Commit graph

63 commits

Author SHA1 Message Date
asasas9500
671d59e1c8 Merge branch 'DiagonalCollisions' into NoShifts 2020-08-07 16:43:29 -03:00
Woops
622d86c6a2 clean up remove comments 2020-08-06 03:34:49 -05:00
Montagna Marco
014aa1baa7 Frames refactoring 2020-07-25 18:02:35 +02:00
Montagna Marco
18994dd59e Moving all globals of level under LEVEL struct; Fixed severe performance issue; 2020-07-21 09:56:47 +02:00
Montagna Marco
9f373c691a Pathfinding refactoring 2020-07-11 21:16:04 +02:00
Montagna Marco
2a1c491c7e Hairs done on GPU now 2020-07-07 07:32:33 +02:00
Nils Gaitzsch
15e4dc712b Semi-working cubemapping.
improved camera functions
2020-07-01 08:46:07 +02:00
Nils Gaitzsch
bce320d1b8 Merge branch 'master' into renderdatarefactor
# Conflicts:
#	TR5Main/Renderer/Render11Helper.cpp
#	TR5Main/Renderer/Renderer11.h
#	TR5Main/Renderer/Renderer11Compatibility.cpp
#	TR5Main/Renderer/Renderer11Draw.cpp
2020-06-27 19:48:50 +02:00
asasas9500
f34069e534 Merge branch 'DiagonalCollisions' into NoShifts 2020-06-26 11:14:16 -03:00
Montagna Marco
235dab2f13 New FLOOR_INFO struct; Refactoring rooms part I 2020-06-26 07:06:18 +02:00
Nils Gaitzsch
3781370e06 Putting Renderer into namespace
made g_Renderer a global object
2020-06-21 14:27:12 +02:00
asasas9500
189302e8c0 Improve hack 2020-06-11 23:03:05 -03:00
TokyoSU
11b3751851 Finished Moving Function
- Moved Some Function to here respective file (new cpp/h).
- Changed effect_routines to function<void(ITEM_INFO*)>.
- Fixed ActivateCamera() not using ITEM_INFO* Argument for effect_routines[].
- Fixed ActivateKey() not using ITEM_INFO* Argument for effect_routines[].
- Fixed ActivateKey() and ActivateCamera() being defined 2 time.
- Commented the new level loader, for later.
2020-06-04 11:00:08 +02:00
TokyoSU
df5baee997 Fixed Repo, Fixed Savegame Struct Missing 2020-05-30 17:58:09 +02:00
TokyoSU
9c1c4517d7
New project format (#206)
* Starting Reformat the project

- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time

* Refactoring the Project

- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.

* Update Some Code Before Switching to Master

* Finished the NewProjectFormat Template

- need to finish entity in the master later.

* Added Monty NewFileFormat

* Fixed Monty NewFileFormat Include

* Revert "Fixed Monty NewFileFormat Include"

This reverts commit ebf0afca10.

* Trying to fix conflits for NewFileFormat

* Fixed .filters

* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
Montagna Marco
3cf3b1d2dc Fixed look camera; Fixed bugs with gunflashes and smoke positions; 2020-04-29 06:43:53 +02:00
Montagna Marco
46f2db3481 Merged LARA_INFO and LaraExtraInfo into LaraInfo 2020-04-27 14:01:00 +02:00
Montagna Marco
20bd242052 Started math refactoring 2020-04-25 16:23:53 +02:00
Montagna Marco
85e462f6a2 First EXE build successfully 2020-04-24 19:15:05 +02:00
Montagna Marco
4cc46789e9 Decompiled input 2020-04-23 19:22:01 +02:00
Montagna Marco
9f05715977 Decompiled level loading functions; Moved lot of vars in DLL; Added Zlib; 2020-04-22 14:12:10 +02:00
Montagna Marco
32bafa9893 PHD Math removal 1 2020-04-20 14:17:01 +02:00
Montagna Marco
0b59d298e4 Hair refactoring test 2020-04-20 07:14:54 +02:00
Montagna Marco
6ec5f2c97b Fixed last commit; Rewritten phd_RotBoundingBoxNoPersp(); 2020-04-17 07:00:47 +02:00
Nils Gaitzsch
ddbbeca968 Merge branch 'RenderOptimize' 2020-04-13 16:00:49 +02:00
Montagna Marco
c0eaab7018 Fixed puzzles and keys; Fixed bug with floor and ceiling trapdoors; 2020-04-13 06:49:05 +02:00
Nils Gaitzsch
6bae6784ec Refactored Camera Matrix Buffer. Now contains only one precalculated ViewProjection which is calculated ONCE per frame 2020-04-12 22:21:47 +02:00
Montagna Marco
cae57bda59 Code cleaning and refactoring 2020-04-12 07:25:37 +02:00
Montagna Marco
c5b06cb1b7 Moved many camera vars in DLL 2020-04-12 07:08:22 +02:00
Montagna Marco
1ebf4a5229 Fixed chase camera; Moved Camera in DLL; 2020-04-12 06:50:43 +02:00
Montagna Marco
2905cffd00 Decompiled FixedCamera, BinocularCamera, LaraTorch, ConfirmCameraTargetPos, CalculateCamera 2020-04-11 18:32:57 +02:00
Montagna Marco
f56ec806e7 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main; Decompiled LookCamera(); 2020-04-10 07:20:14 +02:00
Montagna Marco
b0a0647bdd Fixed Camera.mikePos 2020-04-09 19:09:46 +02:00
asasas9500
dd5ca3cc32 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-04-09 11:39:13 -03:00
asasas9500
8a720a7aa8 Add BounceCamera(), TriggerAlertLight() and WreckingBallControl() 2020-04-09 11:17:26 -03:00
Montagna Marco
97c6fe0dd8 Decompiled FixedCamera() and CameraBoundsCollide() 2020-04-09 14:19:18 +02:00
Montagna Marco
119cfc36ea Decompiled CombatCamera() 2020-04-09 06:51:52 +02:00
Montagna Marco
2b0e42a193 Decompiled ChaseCamera() 2020-04-08 18:34:18 +02:00
Montagna Marco
cf13d92e4a Decompiled UpdateCameraElevation() 2020-04-08 13:28:26 +02:00
Montagna Marco
efeb8e6889 Decompiled MoveCamera() 2020-04-08 13:18:31 +02:00
Montagna Marco
05a5cf48cb Decompiled InitialiseCamera 2020-04-08 09:06:33 +02:00
Montagna Marco
658ad0c775 Decompiled ID_HIGH_OBJECT1 2020-01-22 21:22:35 +01:00
Montagna Marco
df4b7777bb Merge branch 'master' of https://github.com/MontyTRC89/TR5Main;
Some fixes to room collecting function;
2020-01-18 20:52:57 +01:00
Montagna Marco
e9b540323d Fixed sparks drawing; Moved boxes, overlaps and zones in DLL; Decompiled missing doors code; Added some code to phd_LookAt; 2020-01-16 19:14:35 +01:00
Montagna Marco
9eb4aa4673 Fixed again spotcams 2020-01-04 15:26:31 +01:00
Montagna Marco
e21f34c631 Fixed ID_MAFIA2 2019-12-29 19:47:16 +01:00
asasas9500
365fb3ccc7 Add mgLOS() 2019-12-28 15:19:33 -03:00
Montagna Marco
4ae49325e6 Merged branches; Possible fix to #92; 2019-12-25 08:44:01 +01:00
asasas9500
af368e91a4 Workaround for crashes in AlterFOV() 2019-12-18 00:28:26 -03:00
TokyoSU
4bd18f7f18 Now release mode is compatible 2019-12-15 16:19:01 +01:00