and GetWaterHeight() overrides; cleanup
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2022-02-01 21:46:58 +11:00 |
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MontyTRC89
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7a956274b8
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Code cleaning; Moved fade stuff to camera code;
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2022-01-25 05:42:41 +01:00 |
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MontyTRC89
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aaa927c21e
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Added cinematic bars and fade in/out effects
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2022-01-13 07:40:13 +01:00 |
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Sezz
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95363e3719
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Rename LaraInfo members; cleanup
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2022-01-03 17:01:07 +11:00 |
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MontyTRC89
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c3a748cc78
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Merge branch 'master' into renderer_refactor
# Conflicts:
# TR5Main/Renderer/Renderer11.cpp
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2021-12-24 15:19:12 +01:00 |
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Lwmte
|
8f4ba68f30
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Reorganize includes tier 3
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2021-12-24 03:32:19 +03:00 |
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Lwmte
|
2101d3e65f
|
Reorganize includes tier 2
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2021-12-22 16:23:57 +03:00 |
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MontyTRC89
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651709d759
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Merge branch 'master' into renderer_refactor
# Conflicts:
# TR5Main/Renderer/RenderView/RenderView.h
# TR5Main/TombEngine.vcxproj.filters
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2021-12-19 08:00:40 +01:00 |
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Lwmte
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2671ca453b
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Collide code reorganizing (#393)
* Tier 1
* Tier 2
* Remove old GetRoomList implementation and use CollectConnectedRooms one
* Tier 3
* Tier 4
* Tier 5
* Tier 6
* Tier 7
Co-authored-by: Lwmte <initiator@nm.ru>
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2021-12-19 05:24:12 +03:00 |
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MontyTRC89
|
ecb6a4668a
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Merge branch 'master' into renderer_refactor
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2021-12-17 13:28:55 +01:00 |
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MontyTRC89
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36300d301c
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Converted MESH* to int in SHATTER_ITEM; Fixed rendering of items and statics;
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2021-12-14 17:20:13 +01:00 |
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Lwmte
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7b0c3a732c
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Cleanup LaraControl and related functions a bit
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2021-12-14 15:07:04 +03:00 |
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Sezz
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899418215b
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Merge branch 'master' into lara_state_cleaning_etc
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2021-12-10 12:33:59 +11:00 |
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Lwmte
|
22f2f03288
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Fix boat collision, refactor boat a bit
|
2021-12-10 01:27:53 +03:00 |
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Sezz
|
ea4a2992bd
|
Merge branch 'master' into lara_state_cleaning_etc
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2021-12-10 09:09:09 +11:00 |
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Lwmte
|
f520e655aa
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Use individual block heights for water surface calculation
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2021-12-09 19:18:29 +03:00 |
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Sezz
|
cc8d1c79b7
|
Merge branch 'master' into lara_state_cleaning_etc
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2021-11-28 13:58:46 +11:00 |
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Lwmte
|
652d0ff2fd
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Clean up ITEM_INFO
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2021-11-27 17:50:58 +03:00 |
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Sezz
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d85eea8c1f
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Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections
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2021-11-25 23:38:59 +11:00 |
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Lwmte
|
edcf588c22
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Restore drips
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2021-11-23 02:53:52 +03:00 |
|
Lwmte
|
9785ae3b04
|
Small fixes
|
2021-11-22 19:14:29 +03:00 |
|
Lwmte
|
e05f0b89a2
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Rename newinv2 to gui
|
2021-11-16 15:51:50 +03:00 |
|
Lwmte
|
685bf2e4d6
|
Tier 5
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2021-11-16 15:35:41 +03:00 |
|
Lwmte
|
dedb938b24
|
Tier 1
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2021-11-16 14:38:04 +03:00 |
|
Lwmte
|
9058f2e3de
|
Use script for setting weather
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2021-11-11 01:16:27 +03:00 |
|
Lwmte
|
77d66f89db
|
Draw real snow
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2021-11-10 16:21:41 +03:00 |
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Lwmte
|
3c92091d01
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Add transparency and ripples to weather particles
|
2021-11-10 15:31:10 +03:00 |
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Lwmte
|
a24d8dae37
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Merge branch 'master' into rain_snow
|
2021-11-10 14:53:31 +03:00 |
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