Sezz
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cd8cabf4e0
|
Refactor minecart.cpp; cleanup
|
2022-02-23 14:40:08 +11:00 |
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Sezz
|
388a586357
|
Remove unnecessary casts in lara_two_guns.cpp; refactor biggun.cpp; cleanup
|
2022-02-19 13:01:19 +11:00 |
|
Sezz
|
43fcb34ee7
|
Cleanup
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2022-02-14 17:05:52 +11:00 |
|
Sezz
|
0e347f6326
|
Update GetLaraInfo(); disable smooth ledge angle adjustment for now; cleanup
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2022-02-13 15:58:12 +11:00 |
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Sezz
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1e0f82b2c3
|
More LaraItem cleanup; update savegame schema; convert HandStatus and WaterStatus structs to enum class
|
2022-02-11 01:31:54 +11:00 |
|
Sezz
|
5bba1df285
|
More LaraInfo cleanup; update savegame schema
|
2022-02-10 01:38:32 +11:00 |
|
Sezz
|
a63563913b
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Adjust crawlspace exit tests; fix crawl flex; continue cleaning LaraItem struct; update savegame schema
|
2022-02-09 20:38:13 +11:00 |
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Sezz
|
ed6ac2d7bc
|
Rename ITEM_INFO members to comply with conventions
|
2022-02-09 16:55:46 +11:00 |
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Sezz
|
0eaf6f9d02
|
Begin tidying ITEM_INFO; update savegame schema
|
2022-02-09 13:20:57 +11:00 |
|
Sezz
|
0dcbfba61f
|
Cleanup
|
2022-02-08 01:26:59 +11:00 |
|
Sezz
|
be08902a5c
|
Tentatively rename animation-related ITEM_INFO members
|
2022-02-02 20:16:16 +11:00 |
|
Sezz
|
3387515626
|
Tentatively rename some COLL_SETUP struct members; update comments; cleanup
|
2022-01-30 14:43:33 +11:00 |
|
Sezz
|
948575752c
|
Rename gravityStatus to airborne
|
2022-01-21 23:23:10 +11:00 |
|
Sezz
|
9b5834d11f
|
Refactor biggun.cpp
|
2022-01-09 13:44:37 +11:00 |
|
Lwmte
|
b86d3b872c
|
Reorganize includes tier 4
|
2021-12-24 11:08:16 +03:00 |
|
Lwmte
|
8f4ba68f30
|
Reorganize includes tier 3
|
2021-12-24 03:32:19 +03:00 |
|
Lwmte
|
2101d3e65f
|
Reorganize includes tier 2
|
2021-12-22 16:23:57 +03:00 |
|
Lwmte
|
2671ca453b
|
Collide code reorganizing (#393)
* Tier 1
* Tier 2
* Remove old GetRoomList implementation and use CollectConnectedRooms one
* Tier 3
* Tier 4
* Tier 5
* Tier 6
* Tier 7
Co-authored-by: Lwmte <initiator@nm.ru>
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2021-12-19 05:24:12 +03:00 |
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Sezz
|
40c8e63cf6
|
Merge branch 'master' into lara_state_cleaning_etc
|
2021-12-09 02:28:10 +11:00 |
|
Sezz
|
a79c6df007
|
Refactor lara_flare.cpp
|
2021-12-09 00:48:55 +11:00 |
|
Sezz
|
19921c31f3
|
Merge branch 'master' into lara_state_cleaning_etc
|
2021-12-02 12:47:07 +11:00 |
|
Lwmte
|
b183543d42
|
Use TestLastFrame in corner anim transitions
|
2021-11-30 03:24:50 +03:00 |
|
Sezz
|
d85eea8c1f
|
Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections
|
2021-11-25 23:38:59 +11:00 |
|
Sezz
|
f30ae8839e
|
Refactor lara_flare.cpp
|
2021-11-20 13:18:59 +11:00 |
|
Sezz
|
f68b5334e0
|
Refactor biggun.cpp and quad.cpp
|
2021-11-16 22:30:37 +11:00 |
|
Sezz
|
1ac1fec4e1
|
Remove LaraItem global usage in lara_flare.cpp + minor cleanup
|
2021-11-12 19:52:48 +11:00 |
|
Lwmte
|
e6fc5aba77
|
Cleanup
|
2021-09-25 16:00:30 +03:00 |
|
Raildex
|
2b0b1ff282
|
Added newlines
|
2021-09-25 11:27:47 +02:00 |
|
Raildex
|
7b070e75ad
|
Fixed duplicated ITEM_INFO definition
|
2021-09-24 07:53:42 +02:00 |
|
Lwmte
|
8d86c2e97d
|
Rename draw.cpp to animation.cpp which makes more sense, some more edits
|
2021-09-16 05:06:03 +03:00 |
|
Lwmte
|
280c9fa28b
|
Merge branch 'master' into coll_info_reorganize
|
2021-09-10 10:11:15 +03:00 |
|
Lwmte
|
1df38ae15a
|
Rename settings to setup
|
2021-09-10 00:20:59 +03:00 |
|
Lwmte
|
1efe0a9f09
|
Reorganize COLL_INFO
|
2021-09-10 00:18:47 +03:00 |
|
Lwmte
|
48a9a1d52a
|
Merge branch 'master' into item_data
|
2021-09-09 11:10:25 +03:00 |
|
Lwmte
|
ba6c260b92
|
Further code organizing
|
2021-09-08 18:19:06 +03:00 |
|
Lwmte
|
f293735d11
|
Move all effect source files to separate directory, rename effect2 to effects
|
2021-09-08 18:07:48 +03:00 |
|
Raildex
|
31ec83f9cc
|
Merge branch 'master' into item_data
# Conflicts:
# TR5Main/Game/items.cpp
|
2021-09-04 11:52:34 +02:00 |
|
Lwmte
|
445e062c03
|
Remove broken CollideStaticObjects function
# Conflicts:
# TR5Main/Game/collide.cpp
|
2021-09-02 19:50:10 +02:00 |
|
Raildex
|
8a330f1da0
|
Removed unnecessary constructor of ITEM_DATA
Removed Debugging leftovers
|
2021-08-30 17:50:11 +02:00 |
|
Raildex
|
f7080f56c9
|
Integrated ITEM_DATA into ITEM_INFO
TODO: See what happens with ENEMY_JEEP
|
2021-08-29 16:11:03 +02:00 |
|
Raildex
|
59987a69a7
|
Refactored several info types into separate files
|
2021-08-29 10:19:47 +02:00 |
|
Raildex
|
2621fa8f0d
|
Fixed More Include Hell
|
2021-08-28 13:27:58 +02:00 |
|
MontyTRC89
|
b2f102ae63
|
Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall;
|
2021-05-26 06:04:32 +02:00 |
|
Trxye
|
a6462075a3
|
Remove TR3 comments
|
2021-03-24 12:49:36 -05:00 |
|
asasas9500
|
f9432ce420
|
Merge branch 'master' into NewTRMath
|
2020-11-04 11:51:17 -03:00 |
|
Woops
|
ebadb020c7
|
"fix" (aka hack around) UPV and BIGGUN shooting
|
2020-10-26 15:22:33 -05:00 |
|
Woops
|
8dea82395b
|
better biggun tm
|
2020-10-25 00:35:31 -05:00 |
|
Woops
|
a8b36fab20
|
remove bitshifts from vehicles
|
2020-10-06 10:36:30 -05:00 |
|
Woops
|
83279ccc22
|
fix biggun rockets
|
2020-09-11 12:54:30 -05:00 |
|
Woops
|
27f1b8f6e6
|
fix last issues
|
2020-09-11 00:44:48 -05:00 |
|