Nils Gaitzsch
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ede1a6eb8e
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Merge branch 'master' into RendererImprovement
# Conflicts:
# TR5Main/Renderer/Renderer11Compatibility.cpp
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2020-01-14 18:04:39 +01:00 |
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asasas9500
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114de19117
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Improve flipmaps
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2020-01-14 00:26:44 -03:00 |
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Nils Gaitzsch
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9821018cab
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changed SpriteSequences to vector<SpriteSequence> and using vector<RendererSprite*>internally
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2020-01-13 22:10:27 +01:00 |
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Nils Gaitzsch
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9727238be2
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Animated Textures are now internally vector<RendererAnimatedTexture> and AnimatedTextureSets are now vector<RendererAnimatedTextureSet>
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2020-01-13 22:10:20 +01:00 |
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Nils Gaitzsch
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8e834befc8
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Removed Preallocated vector and using std::vector with a predefined capacity
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2020-01-13 22:10:07 +01:00 |
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Nils Gaitzsch
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ffd4e52edb
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Splitted Renderer into multiple source files
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2020-01-08 20:57:33 +01:00 |
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