MontyTRC89
36fe66d617
Hairs done on GPU now
2020-07-07 07:32:33 +02:00
Woops
881bff23b6
this code caused two issues: vaulting skipped all stumble animations, and Lara not able to turn while stumbing when in front of a wall.
2020-06-22 19:34:25 -05:00
Raildex
b635f4df13
Fixed std namespace collisions
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Refactored ChunkID/ChunkReader/Writer
2020-06-20 23:39:08 +02:00
Raildex
d2d6e5f30c
Made g_Inventory a constant object.
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Fixed shadow intensity
Fixed CameraViewConstantBuffer
2020-06-16 19:45:06 +02:00
Woops
f92093541f
Fix cogwheel ungrab being skipped
2020-06-13 14:51:13 -05:00
Woops
befeeadd46
remove hardcoded animframe check
2020-06-12 00:56:10 -05:00
Woops
b16face1f8
remove TR12 hang from crawl2hang because it looks weird and the check always returns false because crawl2hang is dumb
2020-06-12 00:14:01 -05:00
Woops
6393e1c6eb
don't enable thin ledges by default since it requires a new anim, to avoid trouble with testers who dont have the anim
2020-06-10 23:30:58 -05:00
Woops
32a22cbbc5
implement TR1/2 thin ledge hangs, fix feet shimmy
2020-06-10 23:24:18 -05:00
Woops
d83ff903bf
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-06-04 16:17:22 -05:00
Woops
6708cb6b3a
fix teleportation when performing crawl2hang on triangulated geometry
2020-06-04 16:17:05 -05:00
TokyoSU
900235c967
Implemented Baboon
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- Fixed AIObject not being initialized !
- Fixed ITEM_DEACTIVATED (cause im french and ITEM_DESACTIVATED is more appropriate)
2020-06-04 12:49:08 +02:00
Woops
64185864c1
fix specific hang for monkeyswing vault
2020-06-04 04:26:16 -05:00
Woops
54e950327c
fix 1 click crawl vault
2020-06-02 02:18:33 -05:00
Woops
ccc733febe
fix pulling out weps after 1c crawl up/down moves
2020-05-31 15:21:28 -05:00
Woops
0c4ba5a192
make 2/3 click crawlspace exits use same anim
2020-05-31 05:16:23 -05:00
Woops
5e008c0e47
add (.0f)s
2020-05-31 04:20:52 -05:00
Woops
6d78954a79
actual proper ceiling check for monkeybar vault
2020-05-30 15:35:01 -05:00
Woops
ec9afd6b8d
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-05-30 13:03:02 -05:00
Woops
0a75d9f519
fix corner shimmy and debug stuff
2020-05-30 13:02:24 -05:00
TokyoSU
e355827ee5
Fixed Repo, Fixed Savegame Struct Missing
2020-05-30 17:58:09 +02:00
TokyoSU
b615a98c46
(Broken) Deleted Global Folder
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- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00
TokyoSU
cd1d5f5482
Refactor include and moving some structure to right file
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- started moving structure out of types.h.
- fixed ExtraAnim using 0 instead of -1.
- changed void(*)(); to function<> for lara routines.
- changed short(*)() effect to function<> for CreatureEffect/CreatureEffect2.
- renamed guardian to laserhead.
- moved some structure to their right place.
- renamed TYPE_ZONE to ZoneTypeEnum.
- fixed zoneType not using ZoneTypeEnum as variable.
- fixed LOT.zone not using ZoneEnumType.
- changed "variable : 1" to bool in some structure.
- implemented @krys new collision structure and improved it a bit (but commented for "later")
- level need #pragma pack(push, 1) #pragma pack(pop) to work (for structure), else it crash at LoadTexturesInfos().
Co-Authored-By: krys <krys@users.noreply.github.com>
2020-05-28 15:17:34 +02:00
TokyoSU
29f0724693
New project format ( #206 )
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* Starting Reformat the project
- New Import Method, no more "../../" in import,
- New Entity Folder Structure, less compile time
* Refactoring the Project
- added precompiled header with default import like microsoft or directx.
- fix many double import.
- fix math.h confliting math.h from
microsoft.
- fix effects.h confliting Effects.h from DirectX.
- refactored TR4 entity folder and how it's loaded.
* Update Some Code Before Switching to Master
* Finished the NewProjectFormat Template
- need to finish entity in the master later.
* Added Monty NewFileFormat
* Fixed Monty NewFileFormat Include
* Revert "Fixed Monty NewFileFormat Include"
This reverts commit ebf0afca10
.
* Trying to fix conflits for NewFileFormat
* Fixed .filters
* Last Commit in NewProjectFormat
2020-05-27 09:21:20 +02:00
Woops
70fa73580e
add booleans for optionality, add crawl 2 crawl down anim
2020-05-26 07:36:09 -05:00
Woops
b817ee8134
add crouch pullup func. and corner anims
2020-05-24 03:10:00 -05:00
Woops
724bba94d3
fixes and remove some comments
2020-05-23 16:50:53 -05:00
Woops
d0a42310c4
initial commit
2020-05-23 15:59:18 -05:00
Woops
d0b542b106
water crawlspaces and crawl handling
2020-05-20 22:07:27 -05:00
Woops
08305a2885
add 2/1 click crawlspace exits and 1click crawl maneuver
2020-05-20 06:31:17 -05:00
Woops
00165403cd
actually fix swandive to run transition
2020-05-20 03:18:36 -05:00
Woops
1ff6fc5768
fix backwards slide state
2020-05-19 20:42:06 -05:00
Woops
bf3555cd66
fix monkeybar vault in 3 click areas
2020-05-19 19:33:40 -05:00
Wuups
45a0a16799
Merge pull request #198 from MontyTRC89/new_anims
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add swandive roll to run, slide to run, and 2/3 click crawlspace flex
2020-05-19 13:55:57 -05:00
Woops
35b6013296
add swandive roll to run, slide to run, and 2/3 click crawlspace flex
2020-05-19 13:54:35 -05:00
TokyoSU
543163798d
Implemented Motorbike
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- need to fix shift bug, and lara position
- need to fix collision.
2020-05-19 13:20:44 +02:00
Wuups
f7a874785a
crouchroll launch fix for specific geometry
2020-05-18 21:59:13 -05:00
Wuups
98833d3345
fix crouch roll embedding in 1-2 click ledges
2020-05-18 02:22:00 -05:00
Wuups
71bdf876b0
fix crawling responsiveness
2020-05-08 12:17:35 -05:00
Wuups
8a478d0157
Merge pull request #183 from MontyTRC89/CrouchRoll
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Enable the crouch roll animation
2020-05-06 00:07:22 -05:00
Wuups
e887ebdf07
Merge pull request #185 from MontyTRC89/monkeyswing-roll
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enable the monkeyswing roll
2020-05-06 00:07:07 -05:00
Wuups
ccd7c10148
Update lara.cpp
2020-05-02 21:49:44 -05:00
Wuups
b8f15b9969
enable the monkeyswing roll
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- The Core animation is missing an animation command to turn her around.
2020-05-02 14:05:56 -05:00
Wuups
cfd1756b13
done
2020-05-02 12:05:42 -05:00
Wuups
cfaafa08d4
remove couple useless stuff
2020-05-01 21:47:35 -05:00
Wuups
b72fc181a4
work
2020-05-01 21:19:03 -05:00
woopstombraider
bcefa43809
Fix Lara being able to take her guns out during the forwards crawlspace exit
2020-05-01 09:55:36 -05:00
woopstombraider
24fef6a221
Revert "Fix Lara being able to take her guns out during the forwards crawlspace exit"
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This reverts commit 117d4a5cfd
.
2020-05-01 09:53:19 -05:00
woopstombraider
117d4a5cfd
Fix Lara being able to take her guns out during the forwards crawlspace exit
2020-05-01 09:52:16 -05:00
MontyTRC89
efd1f2728b
Fixed look camera; Fixed bugs with gunflashes and smoke positions;
2020-04-29 06:43:53 +02:00