Commit graph

53 commits

Author SHA1 Message Date
Sezz
cd8cabf4e0 Refactor minecart.cpp; cleanup 2022-02-23 14:40:08 +11:00
Sezz
388a586357 Remove unnecessary casts in lara_two_guns.cpp; refactor biggun.cpp; cleanup 2022-02-19 13:01:19 +11:00
Sezz
43fcb34ee7 Cleanup 2022-02-14 17:05:52 +11:00
Sezz
0e347f6326 Update GetLaraInfo(); disable smooth ledge angle adjustment for now; cleanup 2022-02-13 15:58:12 +11:00
Sezz
1e0f82b2c3 More LaraItem cleanup; update savegame schema; convert HandStatus and WaterStatus structs to enum class 2022-02-11 01:31:54 +11:00
Sezz
5bba1df285 More LaraInfo cleanup; update savegame schema 2022-02-10 01:38:32 +11:00
Sezz
a63563913b Adjust crawlspace exit tests; fix crawl flex; continue cleaning LaraItem struct; update savegame schema 2022-02-09 20:38:13 +11:00
Sezz
ed6ac2d7bc Rename ITEM_INFO members to comply with conventions 2022-02-09 16:55:46 +11:00
Sezz
0eaf6f9d02 Begin tidying ITEM_INFO; update savegame schema 2022-02-09 13:20:57 +11:00
Sezz
0dcbfba61f Cleanup 2022-02-08 01:26:59 +11:00
Sezz
be08902a5c Tentatively rename animation-related ITEM_INFO members 2022-02-02 20:16:16 +11:00
Sezz
3387515626 Tentatively rename some COLL_SETUP struct members; update comments; cleanup 2022-01-30 14:43:33 +11:00
Sezz
948575752c Rename gravityStatus to airborne 2022-01-21 23:23:10 +11:00
Sezz
9b5834d11f Refactor biggun.cpp 2022-01-09 13:44:37 +11:00
Lwmte
b86d3b872c Reorganize includes tier 4 2021-12-24 11:08:16 +03:00
Lwmte
8f4ba68f30 Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
Lwmte
2101d3e65f Reorganize includes tier 2 2021-12-22 16:23:57 +03:00
Lwmte
2671ca453b Collide code reorganizing (#393)
* Tier 1

* Tier 2

* Remove old GetRoomList implementation and use CollectConnectedRooms one

* Tier 3

* Tier 4

* Tier 5

* Tier 6

* Tier 7

Co-authored-by: Lwmte <initiator@nm.ru>
2021-12-19 05:24:12 +03:00
Sezz
40c8e63cf6 Merge branch 'master' into lara_state_cleaning_etc 2021-12-09 02:28:10 +11:00
Sezz
a79c6df007 Refactor lara_flare.cpp 2021-12-09 00:48:55 +11:00
Sezz
19921c31f3 Merge branch 'master' into lara_state_cleaning_etc 2021-12-02 12:47:07 +11:00
Lwmte
b183543d42 Use TestLastFrame in corner anim transitions 2021-11-30 03:24:50 +03:00
Sezz
d85eea8c1f Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections 2021-11-25 23:38:59 +11:00
Sezz
f30ae8839e Refactor lara_flare.cpp 2021-11-20 13:18:59 +11:00
Sezz
f68b5334e0 Refactor biggun.cpp and quad.cpp 2021-11-16 22:30:37 +11:00
Sezz
1ac1fec4e1 Remove LaraItem global usage in lara_flare.cpp + minor cleanup 2021-11-12 19:52:48 +11:00
Lwmte
e6fc5aba77 Cleanup 2021-09-25 16:00:30 +03:00
Raildex
2b0b1ff282 Added newlines 2021-09-25 11:27:47 +02:00
Raildex
7b070e75ad Fixed duplicated ITEM_INFO definition 2021-09-24 07:53:42 +02:00
Lwmte
8d86c2e97d Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
Lwmte
280c9fa28b Merge branch 'master' into coll_info_reorganize 2021-09-10 10:11:15 +03:00
Lwmte
1df38ae15a Rename settings to setup 2021-09-10 00:20:59 +03:00
Lwmte
1efe0a9f09 Reorganize COLL_INFO 2021-09-10 00:18:47 +03:00
Lwmte
48a9a1d52a Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
Lwmte
ba6c260b92 Further code organizing 2021-09-08 18:19:06 +03:00
Lwmte
f293735d11 Move all effect source files to separate directory, rename effect2 to effects 2021-09-08 18:07:48 +03:00
Raildex
31ec83f9cc Merge branch 'master' into item_data
# Conflicts:
#	TR5Main/Game/items.cpp
2021-09-04 11:52:34 +02:00
Lwmte
445e062c03 Remove broken CollideStaticObjects function
# Conflicts:
#	TR5Main/Game/collide.cpp
2021-09-02 19:50:10 +02:00
Raildex
8a330f1da0 Removed unnecessary constructor of ITEM_DATA
Removed Debugging leftovers
2021-08-30 17:50:11 +02:00
Raildex
f7080f56c9 Integrated ITEM_DATA into ITEM_INFO
TODO: See what happens with ENEMY_JEEP
2021-08-29 16:11:03 +02:00
Raildex
59987a69a7 Refactored several info types into separate files 2021-08-29 10:19:47 +02:00
Raildex
2621fa8f0d Fixed More Include Hell 2021-08-28 13:27:58 +02:00
MontyTRC89
b2f102ae63 Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
Trxye
a6462075a3 Remove TR3 comments 2021-03-24 12:49:36 -05:00
asasas9500
f9432ce420 Merge branch 'master' into NewTRMath 2020-11-04 11:51:17 -03:00
Woops
ebadb020c7 "fix" (aka hack around) UPV and BIGGUN shooting 2020-10-26 15:22:33 -05:00
Woops
8dea82395b better biggun tm 2020-10-25 00:35:31 -05:00
Woops
a8b36fab20 remove bitshifts from vehicles 2020-10-06 10:36:30 -05:00
Woops
83279ccc22 fix biggun rockets 2020-09-11 12:54:30 -05:00
Woops
27f1b8f6e6 fix last issues 2020-09-11 00:44:48 -05:00