MontyTRC89
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f3bb956927
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First EXE build successfully
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2020-04-24 19:15:05 +02:00 |
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MontyTRC89
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6bff6caed2
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Decompiled input
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2020-04-23 19:22:01 +02:00 |
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MontyTRC89
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9a78144600
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Decompiled level loading functions; Moved lot of vars in DLL; Added Zlib;
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2020-04-22 14:12:10 +02:00 |
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MontyTRC89
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3cabd868ba
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Refactoring 1
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2020-04-01 13:09:14 +02:00 |
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MontyTRC89
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37ac9b77fd
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Merged branches
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2019-12-02 09:11:21 +01:00 |
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MontyTRC89
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d44562c303
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Remapped Weapons array; Grouped extra Lara stuff in a separated struct;
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2018-11-01 09:10:32 +01:00 |
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MontyTRC89
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e61572b14f
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New savegame system partially working
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2018-10-24 23:32:22 +02:00 |
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MontyTRC89
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94b5a6f61a
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Improved savegame system
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2018-10-09 00:02:14 +02:00 |
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MontyTRC89
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5c376c0f95
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New streams class; Refactored chunk IO; Added chunk writer; Started new savegame system;
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2018-10-01 22:22:35 +02:00 |
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MontyTRC89
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c7995dae7f
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Started implementing new file format; Added new functions for scripting;
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2018-09-24 21:34:43 +02:00 |
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MontyTRC89
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59c02796cb
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Implemented LUA trigger
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2018-09-23 12:01:07 +02:00 |
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MontyTRC89
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b7dfc803d2
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Refactored script system; Decompiled TestTriggers; Added some functions and variables; Fixed a couple of bugs in control phase;
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2018-09-22 23:54:51 +02:00 |
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