TokyoSU
713c992d76
Added Sophia
...
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.
- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00
MontyTRC89
37ac9b77fd
Merged branches
2019-12-02 09:11:21 +01:00
MontyTRC89
451af02839
Decompiled Lara (with some bugs)
2019-12-01 08:13:19 +01:00
TokyoSU
0ecb9478d9
Update DirectXTK, Fix ANGLE, Add Minecart
2019-11-30 13:51:37 +01:00
TokyoSU
c3555a1fd1
[Update] Project & UPV Prototype
...
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
2019-11-27 15:12:35 +01:00
TokyoSU
0efe974582
Added New Entity
...
- Dragon Front / Dragon Back.
- Marco Bartoli (Spawn the Dragon)
- Snowmobile Driver
all of these entity is not tested (need more slot to do it)
2019-11-26 15:55:37 +01:00
TokyoSU
09e57adfb1
Added Shiva and Spear Guardian
...
- misc add.
- misc fix.
2019-11-25 13:18:24 +01:00
TokyoSU
f9c187243c
Added Mercenary (2 type), Monk, Sword Guardian
...
- the statue for now cant switch between
stone or normal.
- the monk cant attack other entity since the code for that is not implemented !
2019-11-24 17:01:13 +01:00
TokyoSU
0a35c93a84
Added Entity
...
- Flamethrower (no effect)
- Knifethrower & Knife
- Bird Monster
- Tony (no effect)
2019-11-23 14:49:00 +01:00
TokyoSU
8dfd6cafea
Added Worker Dual Revolver (Boss)
2019-11-22 14:09:44 +01:00
TokyoSU
4717d83f76
Add Small Spider and Big Spider
2019-11-22 13:25:13 +01:00
TokyoSU
03688ab3c0
Add Worker MachineGun
...
- possibly changing the range to attack lara since it's pretty small.
2019-11-21 13:14:03 +01:00
TokyoSU
6fdf965e32
Add boat code and fix kayak/snowmobile missing control
2019-11-20 14:12:21 +01:00
TokyoSU
aafb5d91ab
misc fix & adding boat/kayak/snowmobile file
2019-11-20 11:24:36 +01:00
MontyTRC89
6cbffe3dfc
Refactoring; Fixed bug with switch triggers; Tested crowbar door (to fix final Lara position wrong);
2019-11-18 07:49:02 +01:00
MontyTRC89
5e08c8c86c
Partially fixed cog switch; Tested crowdove switch;
2019-11-17 08:21:25 +01:00
MontyTRC89
124ffbccbb
Merged branches; Fixed conflicts;
2019-11-15 07:40:22 +01:00
MontyTRC89
743d6d7bc6
Decompiled PICKUP.CPP; Decompiled PEOPLE.CPP; Fixed bugs;
2019-11-14 20:15:29 +01:00
TokyoSU
8d4527a445
Last update, Include Silencer and Yeti Code
2019-11-14 14:09:43 +01:00
TokyoSU
566df03a2d
Fix KeyID, Move Function, AimWeapon
2019-11-12 12:28:54 +01:00
TokyoSU
cb22b018da
Decompiled Function & Fix some think
...
- Decompiled BaddyObjects/TrapObjects/ObjectObjects.
- Fixed some entity.
- Fixed NUM_OBJECTS by using enum ID_NUMBER_OBJECTS instead.
- Fixed 3/4 wrong enum name.
2019-11-11 16:17:45 +01:00
MontyTRC89
b388221663
Decompiled SWITCH.CPP; Decompiled DOOR.CPP; Refactoring; Fixed sequences variables;
2019-11-09 09:56:33 +01:00
MontyTRC89
6a834b884d
Added fish/piranha from TR3; Added MP with stick from TR3; Almost decompiled BOX.CPP, LOT.CPP and ITEMS.CPP;
2019-10-29 20:05:58 +01:00
MontyTRC89
e72929d4b8
Improved guide; Improved harpy; Added MP with gun from TR3; New constants;
2019-09-29 20:00:59 +02:00
MontyTRC89
6a31167f49
Fixed effects drawing; Fixed sparks drawing; Fixed demigod AI;
2019-09-22 21:14:58 +02:00
MontyTRC89
f7cc291d39
Almost fixed jeep (need to fix shifts on collision); Fixed serious bug with all vehicles;
2019-06-18 21:21:11 +02:00
MontyTRC89
7e51613476
Added monkey from TR3; Disabled horseman until fully decompiled;
2019-05-08 08:00:16 +02:00
MontyTRC89
0e49d65c8e
Added TR3 flamethrower; Added TR3 spiky ceiling; Added TR3 spiky wall; Added TR4 horse and horseman; New slots;
2019-05-06 23:48:44 +02:00
MontyTRC89
ec59ccba83
Optimizing and refactoring renderer;
2018-12-13 23:07:11 +01:00
MontyTRC89
5d653d6d67
Fixed mesh bits; Fixed knight templar;
2018-12-09 16:05:50 +01:00
MontyTRC89
363530153d
Fixed extra joint rotations; Fixed sentry gun;
2018-12-09 15:55:55 +01:00
MontyTRC89
83a5ee8ba7
Decompiled sphinx; Tested scorpion; Tested troops;
2018-12-02 13:09:58 +01:00
MontyTRC89
4dcf090079
Decompiled crocodile
2018-11-30 22:02:25 +01:00
MontyTRC89
6797742173
Added harpy from TR4
2018-11-30 00:25:33 +01:00
MontyTRC89
040ffa6abf
Added troops from TR4
2018-11-28 20:51:20 +01:00
MontyTRC89
39436dbbb5
Added scorpion from TR4
2018-11-28 13:19:01 +01:00
MontyTRC89
21f8a87b6e
Added new functions; Added waterskins empty and scales from TR4;
2018-11-27 18:45:59 +01:00
MontyTRC89
70e15b5bda
Added mine and Jean Yves from TR4; Started working on sentry gun; Fixed some bugs;
2018-11-26 23:01:24 +01:00
MontyTRC89
ee22d77411
Fixed demigod; Added knight templar;
2018-11-26 11:34:22 +01:00
MontyTRC89
bc696bc7bc
Added new effects from TR4; Decompiled demigod from TR4;
2018-11-25 21:13:14 +01:00
MontyTRC89
1ca3cbea45
Implemented Lara double from TR4
2018-11-24 17:56:01 +01:00
MontyTRC89
705830a27c
Added more collision functions; Implemented sarcophagus from TR4;
2018-11-24 17:26:26 +01:00
MontyTRC89
44d9fa6697
Decompiled grenade launcher (needs fixing); Improved crossbow; Added new ammo types; Implemented stargate and slicer dicer from TR4; Decompiled some collision functions and variables; Started implementing knight templar from TR4;
2018-11-24 09:39:37 +01:00
MontyTRC89
0199efb56c
Refactoring weapons system
2018-11-21 09:34:01 +01:00
MontyTRC89
d32192ff64
Partially implemented crossbow; Inventory refactoring;
2018-11-14 20:54:18 +01:00
MontyTRC89
6b72d1acfb
Implemented pulse color; Implemented rumble effect; Implemented poisoning; Implemented bats, rats and spider; Implemented sound sources;
2018-11-08 23:05:25 +01:00
MontyTRC89
6cbfe5b570
Fixed some bugs in grenade launcher; Implemented enemies explosion; Added harpoon gun;
2018-11-02 13:02:10 +01:00
MontyTRC89
7ef97c31df
First grenade launcher test and fixes
2018-11-02 07:35:19 +01:00
MontyTRC89
153bbda34c
Decompiled lot of code about weapons, need to fix and test; Implementing harpoon gun, grenade launcher, rocket launcher;
2018-11-01 22:45:59 +01:00
MontyTRC89
97451f5cb6
Finished skeleton (needs fixing)
2018-09-19 20:48:17 +02:00