Commit graph

10 commits

Author SHA1 Message Date
MontyTRC89
b2f102ae63 Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
asasas9500
7f7db2a31d Fix raising block 2021-01-27 22:26:47 -03:00
asasas9500
2917bd9997 Implement virtual rooms into floordata 2021-01-06 17:53:13 -03:00
asasas9500
10a3d9167a Fix line endings 2020-12-21 13:16:29 -03:00
asasas9500
23a841a3da Fix stacked bridges 2020-12-20 14:04:27 -03:00
asasas9500
1b96701d5e Fix raising blocks height 2020-11-14 14:35:27 -03:00
MontyTRC89
efd37b3290 Raising blocks now have automatic height and not hardcoded anymore 2020-11-14 16:07:11 +01:00
MontyTRC89
83bba01a99 Moving all globals of level under LEVEL struct; Fixed severe performance issue; 2020-07-21 09:56:47 +02:00
MontyTRC89
9867a6d24c Pathfinding refactoring 2020-07-11 21:16:04 +02:00
TokyoSU
0ccf99dcd4 Finished Moving Function
- Moved Some Function to here respective file (new cpp/h).
- Changed effect_routines to function<void(ITEM_INFO*)>.
- Fixed ActivateCamera() not using ITEM_INFO* Argument for effect_routines[].
- Fixed ActivateKey() not using ITEM_INFO* Argument for effect_routines[].
- Fixed ActivateKey() and ActivateCamera() being defined 2 time.
- Commented the new level loader, for later.
2020-06-04 11:00:08 +02:00