Sezz
|
5bba1df285
|
More LaraInfo cleanup; update savegame schema
|
2022-02-10 01:38:32 +11:00 |
|
Sezz
|
ed6ac2d7bc
|
Rename ITEM_INFO members to comply with conventions
|
2022-02-09 16:55:46 +11:00 |
|
Sezz
|
0eaf6f9d02
|
Begin tidying ITEM_INFO; update savegame schema
|
2022-02-09 13:20:57 +11:00 |
|
Sezz
|
64a57cad92
|
Minor refactoring, cleanup
|
2022-02-04 22:18:55 +11:00 |
|
Sezz
|
daf5e69669
|
Merge branch 'master' into state_cleaning_tier_2
|
2022-02-03 19:29:07 +11:00 |
|
Sezz
|
beb134505a
|
Fix jump stutter near steps; cleanup
|
2022-02-02 23:11:57 +11:00 |
|
Sezz
|
be08902a5c
|
Tentatively rename animation-related ITEM_INFO members
|
2022-02-02 20:16:16 +11:00 |
|
Sezz
|
953742964e
|
Rename IN_DUCK to IN_CROUCH for consistency
|
2022-02-02 18:32:52 +11:00 |
|
Sezz
|
d21c8fa010
|
Update TestEnvironment(); cleanup
|
2022-02-02 13:09:24 +11:00 |
|
Sezz
|
9c6003cd39
|
Add GetWaterSurface(), GetWaterDepth() and GetWaterHeight() overrides; cleanup
|
2022-02-01 21:46:58 +11:00 |
|
MontyTRC89
|
7a956274b8
|
Code cleaning; Moved fade stuff to camera code;
|
2022-01-25 05:42:41 +01:00 |
|
Sezz
|
948575752c
|
Rename gravityStatus to airborne
|
2022-01-21 23:23:10 +11:00 |
|
Sezz
|
1d17e833c5
|
Add death dispatches to monkey states; don't activate death sectors when airborne; temp. disable buggy non-monkey sector deflection; cleanup
|
2022-01-19 22:45:38 +11:00 |
|
Sezz
|
4f72e5e9b8
|
Refine monkey swing collision; fix minor bugs; cleanup
|
2022-01-19 16:17:16 +11:00 |
|
Sezz
|
25df67c227
|
Merge branch 'vault_without_embedding' into state_cleaning_tier_2
|
2022-01-13 18:45:28 +11:00 |
|
MontyTRC89
|
aaa927c21e
|
Added cinematic bars and fade in/out effects
|
2022-01-13 07:40:13 +01:00 |
|
Sezz
|
a2fd3128b1
|
Begin monkey swing refactor
|
2022-01-12 17:31:03 +11:00 |
|
MontyTRC89
|
8fe2887312
|
Merge branch 'master' into renderer_refactor
|
2022-01-11 13:21:20 +01:00 |
|
Lwmte
|
fbd74ebc29
|
Rename global properly
|
2022-01-11 15:16:24 +03:00 |
|
Sezz
|
95363e3719
|
Rename LaraInfo members; cleanup
|
2022-01-03 17:01:07 +11:00 |
|
MontyTRC89
|
c3a748cc78
|
Merge branch 'master' into renderer_refactor
# Conflicts:
# TR5Main/Renderer/Renderer11.cpp
|
2021-12-24 15:19:12 +01:00 |
|
Lwmte
|
8f4ba68f30
|
Reorganize includes tier 3
|
2021-12-24 03:32:19 +03:00 |
|
Lwmte
|
2101d3e65f
|
Reorganize includes tier 2
|
2021-12-22 16:23:57 +03:00 |
|
MontyTRC89
|
651709d759
|
Merge branch 'master' into renderer_refactor
# Conflicts:
# TR5Main/Renderer/RenderView/RenderView.h
# TR5Main/TombEngine.vcxproj.filters
|
2021-12-19 08:00:40 +01:00 |
|
Lwmte
|
2671ca453b
|
Collide code reorganizing (#393)
* Tier 1
* Tier 2
* Remove old GetRoomList implementation and use CollectConnectedRooms one
* Tier 3
* Tier 4
* Tier 5
* Tier 6
* Tier 7
Co-authored-by: Lwmte <initiator@nm.ru>
|
2021-12-19 05:24:12 +03:00 |
|
MontyTRC89
|
ecb6a4668a
|
Merge branch 'master' into renderer_refactor
|
2021-12-17 13:28:55 +01:00 |
|
MontyTRC89
|
9c48aa227b
|
Merge branch 'master' into renderer_refactor
|
2021-12-17 05:57:19 +01:00 |
|
Sezz
|
46d0470c04
|
Merge branch 'master' into lara_state_cleaning_etc
|
2021-12-16 22:14:32 +11:00 |
|
Lwmte
|
5d79cda341
|
Refactor baddy pickups a bit
|
2021-12-15 04:14:40 +03:00 |
|
MontyTRC89
|
36300d301c
|
Converted MESH* to int in SHATTER_ITEM; Fixed rendering of items and statics;
|
2021-12-14 17:20:13 +01:00 |
|
Lwmte
|
7b0c3a732c
|
Cleanup LaraControl and related functions a bit
|
2021-12-14 15:07:04 +03:00 |
|
Sezz
|
4432fe6420
|
Merge branch 'master' into lara_state_cleaning_etc
|
2021-12-13 18:25:34 +11:00 |
|
Lwmte
|
758fe234c3
|
Fix CreatureMood crash if enemy is null
|
2021-12-13 01:55:49 +03:00 |
|
Sezz
|
899418215b
|
Merge branch 'master' into lara_state_cleaning_etc
|
2021-12-10 12:33:59 +11:00 |
|
Lwmte
|
22f2f03288
|
Fix boat collision, refactor boat a bit
|
2021-12-10 01:27:53 +03:00 |
|
Sezz
|
ea4a2992bd
|
Merge branch 'master' into lara_state_cleaning_etc
|
2021-12-10 09:09:09 +11:00 |
|
Lwmte
|
f520e655aa
|
Use individual block heights for water surface calculation
|
2021-12-09 19:18:29 +03:00 |
|
Sezz
|
dc45376fdf
|
Merge branch 'master' into lara_state_cleaning_etc
|
2021-12-02 12:58:18 +11:00 |
|
Lwmte
|
313cf0a764
|
Minor cleanups
|
2021-12-01 18:12:04 +03:00 |
|
Sezz
|
cc8d1c79b7
|
Merge branch 'master' into lara_state_cleaning_etc
|
2021-11-28 13:58:46 +11:00 |
|
Lwmte
|
652d0ff2fd
|
Clean up ITEM_INFO
|
2021-11-27 17:50:58 +03:00 |
|
Lwmte
|
07b88a2559
|
Update box.cpp
|
2021-11-27 02:34:25 +03:00 |
|
Sezz
|
d85eea8c1f
|
Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections
|
2021-11-25 23:38:59 +11:00 |
|
Lwmte
|
edcf588c22
|
Restore drips
|
2021-11-23 02:53:52 +03:00 |
|
Lwmte
|
03f19b00b1
|
Fix breathing in other animations
|
2021-11-22 19:19:48 +03:00 |
|
Lwmte
|
9785ae3b04
|
Small fixes
|
2021-11-22 19:14:29 +03:00 |
|
Lwmte
|
d14d8d484c
|
Cold breath
|
2021-11-22 18:55:29 +03:00 |
|
Sezz
|
a036810db9
|
Refactor lara_fire.cpp
|
2021-11-20 15:39:05 +11:00 |
|
Lwmte
|
e05f0b89a2
|
Rename newinv2 to gui
|
2021-11-16 15:51:50 +03:00 |
|
Lwmte
|
685bf2e4d6
|
Tier 5
|
2021-11-16 15:35:41 +03:00 |
|